Quadrant standard keeps crashing - Nexus S Themes and Apps

Anyone else have this? I've tried to reinstall, reboot, and it'll run one test and then go back to the start screen in quadrant. Also there is no texture at all in the walls or ground area just blank surfaces with no detail. Anyone else have this?
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jthornton71707 said:
Anyone else have this? I've tried to reinstall, reboot, and it'll run one test and then go back to the start screen in quadrant. Also there is no texture at all in the walls or ground area just blank surfaces with no detail. Anyone else have this?
Sent from my Nexus S using XDA App
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Known issue,

Everyone with a nexus s has this?
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jthornton71707 said:
Everyone with a nexus s has this?
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yup
+10 characters

Just installed it this morning and have the same issues

I managed to get one run out of Quadrant without it crashing and scored 1674!
Thats not too shabby!!

cheetah2k said:
I managed to get one run out of Quadrant without it crashing and scored 1674!
Thats not too shabby!!
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The issue has to do with how gingerbread does 3D graphics. Quadrant hasn't been updated to handle that yet. Also, for reference people running morfic's 1.5GHz kernel have been getting 4k+ scores on quadrant by running the test without 3D, it still crashes sometimes but the scores are amazing when it works.

If you get the paid version just run a custom benchmark without 3D.
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tsalate said:
If you get the paid version just run a custom benchmark without 3D.
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Still crashes occasionally lol. ah the life on the cutting edge.
Sent from 1.5GHz CM7 Nexus S.

use smartbench 2010

It works now. Update from the market.

Related

[Q] Performance help!

Sorry If this seems like a Newb type of question.. But is 26.3 fps a good benchmark score?
I'm Running...
android version 2.2
baseband version 2.42.01.04.27
kernel version 2.6.29.6-cyanogenmodameer darchstar #9
mod version cyanogenmod-6.0.0-heroc-rc1
build number frf91
Is there a way to utilize my hero better?
If I understand it correctly, a lot of these "tests" are subjective and not really an exact measuring stick. I've seen as high as 32.2fps on my hero running PapaSmurf's Blue ROM. I have seen as low as 13fps on an unrooted 2.1 sprint stock ROM. So 26 is very good.
However I consistently get higher MFLOPS with CM6 and Froyo. But it isn't as simple as just saying "I have more MFLOPS so my phone is faster than yours".
Thanks for the info! What are mflops? Also are there any tips to speed up the phone?
I just used linpack and out said my mflops was 2.221?
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MFLOPs are "Mega-FLoating Point Operations Per Second" - basically a measure of processing speed.
This is what I got the second time
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Vandelay007 said:
This is what I got the second time
Well that picture didn't come out as planned
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And here....we......go.....
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SilverZero said:
MFLOPs are "Mega-FLoating Point Operations Per Second" - basically a measure of processing speed.
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Thanks! I've tried SetCPU.. Works decently.. Seen a big Diff. Installing alot of apps will slow down the phone.. correct?
Vandelay007 said:
And here....we......go.....
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Enable JIT, it will more than double. (this does not always translate to a "faster" phone)
Bkz_flyest said:
Thanks! I've tried SetCPU.. Works decently.. Seen a big Diff. Installing alot of apps will slow down the phone.. correct?
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You can install as many app as your hero can hold and still not slow your phone down. But if your installing apps that update in the background that is set for short intervals, than yes it will slow down your phone. Just be sure the apps you download that update in background can be set to longer update intervals. For example, if your using a gmail widget that updates your e-mail every 15-30 min, slows it down. Hope this helps you.
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The only Widgets I'm running on my phone are google search, SetCPU, Sense Analog Small Clock. I also set up the phone so that I only have 3 screens instead of 5, 6, 7. I'm not too sure if that will make it faster.. I'm just more of a minimalist.

Pure google gingerbread?

When will it happen? Im not a fan of cyanogen, I've tried gb and it runs great, id just like to know if its ever gonna just be google again
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As said in probably 50 other threads, aosp will eventually do it. He's using cyanogen to get everything working.
Yeah. Once he gets everything working, he'll start releasing his unadulterated, raw version of Gingerbread.
I thought everything was working?
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Since nobody is under deadline, and the dev's are working in their spare time, there are 2 possibilities:
1. Whenever the Dev feels ready.
2. When YOU finish and release it. You impatient twit.
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I think cy7 gb is far better than aosp gb if I'm not confusing the two aosp too much fluff. There both a little sluggish when waking up the phone. Is anybody having the same problem?
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tino0217 said:
I think cy7 gb is far better than aosp gb if I'm not confusing the two aosp too much fluff. There both a little sluggish when waking up the phone. Is anybody having the same problem?
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I had lag until i changed the governor from interactive to on demand. It cured most of my lag issues.
-----
Sent from my CDMA Hero. I got some hot Gingerbread-on-Hero action here!

[APP][EF02] Overclock

Tegrak overclock works on EF02 allowing up to 1.3ghz
Tegrak Ultimate can UV/OV as well
Don't see this here yet so just gonna let everyone here know that tegrak overclock has been updated and supports our epics. I also wanted to set up a thread to discuss internal voltages and such that our gingerbread epics like. It also appears we can only go up to 1.3ghz.
I reccomend buying tegrak ultimate to support this awesome developer
The free version of tegrak can be used but does not apply after reboot.
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Oh nice, how'd you come across this? Also we need source OC if I'm correct so is this actually possible? (Please do correct me if I'm mistaken. )
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It works and shows in quadrant I got 3304 1.3ghz is a little unstable but 1.252ghz is perfect. The evo 3d got overclocked without source we just needed some love from tegrak
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AproSamurai said:
Oh nice, how'd you come across this? Also we need source OC if I'm correct so is this actually possible? (Please do correct me if I'm mistaken. )
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From the description in the market this works on the stock Rom. Only need root.
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Yeah it works 1.3 ist stable but 1.2 is thas all I've tried
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It works. 1.3ghz makes my phone crash. Probably because the voltage isn't set high enough cause it works fine on overclock froyo kernels. I am getting 3300+ on quadrant @1.252ghz w/journaling on though.
dtugg said:
It works. 1.3ghz makes my phone crash. Probably because the voltage isn't set high enough cause it works fine on overclock froyo kernels. I am getting 3300+ on quadrant @1.252ghz w/journaling on though.
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What application are you using to get your benchmark scores and what rom are you running?
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AproSamurai said:
What application are you using to get your benchmark scores and what rom are you running?
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Quadrant. You need an ext4 ef02 rom to get high benchmarks like that. There aren't any on xda, check out bonsai or acs
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AproSamurai said:
What application are you using to get your benchmark scores and what rom are you running?
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I said quadrant. And macusants rc10.
I just got a 22 in linpack at 1.3ghz nice find my friend
sent from "The Other Woman"
xopher.hunter said:
I also wanted to set up a thread to discuss internal voltages and such that our gingerbread epics like.
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The hardware hasn't changed, so the simple answer is, whatever worked for your individual phone on froyo and eclair... Your values will be different than everyone else's, however, so a new thread won't really yield anything useful, just like the other threads.
As discussed before, any discussion of OC and UV settings its like trying to determine a universal diet for everyone - we're all human, but we won't all be perfectly healthy on the same diet. Sorry for the rant, but this particular topic needs to die already...
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great news...can't wait untill the source code is released for gingerbread, so our great epic devs can really get this ball rolling, BTW, BIG THANKS to all of our epic developers out there, you guys are doing a great job.........
but i think i'll stick with overclocked froyo till source code
STABLE 1.4ghz ALL DAY!!!!!
quadrant: 2966
linpack: 24.982
rom: syndicate frozen 1.2
kernel: genocide 2.0
I have mixed results at times by just enabling the app and going on any frequency below 1.3 I can somehow bog my phone down into a crash, but I'm going to keep testing.
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Wow 1.3ghz crushes lag on n64oid 2.0 goldeneye. Got it stable by upping the core voltage to 1325.
Gettin 3400s in quadrant
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Lol I am able to get 1.3 on Froyo without a single crash, but I set the app to 1.0 ghz just to see and my phone crashed after my last post.:|
AproSamurai said:
Lol I am able to get 1.3 on Froyo without a single crash, but I set the app to 1.0 ghz just to see and my phone crashed after my last post.:|
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You need tegrak ultimate to customize core voltages in order to achieve stable 1.3ghz
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xopher.hunter said:
You need tegrak ultimate to customize core voltages in order to achieve stable 1.3ghz
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But that runs through your battery, so it's a uneven tradeoff at times.
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AproSamurai said:
But that runs through your battery, so it's a uneven tradeoff at times.
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Its hardly ever running at 1.3 so no
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Tried undervolting and getting crazy battery life, got a weird reboot, but im still trying different voltages
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Works great. Now I can use adwlauncher without that horrible lag. Thanks for the info.

anyway to fix this issue with my D3?

i go a used D3 yesterday. a factory wipe was done, and it was already rooted for me. i rerooted it because i did not see superuser. i am running adw witch does run better then stock launcher but the phone over all is really laggy, kinda like my droidx on froyo was...
this is why i wish i had an SBF for 959, aside from a factory reset again, is there anything in i can do to try and make this run better? im wondering if it is slow because of something the previous user did? and the camera takes AT LEAST 6-7 seconds to load up EVERY time, and it takes for ever to get into focus sometimes...i hear great things about this phone, but so far im not inpressed at all..
thx all
The camera does open very slow. The phone shouldn't be lagging though. Only problem I ever had was with stock launcher. Don't know why this is happening to you.
Sent from my DROID3 using xda premium
Check your apps, might have a strange one.
Sounds like something is chewing up your CPU, restart phone and then do some tests and benchmarks, see if your getting average Droid 3 performance. This phone is faster then Tegra phones in most cases including games.
when we get some roms, kernel tweaks and cm7 then this thing will fly.
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somemadcaaant said:
Check your apps, might have a strange one.
Sounds like something is chewing up your CPU, restart phone and then do some tests and benchmarks, see if your getting average Droid 3 performance. This phone is faster then Tegra phones in most cases including games.
when we get some roms, kernel tweaks and cm7 then this thing will fly.
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By the time we get CM it will be CM8.
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I ended up going through almost every app i had and checking the refresh intervals to make sure it was limited. also i would limit the accounts you have synced and if you can use the 3rd party apps so you can get better control over how it behaves vs. letting motorola settings take over.
I've had mine for about 24 hours and it doesnt lag processor wise, of course without 4G some of the higher quality data transfer will be slower.
Androidsims said:
By the time we get CM it will be CM8.
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Unfortunatel you might be correct.
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[TIPS] increase 3d performance

Have a big search on xda forum and :
(paste)
Simple, just remove or move libGLES_android.so from system/lib/egl to somewhere else from that folder in case if your system gets unstable while working with 3D app/game. Tested with Quadrant Advanced, got 60+ fps on 3D Planet test.
This mod already does that but in a different way: it deletes libGLES_android.so in /system/lib/egl (you can see this in the updater-script). Like many people reported this boosted their 3D quadrant score and increased FPS in some games. Why? Because quadrant and some rare games conflict with PowerVR GPU cards and use software rendering instead. So by disabling it you force them to depend on PowerVR. Hence, more FPS.
My quadrant score on rubix rom :
without tips : 2200
with tips : 2722
the earth turn at 60fps
the adn turn at 42fps
with chainfire3d (instead of 3d app doesn't work):
quadrant score 2532
Deleting/renaming that file also fixes n64oid. Great find.
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seems to work great. i don't do quad scores, but i play this game called trial x. on my og droid the graphics were fine, but on my d3 under the dirt bike was pixilated. removed that file and now more pixels. so it must have done something positive.
I moved the file to my sd card, rebooted opened up trial x and I still get the pixelation under the dirtbike.
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Rather then deleting or moving can we just rename it and it still be affective?
lol my score w/o doing this 2700-3000 multiple tests lol
gkitab said:
Rather then deleting or moving can we just rename it and it still be affective?
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Yep
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Hmmm...seems to have helped. Before, Windup Knight would stutter every few seconds. After, no stutter. Good stuff.
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jellman said:
lol my score w/o doing this 2700-3000 multiple tests lol
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And in the 3d test (under quadrant with the earth and the adn), how many fps do you have ? w/o do the tips.....what's your rom ?
dpwhitty11 said:
Yep
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To be exact can I just change .so to .bak
nikeusfr said:
And in the 3d test (under quadrant with the earth and the adn), how many fps do you have ? w/o do the tips.....what's your rom ?
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honesty it was a while ago idr what rom i was on i switch roms all the time
gkitab said:
To be exact can I just change .so to .bak
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Again, yep.
Makes sense for better compatability for apps i guess but yeah this is second to overclocking thanx for the info!
-smc
Benchmarks?
Hey about to try this out after I make this quick TWRP backup. Anyone have any AnTuTu increases they could post or any other benchmarks or is it more of a behind the scenes kind of deal?
Either way, thanks for the info! Great community here much love:good:

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