Tibia Micro Edition - Touch Pro, Fuze Themes and Apps

Ok guys i just want to get some help from more experienced people if it comes to PDA applications. Tibiame is cool mmorpg for mobile phones but, unfortunately, there is no windows mobile version. There are JAVA versions and symbian versions.
www.tibiame.com is the games main site
Java version can be ran on JBLEND , and application knows the resolution but only menu is full screen while actual game is very little and unplayable , unless u can see whats written on such a low screen. So what i basically want is making the game think my screen resolution is smaller and then stretch it to full screen (stretched pixels will be much better than what i can get now).
Other thing is running symbian application which resolution is 360x640, but i have never heard about running .sis on WM.
Thanks for help !

Related

Direct3D Mobile / OpenGL ES?

Does anyone know if these are properly implemented through the APIs? I am aware that the HTC home screen supposedly uses the 3D chip, but nowhere says how.
If it is properly implemented it would be very interesting for developers and gamers alike.
Judging by peoples experiences with DirectDraw at least that API is not accelerated. OpenGL ES is though and Direct3D is probably mapped to Open GL ES calls and would also be accelerated (with some form of, probably slight, performance penalty).
There are two threads in this subforum that are asking for benchmark results from the Diamond but so far none of the current owners seem interested in providing anything.
ill do a benchmark if its easy to do, what program do i use?
jkr284 said:
ill do a benchmark if its easy to do, what program do i use?
Click to expand...
Click to collapse
http://www.spbsoftwarehouse.com/products/benchmark/??en
http://int13.net/gxmark.htm
http://classic.pocketgear.com/software_detail.asp?id=8287
As far as easy goes you just run the application basically.
Thanks
Ive been trying to run a full spb test on the diamond at default settings and on battery power. It didnt like the word test (seemed to stick at about 90% of opening the alice word doc then looped forever!) and also didnt like the pocket internet explorer test (well it opened opera browser for the test, and didnt like it for some reason!), just running it now with buit in application tests disabled.
Ok First Heres the SPB Benchmark results with "Built in Applications Test" Disabled:
- <benchmark-results>
- <info>
<platform-name>HTC Touch Diamond P3700</platform-name>
<device-name>HTC Diamond</device-name>
<start-date>06.05.2008</start-date>
</info>
- <main-tests>
<fs-largefilewrite>566.700000</fs-largefilewrite>
<fs-largefileread>107.900000</fs-largefileread>
<fs-largefilecopy>679.800000</fs-largefilecopy>
<fs-manyfileswrite>5897.500000</fs-manyfileswrite>
<fs-manyfilesread>429.300000</fs-manyfilesread>
<fs-manyfilescopy>4549.900000</fs-manyfilescopy>
<fs-dirlisting>1334.200000</fs-dirlisting>
<fs-db>756.900000</fs-db>
<grf-ddb>6.670000</grf-ddb>
<grf-dib>25.095000</grf-dib>
<grf-gapi>5.390000</grf-gapi>
<misc-zip>2660.000000</misc-zip>
<misc-jpeg>417.600000</misc-jpeg>
<misc-arkaball>8.140500</misc-arkaball>
<misc-mflops>3578.800000</misc-mflops>
<misc-mops>1001.700000</misc-mops>
<misc-mwips>7229.000000</misc-mwips>
<misc-memcpy>8.449000</misc-memcpy>
</main-tests>
</benchmark-results>
GXMark produced a white screen! i had to reset the device! No Idea whats up there!
Pocket Pc Mark wouldnt do a run on the graphics test, it got to 6/8 test and then locked, had to reset again, sorry!
Thanks for your efforts!
The SPB results are actually very poor unfortunately. Almost too poor, did you have lots of stuff running in the background or anything like that?
Apart from the pure CPU tests (including decompressing a JPEG and a ZIP file which both are very CPU bound as well) both filesystem operations and graphics operations are a lot lower (or at best equal in some cases) to what you would see on a Kaiser for an example..
I think at least we can say with certainty that the GAPI and GDI/DDI drivers are not any better than on the Kaiser, very minor boost due to faster memory and CPU sped can possibly be achieved but that's nothing compared to real hardware acceleration.
I really do hope that the next version of Windows Mobile and the included APIs andate some sort of all around graphics acceleration Video hardware acceleration seems to much like a tack on in current WM and the Diamond seems to be the ultimate proof of that.
the only things running are the default progs in the background like touchflo etc. something has been improved as ackys breakout and bejeweled 2 run beautifully in vga aswell, they ran like **** on my touch cruise (slowdown and stutters) in reality this phone ****s all over the cruise performance wise in games and general use.
One thing that was better on the cruise is the 3g reception which i could get inside my house but not with the diamond.
Tomtom6 displays real nice in vga also but takes a longer time plotting routes, much longer!
Try a psx emulator and see if it runs :]
"I really do hope that the next version of Windows Mobile and the included APIs andate some sort of all around graphics acceleration Video hardware acceleration seems to much like a tack on in current WM and the Diamond seems to be the ultimate proof of that."
it would still require drivers even if ms provided them like in normal windows
doubt ms would pay the coins htc dident
Can anyone with a Diamond please run the Futuremark benchmark as it does an open gl test as well as 2d and more, thanks
http://www.futuremark.com/download/spmarkjavajsr184/
I downloaded the suite (clicked all the tests)
Ran it and heres what i got:
http://service.futuremark.com/orbmobile/projectdetails_spmarkjavaweb.jsp?projectId=23157&projectType=20
Looks like it didnt want to do the 3d test......
This is discouraging. Most of the tests don't run, and those that run give really low results? Sounds familiar. I really don't want this to be yet another great hardware with lackluster software support...
Rudegar said:
it would still require drivers even if ms provided them like in normal windows
doubt ms would pay the coins htc dident
Click to expand...
Click to collapse
yes of course it would need drivers
but current Windows Mobile seems to be built with the assumption that there will be no specialized graphics hardware (so everything is build to run in software)
desktop windows is built on the assumption that there will be hardware acceleratio for 3D, video playback and even the GUI, I'm hoping windows mobile 7 sports a similiar approach, thus "forcing" manufacturers who want to ship even baseline WM devices to support their hardware with graphics drivers
also something with the underlying framework in windows mobile seems off when it comes to hw accelerated graphics, as I mentioned earlier it feels like a tack on that wasn't planned in the first place
thus even when we have devices with hardware and drivers it still not universally applicable (check the diamond for a perfect example, it has some level of hardware acceleration but it's not general and system wide for whatever reason)
so what I am hoping for is a standardized, general system wide assumption that future WinMo will have graphics hardware just the same as any PC today has some level of hardware acceleration (in effect making it close to impossible for companies like HTC to ship devices with hardware but without drivers)
jkr284 said:
I downloaded the suite (clicked all the tests)
Ran it and heres what i got:
http://service.futuremark.com/orbmo...arkjavaweb.jsp?projectId=23157&projectType=20
Looks like it didnt want to do the 3d test......
Click to expand...
Click to collapse
Thanks for running the test
Radeon123 said:
Thanks for running the test
Click to expand...
Click to collapse
My Pleasure!
To everyone worrying about gaming and movie performance i wouldnt worry at all,
The latest coreplayer has no lag in high quality films
Ive tried loads of astraware native vga games and they run flawlessly, with soe tweaking as shown on other threads the interface is now ery quick. I wouldnt bother stressing yourselves over the performance as its stellar for the size of the device.
jkr284 said:
My Pleasure!
To everyone worrying about gaming and movie performance i wouldnt worry at all,
The latest coreplayer has no lag in high quality films
Ive tried loads of astraware native vga games and they run flawlessly, with soe tweaking as shown on other threads the interface is now ery quick. I wouldnt bother stressing yourselves over the performance as its stellar for the size of the device.
Click to expand...
Click to collapse
640x480 movies? (Coreplayer played those fine up until the latest Kaiser ROM)
3D games or regular 2d ones? (basically all astraware games run just fine on my tytn ii for an example)
I'm not trying to rain on your parade, it just seems as if the Diamond is basically missing the performance some of us thought it to have. (Though that's not to say that the performance is poor)
UPDATE ON CALL OF DUTY: Works absolutely awesome, NOT using minimal settings, i was able to play pretty well. NOTE: Tytn2 and Touch Cruise was NOT able to play due to heavy lag even with minimal settings. Game was perfectly fine, with except with just a small little, not lag, but looks like the rendering was a bit slow as i looked around, when i used hardkeys and stylus at the same time. NOTE: ALL pdas lag in gaming when using hardkeys and joystick at the same time. However, it was minimal, and call of duty was enjoyable to say the least. SO yes, it DOES have graphic accelerators. Proper benchmarks will be done when i have proper time.
UPDATE. SPB benchmark seems to hang. cant run it. hangs at testing word document.
http://forum.lowyat.net/topic/711698
Baronic said:
UPDATE ON CALL OF DUTY: Works absolutely awesome, NOT using minimal settings, i was able to play pretty well. NOTE: Tytn2 and Touch Cruise was NOT able to play due to heavy lag even with minimal settings. Game was perfectly fine, with except with just a small little, not lag, but looks like the rendering was a bit slow as i looked around, when i used hardkeys and stylus at the same time. NOTE: ALL pdas lag in gaming when using hardkeys and joystick at the same time. However, it was minimal, and call of duty was enjoyable to say the least. SO yes, it DOES have graphic accelerators. Proper benchmarks will be done when i have proper time.
UPDATE. SPB benchmark seems to hang. cant run it. hangs at testing word document.
http://forum.lowyat.net/topic/711698
Click to expand...
Click to collapse
I would love to see a youtube video of COD on the diamond. Can you please post. I would really appreciate it.

Games on Diamond with odd resolution

Hello,
Ive downloaded and tried some games on my Diamond. Like SimCity SOciitiets Mobile. I just have one problem. The game starts and all is good, but it is just a small square in the top left. The game doesnt cover the screen? Its really really hard to see anything.
Can i change resolution or something? Some games does cover the whole scren, and some dont.. Anyone know why?
rnenjoy said:
...Anyone know why?
Click to expand...
Click to collapse
I suggest, because some are developed to support vga and some not?
kkempe said:
I suggest, because some are developed to support vga and some not?
Click to expand...
Click to collapse
I think your right.
Some support various resolutions, and screen sizes but not VGA. Whereas some will be full screen but ive noticed a bit fuzzy in quality as the image is being zoomed in to fit (if that makes sense?)
Is there anyway to force it to be fullscreen even tough its not 640x480?
Its seems that almost every java mobile game is for poor resolution. Ive tried the NVD software that changes the resolution. But its very hard to load the game after you have changed the resolution.. Anyone has any idea how to change the resolution on start of the game, and then go back to normal?
Any news on this matter?
Almost all java programs are not usable.
TDO

OpenGL ES Games

Hi,
I've tried some OpenGL ES games (usually designed for the X51v)...
Those games don't work, I've got a message "untrusted certificate..."
Call of Duty 2 (software version OK) (www.aspyr.com)
Tony Hawk Pro Skater 2 (software version OK) (www.ionfx.com)
Yeti 3D Engine (www.sourceitsoftware.com/yeti.html)
Chopper Fight (www.omnigsoft.com)
Solterra (http://www.blacksmithstudios.com/solterra/)
Enigmo (www.aspyr.com)
BUT !!!
Stuntcar Extreme accelerated (X51v version) works with our devices but it's very slow... (about 5 fps)...
Strange thing that this game works... about the speed, I really don't know if it's our driver or the poor 3d chip...
I'll try some others...
I don't know what the error message means... somone has an idea ?
Thanks for the info! im very interesting in diamond games performance as its one of main reasons for me to buy it!
have you tried any games on the playstation emulator FPSECE? or PocketSnes?
Thanks
According to the poor GLBenchmark performances, and Stuntcar Extreme OGLES, it seems to be a poor graphic chipset...
Or maybe a poor driver (libgles_cm.dll) but I bear on the first option...
A 3D Accelerator is all that is needed to play such games with requirements that aren't that much really, they need to be optimised for the diamond, or there is some driver issue, that is all.
Most OpenGL ES games I have tried don't work at all for me, Stuntcar Extreme won't even start either will Solterra and that looks pretty good
i managed to run COD2 in hardware mode, very good frame rame rate too!
so i guess its not about a poor 3d chip but more a software issue
check here http://forum.xda-developers.com/showthread.php?t=428703
I got Tony Hawk to run with hardware accel!!!the frames are sluggish..maybe needs some tweaking....
Hi ,
wich rom are you using trying those game ?
have you tried ati d3d driver ?
thanx by advance
solterra seems to be freeware , but hard as hell to find ...
i 've seen a great improvement in thps2 with ati d3d .cab ....
http://forum.xda-developers.com/showthread.php?t=475493
Hi guizmox
the answer to untrusted ... is here :
http://forum.xda-developers.com/showthread.php?t=428703
ive been able to run COD and THPS. problems are controls... and the device gets quite hot when playing even for five minutes. I wish I could play those games... BUt its just way to inconvenient.
yes ... i agree gameplay is horrible ... but it works !
i m going to buy a bluetooth gamepad
So i ve tested many of those games ...
http://www.mobilitysite.com/boards/games/98674-x50v-x51v-2700g-accelerated-game-list.html
all of them are playable and accelerated , but i steel doesnt find x51v versions of fathammers games solterra and stuntcar ...
if anybody has an idea
info : in chopper fight http://www.omnigsoft.com/products/2005/ChopperFight/ChopperFight.html
the demo comes with two files ... only this one is antialised by our chip "ChopperFight11x_Trial_320x320.exe"
dont know why ...
bench
Usefull toy to bench your device with ati driver
http://www.ims.tuwien.ac.at/~daniel/download/BenchGLES_0_2.zip
hi guizmox !
i finally found stunt car extreme for x51 v but it wouldnt run , why have we far different results .. ??
i m using 2.03 official rom with ati d3d drivers
in fact i ve dl every versions of stunt car i found no one is working ..
excuse me for my poor english ..
Solterra
If anyone is interested I have found Solterra for X51v. Tried it on my Diamond:
.DLL files found in main directory are HSS.DLL and ZLIB1.DLL
The game gave me an "Untrusted" error upon start. Copied and renamed lebgles_cm.dll from Windows directory to ZLib1.dll, replaced original. Same thing.
Downloaded sdkcerts.cab and installed. Ran Solterra. Same thing.
Downloaded lebgles_cl.dll (thanks NuShrike!) wrapper, game starts then quits. (Windows Titlebar changes to Solterra momentarily but nothing is visible.)
Downloaded CUBE 2004 x51v, copied and renamed ZlibCE.dll to Zlib1.dll. Solterra can be seen in Windows Titlebar indefinitely. Let PDA sit for 2 minutes. Nothing happened. Screen unresponsive to stylus. Pressed Home Key, Diamond returned to home screen and Solterra crashed.
I have heard a few debates about whether Solterra is freeware or not. The last time I checked the site was down, and Solterra is essentially abandonware (I heard if you clicked the "BuyNow" button on the homepage, you could download the full game for free for a limited time...) but since the site is gone and no information is available I will refrain from posting the link until someone can prove it is freely distributable. (I don't want to anger the mods and get banned on my first post!)
If anyone has any other ideas to get the game running, please let me know. I'll share my results and help others get the game running too. If you want the files, just prove the game is freeware and ill upload it somewhere and post the link. Thanks!
ROM: aFast 2.03 (b30)
Radio: v1.09.25.23
i m looking for solterra for a long time ... where did you find it ?
Please .....

Diamond and java games

Can you people tell me where i can find java game for Diamond? i try to use those for n95 but it uses only 1/4 of the screen.
im afraid most javagames are lowres, and therefore will showup very small..
never had a good experience with javagames on pda's
try nokia N80 java games its 352x416
it will take bigger size of your screen (not full screen but i little bigger than 240x320)

Diamond and games compatibility problem!

Hi, once and for all, there are many very good people, which know WM, system structure, codes and much more about our little toys. So, is anybody here, who can tell us why there are so many troubles with Diamond and games? Most of us thinks that WM 6.1 or VGA screen is that problem, but I dont think so. I tried lots of games, and I find out really interesting things. For example, game Motor Gear, is smooth, and VGA, but there are many ocasionall lags. But more interesting are games like MiniTran Canada, Mini Dogfight - both games will run menu, but if you start actuall game, just black screen shows up. BUT (now the interesting part) if you press home button, for a while, you can see the game! Just before Diamond goes to home screen. It doesent matter if TF3D is running or not. But I dont have any idea about WM system, graphic drivers or any other stuff. So I thougt, has any of you any idea what is cousing this problem? That and many other games act same way. Picture comes up just before the home screen appears. I know that many of you doesent play games, but it is interresting for me just becouse this behavior is very strange. BTW: Both games can be runned in VGA on WM6.1 device. Only Diamond and simmiliar phones have the problem.

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