Has anyone tried running this game on Kaiser? I'd like to know if it runs OK on it, since it's my beloved classic
It runs, but there´s interface issues due to the screen resolution
To download it
http://www.esoftinteractive.com/openttd.html
Hi everyone!
I´d like to know of Kaiser (TYTN II) users what GBA emulator works fine?
I tryed PocketGBA test version but i cant view any button. PocketGBA 060723 reboot my device everytime when i run exe
If any user had good experience, please help!
I used morphgear, rendered okay, minus the video driver issues.
http://www.spicypixel.com/web/page/morphgear/Home.aspx
pocketgba doesnt work with any of the newer roms such as the diamond ports and the 3.28/3.29 but it was definitely faster than morphgear if some one could get it working with the new roms it would probably be very playable aside from that morphgear is the only one ive seen that still works because all the other emulators are for wm2003
neva dinova said:
pocketgba doesnt work with any of the newer roms such as the diamond ports and the 3.28/3.29 but it was definitely faster than morphgear if some one could get it working with the new roms it would probably be very playable aside from that morphgear is the only one ive seen that still works because all the other emulators are for wm2003
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I tryed MorphGear and could run but when i enable sound option, the emulation get very slow.
How to listem sound and play on normal speed emulation?
morphgear is the only emulator that i have tried that can be successfully run on the new 6.1 it plays decently without sound
denis costa said:
I tryed MorphGear and could run but when i enable sound option, the emulation get very slow.
How to listem sound and play on normal speed emulation?
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your going to have to set the frame skip higher
neva dinova said:
your going to have to set the frame skip higher
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I tryed change framskipper but still bad
fjc3 said:
morphgear is the only emulator that i have tried that can be successfully run on the new 6.1 it plays decently without sound
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did you run on kaiser?
denis costa said:
did you run on kaiser?
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yes, i did, it is playable but it could be much better, not bad tho.
the best solution for me is to flash dutty's 19716 6.1 hybrid and install shogunmarks d3d cab that way pocketgba still works and it can use the new drivers it makes the games pretty playable with sound
And do you flash roms? if so you probably already know that some of your games no longer work, im talking about games that use Direct Draw. Quake, Quake 2, Duke Nukem. I havn't stuck with one of these roms long enough to try out any other games, so those 3 are the only ones I can confirm. Depending on if you have error reporting turned on, here is what happens when you try to launch one of these games;
you tap the .exe, it will start to load up and appear to be working, but as soon as any graphics are produced it closes. It may bring up the error report screen and you can send this report to microsoft. If you have this disabled then of corse there is no error report.
It seems that the wm6.1 roms and Diamond based roms out there dont support direct draw.
Currently I'm running Dutty's 4/29 rom and it's the most stable, it supports Direct draw. It's a WM6.1 Rom, however it was released BEFORE the official WM6.1 was released, this may have something to do with it.
my main concern is people aren't aware of this issue, and recently the OpenGL drivers are being developed and ran on the Kaiser. OpenGL opens a whole new door for us gamers! (hopefully). However when this OpenGL roms are available to us, and don't support DirectDraw, that just CLOSES half of those doors .
What's the point of an OpenGL rom if that same rom doesnt support DirectDraw?
Roms not support direct draw: (please add on to this list)
ROMeOSv2.3
[24 June] HyperDragon III WM6.1 WWE ROM 19588 - 19591 (Diamond ROM)
[Jun 07] Dutty's Diamond V1 Build 19588
[June 25] L26_KaiserDiamond_V9 (and other L_26 roms)
[June 18] Death V4 Business edition
WM6.1 ATT 214 ROM _ Ryncppr Version V5 _ DIAMOND APPEAL
I have not been able to test EVERY rom out there, and im sure the rest of you guys can help me add on to this list. but it seems a good number of new roms dont support it.
And yes I've noticed it too. Doesn't the GBA emulators like Pocketgba and Snes emulators use DirectDraw too? It would help a lot if it were fixed. Even with the OpenGL drivers I doubt we would still be able to play these emulators at full speed.
I can confirm games like Quake and Duke not running on my 6.1 roms. I'm currently using the one in my sig so that can be added to the list. I have also tried Duttys Diamond rom, and a few L26 roms and can confirm they didn't work on there either. Warcraft II does work however, and all my emulators play just fine.
I can play Doom, PocketNestorPlus, and PocketSNES just fine. Using the configuration listed in my sig. Dunno if that helps or not...
eknutson said:
I can play Doom, PocketNestorPlus, and PocketSNES just fine. Using the configuration listed in my sig. Dunno if that helps or not...
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doom PocketNesterPlus, and PocketSNES worked for me as well, I'm not sure what they use for graphics.
Hey mikeeey, have you read my reply here: http://forum.xda-developers.com/showpost.php?p=2347820&postcount=642
"im talking about games that use Direct Draw. Quake, Quake 2, Duke Nukem."
non of those games in their normal form use directdraw at all
they run on very old wm2000 devices too
and even in their dos versions the dident use any form of hardware acceleration
well later on they came in opengl versions but never dx
So the ddraw.dll built into all of those ROMS are broken?
Have you tried writing a test ddraw app to isolate if ddraw.dll is broken, or the way it's being used is bad?
Rudegar said:
"im talking about games that use Direct Draw. Quake, Quake 2, Duke Nukem."
non of those games in their normal form use directdraw at all
they run on very old wm2000 devices too
and even in their dos versions the dident use any form of hardware acceleration
well later on they came in opengl versions but never dx
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then what in the new roms are making these games not work?
sakajati said:
Hey mikeeey, have you read my reply here: http://forum.xda-developers.com/showpost.php?p=2347820&postcount=642
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[Engine Setup]
UsingGapi = 0
yes this does switch it so it uses Gapi, but I had Gapi turned off for a reason, the reason being it crashed more. For example while playng duke, on the first level, if you look at the pool table it crashes for some reason, same with the orange lighting at the end of the level.
mikeeey said:
[Engine Setup]
UsingGapi = 0
yes this does switch it so it uses Gapi, but I had Gapi turned off for a reason, the reason being it crashed more. For example while playng duke, on the first level, if you look at the pool table it crashes for some reason, same with the orange lighting at the end of the level.
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So using this setting the game will load, but it basically renders the game unplayable?
Pocket nes For Nintendo perfection plays most nes games.
Pico Drive for Sega Genesis. Plays them well with and without sound. some games better than others
Burner for Neo-Geo/cps1/cps2 games. I like this one.. choppy with sound, Great with out. Due to the my tilt being underpowered. its choppy with sound for now.
PocketSnes for Snes games. it works. It really works.. play with the settings to see what fits you. Due to the underpowered tilt.
I think i hit the best ones for the systems i listed above...i am sure this topic has been brought up in this forum before.. Please refer the search button on your top menu bar. It is located three buttons in from you light side.. Please feel free to Use this anytime.
i keep changing Roms because of this problem... i know that. If i can get my games running full speed on my wizard. IT really sucks because i know this **** is capable with so much more.... I mean there was a direct draw type program that was floating around. Its just a project tho....
all i know
"then what in the new roms are making these games not work?"
sounds like it i can still play them using wm6.1 on my himalaya but then it's not a full 6.1 i guess some of the core is prob of later date
also the ATI IMAGEON 3200 dont do 3d acceleration only a bit of 2d and video
So im just wondering why developers havn't found a way to not use the wm6.1 core, but still use the wm6.1 Diamond drivers and such..
I talked to dutty about the issue.
he says it's the new drivers that HTC released in the new wm6.1, it's some weird problem with landscape cleartype. I will flash a new rom and disable landscape cleartype and see if it helps.
it just seems slowly we have to disable more and more to get things worked (ex. A-GPS, sometimes HTC Home, now cleartype)
atleast we know the problem now!
mikeeey have you seen this yet? Quake 3 on the Diamond! Running very very slow but hey, it runs!
http://forum.xda-developers.com/showthread.php?t=405722
ahhh! no!!!
then that means with the OpenGL drivers for the Kaiser it may run at 2fps.
on my kaiser Quake 3 already runs between 1-3fps. mainly around 2fps.
see this is one of the main reasons im sticking to the most updated WM6 version until the updated and bug fixed 6.1 roms come ou for att or tmobile...once these directdraw and opengl / gps problems are fixed I don't see the need too upgrade 2 6.1 and have HALF my applications not work anymore when ALL of them work right now.
mikeeey said:
So im just wondering why developers havn't found a way to not use the wm6.1 core, but still use the wm6.1 Diamond drivers and such..
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what about shoguns d3d driver cab i am using it on duttys hybrid 19716 6.1 rom and i can play pocketgba with sound and some of the games are very playable
anyone got a good gba emulator they use? i bought morphgear and its really laggy.. i heard pocketgba was good and its free but every time i try to install it it always gives me unsuccessful..
i'm using PocketGBA..if the .cab isnt working..try the .zip..and then just create shortcut...that's what i did
i did try that but no luck the program will start but once i tap on any of the options it will just freeze..
I tried using a GBA emulator when I first got my tilt...even with the sound off it was pretty much unplayable.
pocketadvance is pretty fast but no sound.. its really hard to get the english version of this also
I use Morphgear for GBA games works pretty well but sound makes it slower
morphgear doesn't work well if the rom is over 6mb im trying to play something that is 16mb pocketadvance works the best but I can't seem to find an english version... any links anyone?? thanks in advance
pocketgba IS the best BUT after updating to wm6.1 it no longer works as stated (and there is no work around)..i just got a fuze and im suprised to see it works again and alot faster! so only option is..to upgrade to a fuze
Hey Everyone
I have been combing this Fourms and there is a lot of stuff but I I have not found a soultion to run SNES and GBA games.
So my HTC (Kaiser) Runs Poorly on SNES and GBA Games. If I un enable the sound SNes Performace does get better, but it is still a little choppy. GBA games either way are choppy.
and of course NES, GB and GBC run very well
I have seen a few people mention they can get theirs to work and I was hoping to get mine up and running as well.
first I am Running WM 6.5
http://forum.xda-developers.com/showthread.php?t=547754
That cooked version.
Morph Gear Version 2.4.09
after going through all the Posts I have also installed
HTC-CA-Kaiser-Drivers.cab
HTC TI Kaiser Drivers.cab
I was going to try
SJ SamsungOmnia_Driver_D3D.cab (but have not done it yet)
Does anyone have any tips?
IMHO the best speed for emulation can be achived only whith native 6.1 rom whothout superram
obaz said:
IMHO the best speed for emulation can be achived only whith native 6.1 rom whothout superram
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not at all, snesgo is almost full speed with sound on but it only works on qvga screens for now, and it work perfectly regardless of rom used
obaz said:
IMHO the best speed for emulation can be achived only whith native 6.1 rom whothout superram
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Hey, I've been looking to optimize my new Tilt for high-speed gaming/emulation (and applications in general) as well... and to be totally honest, all this about flashing and roms (especially the tutorials) has confused me senseless; however this native ROM you speak of looks like it's what I want.
...could you link me to that ROM?
...and does it have any compatibility issues with the Tilt's keyboard/function keys, or other sorts of connection manager hell I'd have to go through to get it properly working on AT&T's MEdia Net 3G?
yoyoman2 said:
Hey, I've been looking to optimize my new Tilt for high-speed gaming/emulation (and applications in general) as well... and to be totally honest, all this about flashing and roms (especially the tutorials) has confused me senseless; however this native ROM you speak of looks like it's what I want.
...could you link me to that ROM?
...and does it have any compatibility issues with the Tilt's keyboard/function keys, or other sorts of connection manager hell I'd have to go through to get it properly working on AT&T's MEdia Net 3G?
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any last shipped 6.1 rom from wiki you whant. but it was writen before I try snesgo, and I must say - it is the best snes emu ever. runing smooth on on pdacornerXv9. only one bug - I cannt map qwerty as gamepad.
Most emulators were written ages ago. I wouldn't consider any of them anywhere near a finished product. Also, unless you're talking about PSX or N64 emulation, the 3D accelerator won't increase the frame rate. Though, it could make the graphics look smoother and sharper, without making the game slower.
3D acceleration is just a mess on the Kaiser as well. Most applications are looking for a Nvidia, PowerVR, or Xscale to even run. Even still, more roms come with superram, which prevents the use of proper 3D drivers. I myself am still in the process of trying to find a clean WM6.5 rom, without superram.
Dukenukemx
nes, snes or sega is not 3d-game console. so not of any 3d drivers neded at all. it is all about 2d.
obaz, that's what I said.