Related
Play SuperNes games or Gameboy advance games on the diamond?
one word - no
sNes
http://www.pdagameguide.com/snes-emulator.html
Haven't tried it though..
yes it's possible and very easy!
I've got installed 4 amulators working fine
for SNES: PocketSNES version 1.12.200
for Sega Genesis: Genesis Plus/PocketPc version 1.06 (GenPP)
for PSX:FPSECE version 0.09.6
for Gameboy Advance: PocketGBA
you can google them or find some of them in the xda-wiki.
all of them work fine in the diamond with vga support, but the best are for SNES and Sega Genesis. the other 2 are a little slow but of cours you can play some games.
tell me if you need any help, I'm new with WM but I've tried lots of things already.
And don't forget morphgear.
TDO
Whats it like with gameplay in terms of hardware buttons, etc?
hi,
the pocketsnes i dled the arm version, and when i tried loading up my rom nothing happens, and when i click the screen it leads me to a website, i also notice that everything is slower.
morphgear on the otherhand is tiny, i guess its only for qvga mode.
is there anyway to make one of these work properly?
I really hope that the Diamond/TP can play SNES quite good because my 4 year old Palm T3 with 400MHz has no problems with 320 x 480.
Zha0 said:
hi,
the pocketsnes i dled the arm version, and when i tried loading up my rom nothing happens, and when i click the screen it leads me to a website, i also notice that everything is slower.
morphgear on the otherhand is tiny, i guess its only for qvga mode.
is there anyway to make one of these work properly?
Click to expand...
Click to collapse
Morphgear
If you want an on screen controler you have to use a vga skin.
The default is only for qvga.
TDO
mazais said:
one word - no
Click to expand...
Click to collapse
Why do you answer when you have no clue?
It is possible! Just use google.
Hey everyone!
I got a bit bored at work today, so I hacked the Windows CE Quake3 port (http://code.google.com/p/q3ce/) so that it's playable with the new accelerated 3d drivers (http://www.htcclassaction.org/).
Someone has probably done this before, but I couldn't find anything on the forums, so I thought I'd might as well release it. I basically just changed the import segment so that the (seemingly) unused import of "glClipPlanex", which isn't included in the system-provided libGLES_CM.dll, got changed to the equally-long string "glMatrixMode". This allows the game to run, and while it's still pretty slow, it's much faster than the software renderer.
To run q3ce in hardware 3d, simply remove the libGLES_CM.dll file in your q3ce directory, and run q3ce.exe.
Cheers!
When I download the code from Google, the zip file errors when trying to unpack it. Did you have to do anything out of the ordinary to get it to work?
***EDIT
Nevermind, I'm a sooper noob.
i get "the file q3ce cannot be opened eather it is not signed with a trusted cert or one of its componets can not be found. i am useing the ommina driver.
What version of Quake 3 do I need to buy? Quake III Arena?
Yes, you need Quake 3 Arena to run the game. The q3ce package contains instructions on how to convert and install the game to your windows mobile.
@josefcrist:
Does the original q3ce executable work if you follow the instructions on how to run it without hardware acceleration? I might have to make a special fix for the omnia driver, it probably looks a bit different... Give me a few hours and I'll try getting it to work with that driver. Didn't even know it existed
Thank you ever so much. Will try this on my Diamond (which uses the same chipset albeit with more memory assigned to it).
EDIT: Strange...after the bootconsole part, it just goes back to the homescreen (I disabled TF3D because Q3ce is a huge mem. hog).
Anyway, I'm very grateful for your effort, and I'm sure many Diam users would be.
@josefcrist:
Hmm, it looks like the omnia drivers is only a D3D driver, while Quake 3 uses OpenGL... So with both the HTCCA driver AND the Omnia driver installed you can use OpenGL ES applications, while still having the better D3D performance that the Omnia driver seems to promise.
@nuuke1:
Yeah, I really want one of those, the much higher resolution display is just so sexy! If you can send me all the DLL files (could be one or two) called libgles in your Windows directory on the diamond, I'll see what I can do about it.
erim said:
@josefcrist:
Hmm, it looks like the omnia drivers is only a D3D driver, while Quake 3 uses OpenGL... So with both the HTCCA driver AND the Omnia driver installed you can use OpenGL ES applications, while still having the better D3D performance that the Omnia driver seems to promise.
@nuuke1:
Yeah, I really want one of those, the much higher resolution display is just so sexy! If you can send me all the DLL files (could be one or two) called libgles in your Windows directory on the diamond, I'll see what I can do about it.
Click to expand...
Click to collapse
It looks sexy alright, with the VGA too, but I'd wait for some of HTCs newer announcements in about 20 days at the MWC09, and since HTC has partnered with nVidia, we may even see Tegra *faints on the spot out of excitement*.
Sure thing with the dlls .
EDIT: Here we go. Hmm, I think one of the libgles files is hidden, the cm one.
Hmm, this is a bit odd... The original q3ce.exe seems to be linked to exactly your libgles_cl.dll. All the imports line up perfectly. Could you try copying your ligbles_cl.dll to the q3ce dir, and rename it to libgles_cm.dll?
It could also be worth to try the same with the libgles_mn.dll, as they both seem like good candidates. Good luck!
Whoops I forgot to mention that Q3ce already works with h/w acceleration but only 7 or 8 fps. It must be able to work better than that, methinks.
Anyhow just trying what you said (with original Q3ce.exe, other one doesn't work this time as well) AND...
OK the FPS is on average around 9/10 fps hehe. It's an improvement though!
EDIT: Is it possible to make it play in QVGA, as it's currently set to play at the resolution of that particular device. That would be sterling!
I get around that framerate too... There's definitely room for improvements. GLBenchmark runs pretty fast, so one would think that quake 3 would too...
I'll see if I can get q3ce to compile. With a bit of luck I might be able to do some optimizations and fixes. Would be fun to have a more playable q3 port for these phones.
Whatever happened to getting Quake 3 Arena to work smoothly?
well depends on what you call smooth, i can run quake 3 at about 9-15 fps, with customized config and a special ram setup+exe that i found for the dellaxim and surprisingly it worked for the kaiser, you do need a mix of drivers and a special rom if you will, almost none of the newer roms works with the d3d drivers
I would just give up on trying to get Quake 3 running on the Kaiser. The Kaiser obviously isn't as powerful as advertised, and Quake 3 is never gonna be playable.
For this reason I'm getting a nokia n82 (it's like a copy of the N95 except with xenon flash, better camera, candybar style). It'l play quake 3 at about 30fps with full graphics and detail. I'll also be able to play SNES and GBA. I really can't wait to get it!
mikeeey said:
For this reason I'm getting a nokia n82 (it's like a copy of the N95 except with xenon flash, better camera, candybar style). It'l play quake 3 at about 30fps with full graphics and detail. I'll also be able to play SNES and GBA. I really can't wait to get it!
Click to expand...
Click to collapse
some need a gps device with pda functions and a phone.. others, a gaming machine. want the first? get an winmo! want games? get an iphone dude
Does anyone have a working copy of everything needed to get Quake 3 working? Minus the Quake 3 files itself of course. Instructions on how to get .wad files there would be great too.
Some reason, I tried Quake3, but it just closes when it tries to start up.
I finally got Quake3 working with 3D acceleration. These damn applications don't make it easy getting it working. The main problem was getting the .pk3 file correctly made.
Anyway, it runs at 4-5 fps, and textures are missing. Mainly, the textures on the weapons.
Quake 3 was ported finally on the Android, and I'm going to give it a try on the Kaiser. Going to see which is better, Quake 3 for WinMO or Android. So far, nearly everything I run on Android is faster, such as emulators for Nes, Genesis, and SNES.
I know this is my third post, but I got Quake 3 working on the Android running on the Kaiser. I have a post about it, with a video showing it working.
http://forum.xda-developers.com/showthread.php?p=5791339#post5791339
Hi,
I noticed in the sticky that someone had listed BIA2 as working on the GTab. I'm able to buy from the Gameloft site, but I've tried two versions of BIA2 and while they both load (and download data) and then go into the game, they end up all whites and polygons... you can play, but you're definitely not going to enjoy the scenery.
I've tried the Droid X version and the one of the Samsung versions (can't remember which right now).
Any idea which version would be compatible, or due to Tegra 2, none will be?
It's not the Galaxy tab version...I tried that with Sandstorm and it's just showing a force close. I'm starting to reach my budgeted limit of experimentation, so hopefuly someone can help...
Thanks.
I'd like to start a list of programs that work and custimazation tips so that we can all get the most out of our webtop!
Visit this thread to get full Ubuntu working on the webtop:
[MOD] Full Ubuntu on the Atrix (now fully automated)
Before installing or modifying make sure that you don't (or any dependencies) upgrade: (as per Sogarth)
Be careful upgrading any of the -mot/~mot packages, as that can break functionality. I'm still compiling a list of which packages can be upgraded versus which can be left alone.
Can be upgraded with loss of functionality:
libnautilus-extension1-1:2.26.2-0ubuntu1-mot1
nautilus-1:2.26.2-0ubuntu1-mot1
nautilus-data-1:2.26.2-0ubuntu1-mot1
Upgrading these packages plus at least one additional package I've not yet fully identified breaks viewing mountable storage and the ability to unmount it.
xserver-xorg-core-2:1.6.0-0ubuntu14
Using the stock xserver-xorg-core 2:1.6.0-0ubuntu14 that's already installed without recovering /usr/bin/Xorg appears to lead to a loss of the status bar at the top. This particular issue is now handled by the script.
Cannot be upgraded:
gtk2-engines-1:2.18.1-0ubuntu1~mot1
This breaks aiw (Android In Window) so that there's no frame around the window and it can no longer be manipulated in any way.
xscreensaver-5.10-6-motorola1?
xscreensaver-data-5.10-6-motorola1?
xscreensaver-data-extra-5.10-6-motorola1?
This will likely break displaying aiw (Android In Window) as the unlocking mechanism for the screensaver. Still needs to be tested.
Working Ubuntu Apps:
LXTerminal
eog
Pidgin (SOUND! install gstreamer0.10-pulseaudio)
GIMP
gedit
Transmission
gnome-panel (switch between webtop and gnome-session mouse to top of screen)
VLC works (tested MKV video, music a little choppy)
rdesktop
nano
joe
synergy
vnc
axe
lxpanel
openssh-client
AbiWord
Rhythmbox (thread )
xfce4
NOT working:
Open Office
working on gnome-panel issue
but it does have more indepth settings. like display mouse keyboard etc
so you were able to get a higher display res than 1280x768?
dLo GSR said:
so you were able to get a higher display res than 1280x768?
Click to expand...
Click to collapse
yes, but this wasnt due to gnome-panel.
i'm currently running at 1280x1024, but only due to limitation of my monitor right now. i get the 1366x768 at the home monitor.
i'm guessing your on an hdtv, doesnt do 1080p yet, so it drops down?
edounn said:
yes, but this wasnt due to gnome-panel.
i'm currently running at 1280x1024, but only due to limitation of my monitor right now. i get the 1366x768 at the home monitor.
i'm guessing your on an hdtv, doesnt do 1080p yet, so it drops down?
Click to expand...
Click to collapse
How'd you get higher res?
I see what you'rr asking now. Maybe its because i'm using hdmi to DVI? I haven't done any mod on this. It does it automatically choosing highest resolution. Could be wrong tho.. I can see 720p only being available if your on an hdtv.
Sent from my MB860 using XDA App
I was going to do this when I got my dock tomorrow.
I had two concepts of app lists to test.
The Jaunty list from ubuntu
http://ubuntuguide.org/wiki/Ubuntu:Jaunty#Ubuntu_Addon_Applications
and the top 100 list
http://ubuntulinuxhelp.com/top-100-of-the-best-useful-opensource-applications/
The rdesktop also working
joe, synergy, vnc, axe all work
Am I able to write to the 'internal' storage. I know we have limited space, but can we write outside of the webtop environment?
Sent from my MB860 using XDA Premium App
edounn said:
I see what you'rr asking now. Maybe its because i'm using hdmi to DVI? I haven't done any mod on this. It does it automatically choosing highest resolution. Could be wrong tho.. I can see 720p only being available if your on an hdtv.
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
no, you're right, you do have 1280 x 1024, and it's available to select as your res if you click the display settings (even on an HDTV). it just doesn't help any for HDTVs since it's a non-widescreen res.
Anyone have any luck with moonlight? I have tried but can't get it to work.
You guys think this would be powerful enough to run a Virtual PC program like parallels or virtualbox?
liranc said:
You guys think this would be powerful enough to run a Virtual PC program like parallels or virtualbox?
Click to expand...
Click to collapse
maybe in 2.4 when there is full multi core support, or if that 1.5ghz overclock kernel extension ever comes to fruition. but what you're thinking is exactly what I'm hoping for
if I can get Internet Explorer to work via virtual box or even somehow through IETab in FF via IE running in WINE my life would be complete as the majority of websites I use for work are IE only
I can tell you that the iputils and nmap packages work perfectly, so does John the Ripper along with openssh
jbe4 said:
maybe in 2.4 when there is full multi core support, or if that 1.5ghz overclock kernel extension ever comes to fruition. but what you're thinking is exactly what I'm hoping for
if I can get Internet Explorer to work via virtual box or even somehow through IETab in FF via IE running in WINE my life would be complete as the majority of websites I use for work are IE only
I can tell you that the iputils and nmap packages work perfectly, so does John the Ripper along with openssh
Click to expand...
Click to collapse
I want to buy the Atrix, I'm on an ancient Android(i won't say which to save embarrassment lol). It really seems that it'll be a perfect fit for me especially if they have a virtual PC on it... mainly because of either browser support or having actual Microsoft Office on there
This will probably be one of the most powerful phones for a while so I might as well just get it. The 1GB SDRAM vs 512 of similar dual cores that have come out is a huge plus.
I was also thinking of installing virtual box but using windows 7 embedded as it is a much lighter footprint.
I am basically waiting for a CWM fiel that will run on 1.57 gingerblur.
Then I will start messing around with this.
Pretty sure any of the virtualization apps require an x86 chip.
barry99705 said:
Pretty sure any of the virtualization apps require an x86 chip.
Click to expand...
Click to collapse
I am afraid you are right about the x86 part....
I will try qemu then
http://www.linuxquestions.org/quest...nning-windows-under-the-qemu-emulator-320569/
If it doesn't work with win7 embedded then I will do it with xp embedded.
I want to be the first on youtube with windows running on a nvidia tegra 2 cpu based atrix.
Did you guys know that in games if you hold one finger down on the trackpad while in webtop mode, you can press the on screen buttons? I tried it in samurai 2 and dungeon defenders. Its hard to find the buttons but makes games much more playable.
Can someone tell me if this works with the laptop dock?
Sent from my MB860 using XDA App
joe ferreira said:
I am afraid you are right about the x86 part....
I will try qemu then
http://www.linuxquestions.org/quest...nning-windows-under-the-qemu-emulator-320569/
If it doesn't work with win7 embedded then I will do it with xp embedded.
I want to be the first on youtube with windows running on a nvidia tegra 2 cpu based atrix.
Click to expand...
Click to collapse
From my research qemu hasn't been ported to arm.
Also windows CE is the only arm windows availible. I don't think it will work on tegra.
I also don't see wine working on arm ubuntu for a long time. Because it will have to emulate x86 for windows stuff.
Windows 8 will support both arm and x86. However, why do that when you have a better os right now.
Sent from my MB860 using XDA App
Ok guys, I've read that it was possible and haven't actually found a tut that explained for our device how to get them working. So this evening I spent alot of time just doing it my self.
Warning: I am not responsible for what happens to your device.
This guide requires a paid app.
1. Download Chainfire 3D
https://market.android.com/details?i...=search_result
2. Buy and Download Chainfire 3D Pro
https://market.android.com/details?i...=search_result
3. Open Chainfire 3D, Go to CF3D driver
4. Click the check mark (BETA) EGL Driver and then press install driver. after it installs it will reboot
5. After that, Download the Nividia Plugin for the app.
http://www.multiupload.com/94PSL9M1YP
6. Copy the zip file into the internal sdcard, Leave it as a .zip file.
7. Open Chainfire 3D and go to Install plugins / shaders. and install the niviida plugin.
8. After this go to the main screen of chainfire 3D and click fix market links.
9. Download Nividia Tegra Zone
https://market.android.com/details?i...=search_result
10. Open Chainfire and navigate to "Per-app OpenGL Settings"
11. Find TegraZone Games
12. Uncheck "Use Default Settings"
13. Find Use Plugin and select Nividia
Now the Tegra Zone will open and run as it would on a tegra device.
You can find games to get in there / buy
Once you download a game you will have to go to Chainfire/per-app settings/game name and uncheck default settings/ use plugin nividia.
I have tested with 3 free games and they all work with no issues.
I hope this helps people who was looking for this.
If you have any questions I will help as much as i can.
Thanks
Aaron
Thanks, this worked great. I got riptide GP up and running on the Bionic!
Sent from my DROID BIONIC using XDA App
Awesome find. Just bought sprinkle and it works great.
Sent from my DROID BIONIC using XDA App
So further testing. The Samuri 2 game, works but has bugs. The menu to select new/load/ game isnt showing up. You can press on the screen blindly and try to find where they are. but i only can find new game lol. so playing this game is pointless.
Galaxy on Fire 2 works... but it's kinda laggy and has a "Shader Error!!!!" message in the center of the screen.
Gorilla Bob works, but again is laggy
May work better after OC
I'm thinking it may work a lot better after we are able to overclock our bionics, and too bad we cant download vendetta, says incompatible phone when trying to download.
Htimez2 said:
I'm thinking it may work a lot better after we are able to overclock our bionics, and too bad we cant download vendetta, says incompatible phone when trying to download.
Click to expand...
Click to collapse
Yeah its for honeycomb
Sent from my DROID BIONIC using Tapatalk
I bought a ton of gameloft games for $0.99 (some special thing) on my Xoom. I had to download the .apks from the site (not from the market).
will the apks even install? or is there some protection thing where I can only install the games on my Xoom?
tifford said:
I bought a ton of gameloft games for $0.99 (some special thing) on my Xoom. I had to download the .apks from the site (not from the market).
will the apks even install? or is there some protection thing where I can only install the games on my Xoom?
Click to expand...
Click to collapse
I really don't think that would matter. They should install with no problems. Copy the .apk on ur sdcard of your bionic and go in the file manager and install them. They should work.
I'm trying to get gameloft games working, any idea? I've tried and tried lol
Sent from my DROID BIONIC using xda premium
Worked, but odd shader errors
Instructions worked like a charm. Got three games and they run fine.
Few shader bugs it seems...
Get "Warning: Shader Error!!!" on screen in galaxy on fire 2, i dont get any lag at all though like a previous poster mentioned...
The water in Sprinkle looks like a mass of circles instead of water...
The start screen in Samuri II is not visable, along with opening story screen....
an FYI for samuri II: To start a game hit the in the bottom left corner of screen. Then a grey box shows.. tap the left side to resume game. (got this off looking at my buddies photon 4g to get the location of the virtual buttons so i could play )
I downloaded Gameloft's Asphalt 5 from Android Market.
When I ran the app, it tried connecting to Gameloft's servers to download the bulk of the game's data. Then it said my device was not supported.
Do Gameloft games check a device whitelist after installing the APK?
Disappointed...
I'm having to use Chainfire3D Pro 2.8 Cracked Version.
Because the 3.0 Download in the Market is broken.
The 2.8 version unable to fix the majority of Market Links, I am only able to download one game. Dungeon Defender.
The beta driver installed fine.
The Nvidia installed fine.
But the Market still says my phone is incompatible with most of the games.
Does anyone have the Chainfire3D Pro 3.0 Apk that I can download?
Cause I'd like to see if that makes any difference with the Market Links.
Thanks!
Nismo6921 said:
I'm having to use Chainfire3D Pro 2.8 Cracked Version.
Because the 3.0 Download in the Market is broken.
The 2.8 version unable to fix the majority of Market Links, I am only able to download one game. Dungeon Defender.
The beta driver installed fine.
The Nvidia installed fine.
But the Market still says my phone is incompatible with most of the games.
Does anyone have the Chainfire3D Pro 3.0 Apk that I can download?
Cause I'd like to see if that makes any difference with the Market Links.
Thanks!
Click to expand...
Click to collapse
Sorry, I do not support piracy, So i will not be-able to help you find Cracked Versions. If you want the app. Pay for it.
OK, so I followed your instructions, but the Market still says my device is incompatible, even after running the Market fix. The Tegra Zone app, however, no longer says that I don't have a Tegra device, so that's a good sign. Any suggestions?
Nismo6921 said:
I'm having to use Chainfire3D Pro 2.8 Cracked Version.
Because the 3.0 Download in the Market is broken.
The 2.8 version unable to fix the majority of Market Links, I am only able to download one game. Dungeon Defender.
The beta driver installed fine.
The Nvidia installed fine.
But the Market still says my phone is incompatible with most of the games.
Does anyone have the Chainfire3D Pro 3.0 Apk that I can download?
Cause I'd like to see if that makes any difference with the Market Links.
Thanks!
Click to expand...
Click to collapse
TopazAaron said:
Sorry, I do not support piracy, So i will not be-able to help you find Cracked Versions. If you want the app. Pay for it.
Click to expand...
Click to collapse
And I dont either.. please refrain from posting about cracked softwares !
andrebigrod said:
Awesome find. Just bought sprinkle and it works great.
Sent from my DROID BIONIC using XDA App
Click to expand...
Click to collapse
Sprinkle runs perfectly fine on the Bionic without needing Chainfire.