PvZ (official, from PopCap) was released today on Amazon (free download on launch day) and it will remain an exclusive for 2 weeks. After that, will be sold on Android Market.
Anyone tried it already on HD2? I've read somewhere that to work well, it needs at least 200 MB free of RAM.
So, what custom ROM do you have and does it work well? Share your experience.
EDIT: all ok on my Imika 's Incredible Sense v1.1.
EDIT2: on sound settings, though sfx and music were at the same level, I don't know why but music was off. If you don't hear any music, just move around the cursor on that setting to turn it on.
It just works.
works well
Wont work for me on Hyperdroid 2.1 latest build, gets to boot screen, loading, then turns off..
Sent from my HD2 using XDA App
cd78 said:
Wont work for me on Hyperdroid 2.1 latest build, gets to boot screen, loading, then turns off..
Sent from my HD2 using XDA App
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Same for me....wont load
Do you have the released 73,4mb version or a previous version of aprox. 44mb?
Works well....no probs.....sound working ok....no FC......Amazing game...I like it better than the PC version..
myself11 said:
Do you have the released 73,4mb version or a previous version of aprox. 44mb?
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I have the 44mb version, right I'll look for the larger file apk!
Sent from my HD2 using XDA App
Plants vs. Zombies is a very fun game.
You can find a lot of video on internet to see this game.
For exemple, you can see "First Look: Plants vs. Zombies on Android"
Link : http://www.youtube.com/watch?v=F10D_qwQtZ0
I am using T-Mobile (US 1024) version of HD2 with the [CWR] BOYPPC-SHIFTPDA_GINGER 2.3.4-Sense.s V28 (08.Jun) Rom installed.
Plants vs. Zombies seems to so far to be working perfect! I am very impressed with the speed, graphics, and quality of the game! it plays just like the PC version except it's touch screen so you can click on things faster
overall I give it 5 Stars! Amazing Game, with NO bugs NO crash.
Thanks
Thanks for this game !
download link for the 73.9MB size apk
thanks.. im looking for this!
Related
OK, I posted this in the old Angry Birds thread, but it got no comments, so I'm not sure anyone is paying attention to it anymore. Anyways, I'm so excited to have Angry Birds working properly finally, so thought I'd try to share again.
See this thread for details and download:
http://forum.xda-developers.com/showthread.php?t=904317
It works great for me on Floyo 1.2 with the latest OpenGL patch.
EDIT: The above link no longer works. The apk can now be downloaded at the following two links although I haven't checked to see if they are the exact same version (there have been a couple patched versions of this game).
http://www.mediafire.com/file/av7iy7zu8qtoecz/AngryBirds_1.3.5_patched.apk Upload provided by user DonNaWaF
http://dl.dropbox.com/u/5115431/com.rovio.angrybirds-1.apk This is the apk pulled off my phone and uploaded to my personal Dropbox. It should be a faster download, but I'll probably only leave it up for a week or so.
EDIT
Sent from my HTC Hero using Tapatalk
Downloading it and will have a try
It works great with VR12 Flykernel 11c OC:710Mhz
Thanks.
? What patch? Using 1.1 and have still white textures....
Sent from my HTC Hero using XDA App
The thread I linked to in the first post has a patched version of Angry Birds with the missing textures added back in, but somehow optimized to still run at decent speeds. So you'll need download and install the apk from that thread.
The newest version of OpenGL may or may not have any effect on gameplay. I just mentioned that I was using it in case it does make a difference for some.
yep working really well on elelinux 6.2
White
I still see some white textures but for the rest it works awsome
Thx
Not working on cronos gb
Sent from my HTC Hero using Tapatalk
The ground texture is missing, is that normal?
Thanks.
I'm using FroydVillain 1.7.2 with OpenGL 1.1 patch and it still lags like hell for me.
working very good on my stock Tmobile G2 Touch 2.1
thank you
cyberon said:
The ground texture is missing, is that normal?
Thanks.
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Simple question guys! Anyone having the same issue?
cyberon said:
Simple question guys! Anyone having the same issue?
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It is missing (the ground like a horizontal strip under the catapult) but I was assuming that since I am using an ad blocker and that's where the ads would go.... right?
Nope, it only happens on the Hero, tryed it on a Lg and the ground texture is there.
Angry birds will never run on the Hero
Without the textures, i.e. "fixed" version, even I get lag, and I have a processor that will happily sit at 748 when needed...
takuhii said:
Angry birds will never run on the Hero
Without the textures, i.e. "fixed" version, even I get lag, and I have a processor that will happily sit at 748 when needed...
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rovio are making a lightweight edition for lower specced android devices
etherspin said:
rovio are making a lightweight edition for lower specced android devices
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So they've been saying ever since the beta came out. then the full version came out and it was a little better. Then it was updated and made it 10x worse and then they got bored and released seasons...
Still though. Lets hope! Ive gone off angry birds lately anyway, Ive completed it (even with a tiny bit of lag on this version) so unless there are new levels in the reworked official release then I wont be needing it.
Shame really that xda members can crack on at it faster
Thread above is down - any possibility to get a patched Version of it?
Rovio has said that they will be releasing a Hero friendly version of Angry Birds shortly, so be patient and hopefully an official working version will be available in the Market soon.
I seem to have deleted the apk for the patched version anyways, so I can't post it up. Sorry.
I keep reading of people saying some games are too fast like Mario 64 but none of them seem to be running even at normal speed for me and I am OCed...anyone has some feedback?
FPSE runs at full speed but not this one.
PS I found out it comes default with frame skip...change it to manual and then 0 and it super smooth!
running at stock 1 GHz, some games (such as mario 64) ran way too fast while others (like goldeneye) could have laggy moments, the newest update (available this morning 1.1) has mostly resolved this clocking issue and everything seems to be running smooth
Need to check that out. Thanks mate...yeah Mario sounds like a chipmunk
nevermind found it
and its N64oid NO Dr....
Yeah my bad on the title.
Is this in the market. Its not showing up for me.
Sent from my SGH-I897 using XDA App
I guess this is due to our processors that are incompatible at the moment. Its not showing up for me either.
Sent from my HTC Legend
Probably your ROM...shows fine for me with Paragon and Dragon RC1
ms_green said:
I guess this is due to our processors that are incompatible at the moment. Its not showing up for me either.
Sent from my HTC Legend
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try clicking on gameboid or snesoid and then click view more applications under dev info maybe that might work
so it will play .z64 file? it doesnt specify the files that its compatible to run
In another thread someone claimed it does, but he said that .n64 files run smoother.
Sent from my HTC Legend
If you are worried that your current files won't work romgripper++ has an awesome collection of N64 roms, I highly recommend it
so this game was supposed to be released today. has not hit tegrazone or market yet...also androidpolice had two posts up related to shadowgun in the past 20 minutes, including one saying that it was released but they pulled them down right after they were posted.
anyone know whats going on with this highly anticipated release?
Check the android market right now. I just checked and it is up in there. I don't know if it is on the tablet market, because I'm at work right now, but it is on the web market. Can't wait to go home and play it!
yup you are correct! they just put it up. downloading it now
Wtf Is it just for me or does the game not work properly?
when I am about to start a new game and after I have chosen the difficulty i just get a black screen and nothing happens.
edit: A good old reboot solved the problem.. the graphics looks amazing
Sent from my GT-P7510 using xda premium
bd85 said:
Wtf Is it just for me or does the game not work properly?
when I am about to start a new game and after I have chosen the difficulty i just get a black screen and nothing happens.
edit: A good old reboot solved the problem.. the graphics looks amazing
Sent from my GT-P7510 using xda premium
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works great on my xoom wifi. Awsome graphics
Android games are reaching near ps3 quality graphics.
Now this is a game!!!
Sent from my ADR6400L using xda premium
works magically with Xbox controller. great game
Tried to get it from market but got msg not available for your country. I bought my Xoom in USA. Live in Switzerland and travel a lot. Not acceptable that I face prblms whenever I change countries... And we call this mobile tools? #&*:"
Sent from my Xoom using xda premium
I assume it isn't multiplayer since I don't see that in the description?
Hey no multi? Well at least it ain't $60 for 3hrs of gameplay!
Sent from my ADR6400L using xda premium
Multi is reportedly in the works.
Level walkthroughs, http://youtube.com/playlist?list=PLD1658DD5ECAB8DBC
Good for certain things, like the Driller boss.
This game is ridiculous. I love it. How are you getting video game system controllers working with it? I have been unable...
I keep getting failures on downloads, so I found a place to download the SD Card content in .zip format, yeah, I know, but I bought it and want to play it.
Anyway, where on the "SD Card" are they supposed to go?
Thanks,
Gameloft should learn from Madfinger or EA to make their game, high graphic quality but less data capacity. (1.7 Gb for Tintin vs ~400 mb for shadowgun).
@Timbledore
/sdcard/Android/data/
@keu nhu vac
Gameloft has been using its own game engine. It was supposed to switch to Unreal 3 starting with March of Heroes, but MoH was canceled. But look for future GL games to be using the new game engine.
BTW, Shadowgun uses the Unity engine, which has a free Windows version for would-be game devs. The non-pro Android add-in costs $400, which is still peanuts relatively speaking.
http://unity3d.com/unity/licenses
http://unity3d.com/store
e.mote said:
@Timbledore
/sdcard/Android/data/
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Thanks! Worked perfectly!
Coming to you from Alpha Centauri!!!!
anyone get a ps3 controller working with this?
jloya said:
anyone get a ps3 controller working with this?
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I've seen footage of it on youtube, but because it's paired via bluetooth it's slow, like if you are moving forward and let go of the analog, you proceed to move forward for a short period because of the lag between controller and tablet.
flukeSG2 said:
I've seen footage of it on youtube, but because it's paired via bluetooth it's slow, like if you are moving forward and let go of the analog, you proceed to move forward for a short period because of the lag between controller and tablet.
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damn, thats all this game needs to send it over the top, hard to shoot those time exploding crawlers without an analog stick
gta 3 just came out for android n ios....got the cracked app as well as the sd data for captivate form sinfulandroid....cracked by market militia
i've followed the instructions given in the forum at sinfulandroid to bypass the download request loop..but m still gettin a black screen on my captivate(a white flash comes up at a certain interval)
has anyone got gta 3 to work on their captivate..??if yes..could you please help here..!!
btw...m running cyanogenmod 7.1 android 2.3.7..!!overclocked to 1.3ghz..
Don't ask about bootleg games. Its 5 dollars in the market. Buy it or figure it out yourself
Sent from my SGH-i897 using XDA App
SGS/powervr version is not released yet.
r34king said:
Don't ask about bootleg games. Its 5 dollars in the market. Buy it or figure it out yourself
Sent from my SGH-i897 using XDA App
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Yes it is wrong to pirate apps/games/etc etc, but you can't buy it in the market you get the message that our phone is unsupported which would also explain why his version doesn't work lol.
ashish.mlr.123 said:
gta 3 just came out for android n ios....got the cracked app as well as the sd data for captivate form sinfulandroid....cracked by market militia
i've followed the instructions given in the forum at sinfulandroid to bypass the download request loop..but m still gettin a black screen on my captivate(a white flash comes up at a certain interval)
has anyone got gta 3 to work on their captivate..??if yes..could you please help here..!!
btw...m running cyanogenmod 7.1 android 2.3.7..!!overclocked to 1.3ghz..
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I've had success with using chainfire3D with the powervr plugin. I selected unroll textures and reduce texture size. App runs flawlessly. Just an FYI, i'm on miui OC'ed to 1.4
i was able to download it from the market on my captivate running Onecosmics ICS rc1works ok bit buggy
Hello !
I downloaded GTA III v1.2. I'm deleted audio dir. and it works good without OC. It has indiscernible laggs. I have cm 7.1 too
r34king said:
Don't ask about bootleg games. Its 5 dollars in the market. Buy it or figure it out yourself
Sent from my SGH-i897 using XDA App
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Well, I personally was able to buy GTA3 from the online market under a different ROM i must of used back in the day. Presently under Saurom ROM and Talon kernel. I cant download my purchase at all, so how wrong would it be for someone in my position to use this version mentioned? I would not feel bad and will not feel bad if I can get this version working on my set-up. 9mm runs decent enough.
just my two cents.
I got it working on Mosaic9 with Semaphore kernel using chainfire3. Runs almost flawless cept minor hangups
...is NOT COMPATIBLE with our Xooms, according to the web market!
https://play.google.com/store/apps/...xLDEsImNvbS5yb3Zpby5hbmdyeWJpcmRzc3BhY2VIRCJd
it is on mine =P shame its getting sent away for repair
Rblacula said:
...is NOT COMPATIBLE with our Xooms, according to the web market!
https://play.google.com/store/apps/...xLDEsImNvbS5yb3Zpby5hbmdyeWJpcmRzc3BhY2VIRCJd
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Which Xoom do you have? It installs to my Original Xoom just fine.
Installed just fine here from the Market / Google Play....
UK WiFi only Xoom converted to GED running Stock ICS.......
lol not compat on any of mine...lol
okantomi said:
Which Xoom do you have? It installs to my Original Xoom just fine.
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Wi-Fi American Xoom on stock 4.0.3... Are you sure it's the HD version?
Yuccaman said:
Installed just fine here from the Market / Google Play....
UK WiFi only Xoom converted to GED running Stock ICS.......
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HD?
runandhide05 said:
lol not compat on any of mine...lol
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That's how mine looks...
Guilty as charged..... Didn't even know there was an HD version....
Downloaded this morning and the only version available was the free version.
Market is now showing the Free and Premium versions but not the HD Version.
Yuccaman said:
Guilty as charged..... Didn't even know there was an HD version....
Downloaded this morning and the only version available was the free version.
Market is now showing the Free and Premium versions but not the HD Version.
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Yeah, HD doesn't show up cuz the market automatically hides apps that aren't compatible with your device... The HD one showed up when I clicked Rovio's name on the web market (https://play.google.com/store/apps/developer?id=Rovio+Mobile+Ltd.) and the comments seem to show that EeePad Transformer TF101 with version 1.0.1, Samsung Galaxy Tab with version 1.0.1, and Galaxy Tab 10.1 with version 1.0.1 are all compatible. The XOOM shares the SAME EXACT Tegra 2 processor as the GalTab 10.1 and Transformer, which is even BETTER than the processor in the original GalTab. I really see no reason for my XOOM not to be compatible; same resolution, screen size, processor, etc. as both the Transformer AND the GalTab 10.1, PLUS the Transformer is also on ICS 4.0.3... Grrrrrrrr. I'm kinda angry. I just wanna give Rovio my money .
Hmmm it appears that both have the same version 1.01, strange
I am running teameos wingray nightly 84 and it doesn't appear. If I logon to play.market.com and look at Angry Birds HD it tells me that some of my devices are compatible. The device that is compatible is MZ604,which is my stock rom, but not Xoom which is what the teameos rom shows as.
Interesting. I'll check it out in a few.
Sent from my T-Mobile G2 using Tapatalk 2 Beta-3
rpete76 said:
I am running teameos wingray nightly 84 and it doesn't appear. If I logon to play.market.com and look at Angry Birds HD it tells me that some of my devices are compatible. The device that is compatible is MZ604,which is my stock rom, but not Xoom which is what the teameos rom shows as.
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That is not what I see on build 84 of EOS...
I can buy it, and it is compatible with my MZ601 with TeamEOS ICS 1.0.0...
Xoomed with my Motorola
This is ridiculous. I can't install it on my WiFi-only Xoom. After checking on the web Market --uh, Store-- it shows up as available for one of my devices: my Xoom when I had changed the build.prop to the Verizon Xoom.
That is, again, RIDICULOUS. I decide I'm going to spend money on these guys to support them and I can't because I have a WiFi-only device?
**** them, I'll pirate the HD version whenever I find it.
Yes, there's a free version which works fine and still looks beautiful... but, come on. This is just stupid.
</rant>
The game is really fun, btw.
It says it's compatible with my Wingray. I'm running the stock rooted ROM.
For some reason it now says it's compatible... URGGGGGG finally!
NM, not gonna get the HD version. See http://www.androidpolice.com/2012/03/23/angry-birds-space-hd-is-finally-available-in-the-play-store-for-2-99-but-honestly-rovio-why/ because apparently it looks and practically is the exact same.
I downloaded Angry Birds Space HD to my Xoom and, with the exception of fixing the improperly sized intro graphic, the game looks nearly identical. The free version looks just as good on my display. Which leaves me to wonder what I just spent $3 on. Maybe the differences would be more noticeable on the Transformer Pad Infinity, or the new iPad, but here on an Android tablet that actually exists, that $3 seems to buy you absolutely nothing.
I don't have a problem with paid versions of games. In fact, I'd prefer it to the alternatives. However, Android, as a platform, is built so that you don't need to have multiple versions to support different device types. From the ground up, Android has been designed so that things like screen resolution or aspect ratio won't break an app. So, when a game developer deliberately breaks off an "HD" version, it's annoying. When that "HD" version doesn't actually offer any improvements over the original, though, it feels like theft.
Oh, and not to add injury to insult or anything, but if you're considering buying this app now anyways, take a look at some of the reviews first. It seems that some users are experiencing crashes and difficulty loading the HD app. If you're feeling gutsy, though, here's a widget just for you.
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Quite honestly, I'm glad someone else made the same exact mistake I almost made right before I made it. I was disappointed and happy at the same time when that popped up in my RSS feed...
Want to see something weird? See the file sizes for the Free and the HD version. Free is ~23 MB, while HD is ~17 MB. Yes, you read right: 23 and 17.
How is an HD version smaller than a normal one? Apart from the ads (which don't come with the game, since they're downloaded off the net)... what's been added onto the Free version? Or, even worse, what's been substracted from the HD version?
Sent from my T-Mobile G2 using Tapatalk 2 Beta-3
That's really strange... good find! Maybe cuz it only supports our resolutions and screen size instead of all the different phone ones? Hmm... That shouldn't be right...
Sent from my Xoom using Tapatalk 2 Beta-4
Its workinf on my xoom. Looks good and plays good
Sent from my SAMSUNG-SGH-I717 using xda premium
puuuuh glad that I only was able to install the free version not the HD.
especially the thing with the file size sounds a little strange to me.
at first I was really angry about not being able to install the HD version but now....