I have a Motorola Milestone running 2.3.7 MIUI, I have lots of internal memory and big size SD card. The problem I have is running aloty of games on the Milestone is very difficult, For example, I would start a game the game would load, half way through loading, the screen goes black and turns to the home screen. I have tried Chainfire 3D and this works about 60-70% of the time. So my question is, does anybody have any ideas on how I can run games smoothly and makes them load, I guess. Thanks in advance!
that behavior is consistent with the milestone's lack of ram memory (it has only 256mb) i had one and the last game that runs ok is modern combat 2. and that with long loading time and a very variable framerate...
Enviado desde mi MB860 usando Tapatalk 2
naeem123 said:
I have a Motorola Milestone running 2.3.7 MIUI, I have lots of internal memory and big size SD card. The problem I have is running aloty of games on the Milestone is very difficult, For example, I would start a game the game would load, half way through loading, the screen goes black and turns to the home screen. I have tried Chainfire 3D and this works about 60-70% of the time. So my question is, does anybody have any ideas on how I can run games smoothly and makes them load, I guess. Thanks in advance!
Click to expand...
Click to collapse
Start to flash CM7 it's like night and day with MIUI. Then... you should wait the official release of CM7 using 2nd boot option to boot on an other kernel. It will use a sort of swap that will allocate more RAM to your device and you may play a little better.
But the Milestone is surely not a phone to play on!
Quentin himself said:
Start to flash CM7 it's like night and day with MIUI. Then... you should wait the official release of CM7 using 2nd boot option to boot on an other kernel. It will use a sort of swap that will allocate more RAM to your device and you may play a little better.
But the Milestone is surely not a phone to play on!
Click to expand...
Click to collapse
I was CM7 for about 6 months I got a bit bored of it after a while so I came to MIUI, I have the brand new update.zip with the 2nd boot option already. So when will the CM7 Official come out? and also would Partitioning the SD card make any difference? Thanks!
naeem123 said:
I was CM7 for about 6 months I got a bit bored of it after a while so I came to MIUI, I have the brand new update.zip with the 2nd boot option already. So when will the CM7 Official come out? and also would Partitioning the SD card make any difference? Thanks!
Click to expand...
Click to collapse
Partitioning accordingly will let you spare internal memory, that's fine but nothing more. Miui is cute but very very very memory hungry. CM is better for games. Actually the older is the release, the better games run, since there's more free ram. You should really wait a few hours/days for a good 2ndBoot with swap enabled CM7 build.
Sent from my Milestone using xda app-developers app
There is already a ZRam (and swap) enabled CM7.
It is still beta and has some bugs, but been reported to work great with memory hungry games.
You can download it from HERE
Erovia said:
There is already a ZRam (and swap) enabled CM7.
It is still beta and has some bugs, but been reported to work great with memory hungry games.
You can download it from HERE
Click to expand...
Click to collapse
That's not even a beta. I usually use nightly builds and beta, but I won't tell others to use it. To many issues at the moment, really (need to deep sleep after boot, battery use). By the way, Kab github is pretty on the frenzy way at the moment, so... be patient IMHO
Sent from my Milestone using xda app-developers app
Its really not that bad. It does have the deep sleep bug, but otherwise I did not have any stability problems.
Erovia said:
There is already a ZRam (and swap) enabled CM7.
It is still beta and has some bugs, but been reported to work great with memory hungry games.
You can download it from HERE
Click to expand...
Click to collapse
Thanks for the Info, I will try out the ROM, start a few games and see if anything changes! Fingers Crossed!
naeem123 said:
Thanks for the Info, I will try out the ROM, start a few games and see if anything changes! Fingers Crossed!
Click to expand...
Click to collapse
I have Tried this new ROM and it is amazing, you guys were right, The games do start playing and I have Chainfire 3D installed but not enabled just to be sure. Thank you all so much!
naeem123 said:
I have Tried this new ROM and it is amazing, you guys were right, The games do start playing and I have Chainfire 3D installed but not enabled just to be sure. Thank you all so much!
Click to expand...
Click to collapse
Your welcome. :highfive:
OC 1Ghz, 256 SWAP, Card class 10, Compcache 26%:
- Reckless Racing - zero lags
- Muffin Knight - zero lags
- Aralon: Sword and shadow - all fine, but always 10-20FPS
- PES 2012 - in close camera zero lags,
- Bad Piggies - zero lags
- Inotia 4 - zero lags
- fruit Ninja - zerp lags
... No force closing when I playm, and Launcher, Market, GO SMS are still in RAM together
genziutek said:
OC 1Ghz, 256 SWAP, Card class 10, Compcache 26%:
- Reckless Racing - zero lags
- Muffin Knight - zero lags
- Aralon: Sword and shadow - all fine, but always 10-20FPS
- PES 2012 - in close camera zero lags,
- Bad Piggies - zero lags
- Inotia 4 - zero lags
- fruit Ninja - zerp lags
... No force closing when I playm, and Launcher, Market, GO SMS are still in RAM together
Click to expand...
Click to collapse
I assume that with this settungs your overall performance, when youre not gaming is a mess
Related
I'm bored so much everyday something has broken.
With stock rom I can't play dungeon defenders with my PowerSGX 540
And with sucked balls iphone is smooth on this game.
With CM7 browser is laggy and stock kernel is so poor. Look fps in quadrant. F...k quadrant score but just look what a poor fps. After flashing glitch kernel dungeon defenders is so smooth but now it brings millions of bugs.
And now accelerometer doesn't work great it lags on CM7 or MIUI with all type of kernels. And these days are end of gingerbread. We still don't have a great gingerbread or froyo.
I have a great GPU chip great CPU chip I will put all of them into my somewhere. F...k samsung sorry for offtopic I bored so much.
Now CM9 will come with a big "0". Fix bugs fix bugs fix bugs ... And CM10 + a big 0 fix bugs fix bugs.
When can I use this sh*t?
My next phone will be a Windows Phone 7.5 or something. SGS FOR SALE.
LOL. 10 Chars.
Stupid thread, no one wants to know that u r buying a wp7. And if u wanted to sell your sgs then eBay is a better place then xda.
There is no cure for stupidity..
Before I commited myself to a 2 year contract, i researched which phone to buy for a full month. Consequently, i never moan, ***** or whinge like a little girl.
What did you do? Pull your phone out of a hat?
Sent from my GT-I9000 using xda premium
This guy has a point. I play with a phone, not games though. That's why Android is perfect phone for me
I am really wondering what games he is gonna play on Windows Phone !?
To those joking with OP...can you guys name one gingerbread firmware released by Samsung that is not laggy..buggy etc etc.
Well I'm using the following combination and it works like a charm!
ODEXED Stock JVR + CF-Root + Thunderbolt 1.9 60MB LMK + Arc Launcher 2.0.
I've got pretty high FPS in games and Quadrant scores are like 2400 - 2500.
Maybe you should try it? I'm playing 9mm wich is a 1.6GB game and works pretty good!
I don't play games that often in mobile,might try the above mentioned combo. I need a firmware that works,trusty alarm clock,etc.Samsung does not give a damn about the bugs on recent firmwares that's the reason i feel with the thread starter.
TigerCourage said:
Well I'm using the following combination and it works like a charm!
ODEXED Stock JVR + CF-Root + Thunderbolt 1.9 60MB LMK + Arc Launcher 2.0.
I've got pretty high FPS in games and Quadrant scores are like 2400 - 2500.
Maybe you should try it? I'm playing 9mm wich is a 1.6GB game and works pretty good!
Click to expand...
Click to collapse
Lets try dungeon defenders. You can't even just open game with this combination.
Sent from my GT-I9000 using Tapatalk
Just tried out Dungeon Defenders. Got real laggy the first time I played at wave 3 of the first level but I restarted and it ran perfect after that. Pretty fun game. Shame if I have to restart every time though as I usually only restart when I install new kernels and stuff or go for weeks of up time.
Big bottleneck with this phone is lack of RAM, and Dungeon Defenders wants a lot of it. It says 256 MB free required, well that's tough with 330-350 MB usable. I run Semaphore bigmem with 352 MB RAM (with stock JVT odexed) and I noticed after exiting the game that 205MB was free (in the 'manage applications' 'running' tab) and I'm guessing the game was using most of that. It's a very demanding app though, most run just fine. The only problems with RAM I've had previous to this is that if do lots of stuff Slacker in the background will get killed from time to time and that may have been due to LMK settings that I was using at the time.
SGS is a great phone but it would be even better if Samsung had given us 512MB usable RAM, then programs that need 250MB would run no sweat. Seems like 1GB of RAM is going to be required real soon for people that want to run the demanding games. My SGS has served me well but I'll be eyeing the new phones with 1GB in the new year. Shame because other than the RAM, and perhaps SD card speed but that is more of a want than a need, I could easily hold off until the following year.
haloimplant said:
Just tried out Dungeon Defenders. Got real laggy the first time I played at wave 3 of the first level but I restarted and it ran perfect after that. Pretty fun game. Shame if I have to restart every time though as I usually only restart when I install new kernels and stuff or go for weeks of up time.
Big bottleneck with this phone is lack of RAM, and Dungeon Defenders wants a lot of it. It says 256 MB free required, well that's tough with 330-350 MB usable. I run Semaphore bigmem with 352 MB RAM (with stock JVT odexed) and I noticed after exiting the game that 205MB was free (in the 'manage applications' 'running' tab) and I'm guessing the game was using most of that. It's a very demanding app though, most run just fine. The only problems with RAM I've had previous to this is that if do lots of stuff Slacker in the background will get killed from time to time and that may have been due to LMK settings that I was using at the time.
SGS is a great phone but it would be even better if Samsung had given us 512MB usable RAM, then programs that need 250MB would run no sweat. Seems like 1GB of RAM is going to be required real soon for people that want to run the demanding games. My SGS has served me well but I'll be eyeing the new phones with 1GB in the new year. Shame because other than the RAM, and perhaps SD card speed but that is more of a want than a need, I could easily hold off until the following year.
Click to expand...
Click to collapse
Totally agreed. Flashing back to froyo now. For more ram.
Sent from my GT-I9000 using Tapatalk
For games playing, 2.2.1 is only choice.
BHuvan goyal said:
Stupid thread, no one wants to know that u r buying a wp7. And if u wanted to sell your sgs then eBay is a better place then xda.
Click to expand...
Click to collapse
Theres no need to bash someone like that. He's got a valid point in terms of games and the lags inspite of the superb hardware our phone has. After all this hardcore specs...gingerbread released by samsung is ****...yeah i know theres CM7...but come on...lets just talk about phone thats just out of the box...
i also just downgraded to froyo 2.2.1 jsd yesterday...its awesume for playing games......and i also applied supercharger script...i get lot of free ram.....
i had also tried jpk but jsd is awesume...
Well, every time I exit 9mm wich is a very demanding game, I get like 179 free ram. Also, the ARC launcher is very optimized to run on low ram (wich makes it lightweight) and doesn't redraw like TouchWiz 3 bull****.
I can't try Dungeon Defenders couse I'm out of internal SD storage all because I have a lot of games installed on my 8GB version xD.
Quadrant scores mean little to nothing in reality though.
Whole thread should change the topic to:
I'm very disappointed because I had no idea what I'm buying and what for I will use it.
well, for me riptide gp, dungeon defenders, shadowgun etc. run perfectly on jvt+doctorz rom v9+thunderbolt tweaks 1.9.1 50 lmk+loopy tweaks+semaphore kernel 1.8.2 at 1200mhz and they are like butter on 1300mhz. u can say my sgs has a bit of a better processor then most sgs out their. i get 4000 quad. easily with this combo. i am very satisfied with gingerbread and i believe windows phone 7 doesnt even these high graphic games so its just a waste of money to move on windows phone or even ios.
Hi guys, I got NfsMW working on our HD2's. It's not laggy but the problem is that after about 2 minutes, it just exits. What's the problem? Ram? I think that android turns on it's ****ty apps(for eg. Play store) to "update" them, and then they take too much of ram..
I'd like to see your answers, thanks. Maybe chainfire can solve the problem? Or we should KILL everything with ram manager?
Edit: Forgot to mention, I'm running Aokp jellybean build 3 from xylo on nand.
Shaumaaa said:
Hi guys, I got NfsMW working on our HD2's. It's not laggy but the problem is that after about 2 minutes, it just exits. What's the problem? Ram? I think that android turns on it's ****ty apps(for eg. Play store) to "update" them, and then they take too much of ram..
I'd like to see your answers, thanks. Maybe chainfire can solve the problem? Or we should KILL everything with ram manager?
Edit: Forgot to mention, I'm running Aokp jellybean build 3 from xylo on nand.
Click to expand...
Click to collapse
The new NFS: MW? I highly doubt that works without lag, I've seen the graphics and they're quite heavy for a mobile game. No single core, 404Mb RAM (in Android) phone could run it smoothly. Even Temple Run has a poor framerate. If you mean the old NFS: MW then that runs perfectly for me without lag, and it doesn't close after a while either.
Nigeldg said:
The new NFS: MW? I highly doubt that works without lag, I've seen the graphics and they're quite heavy for a mobile game. No single core, 404Mb RAM (in Android) phone could run it smoothly. Even Temple Run has a poor framerate. If you mean the old NFS: MW then that runs perfectly for me without lag, and it doesn't close after a while either.
Click to expand...
Click to collapse
Well, it's not without lag, but it's really playable, I firstly thought that it won't even run. I'll make a short video tommorow if you want. I've found out that I can play it with the ram manager setted to hard gaming.
Yes, it's the new one. HD2 is never going to die.
Shaumaaa said:
Well, it's not without lag, but it's really playable, I firstly thought that it won't even run. I'll make a short video tommorow if you want. I've found out that I can play it with the ram manager setted to hard gaming.
Yes, it's the new one. HD2 is never going to die.
Click to expand...
Click to collapse
Haha I'm sad to say that the HD2 will eventually die, but probably not this year. Don't bother making a video for me mate, but thanks for the offer
Dude DO NOT post shareware stuff on this forum. Read the rules before posting such stuff.
NFS MW is working on HD2
NFS MW is working on HD2 without any problem! The game is really good. You can watch a short movie from the game, just search on youtube: NFS MW HTC HD2
I play this game on paranoidandroid without overclocking. Only thing you must do is to change build.prop file.
Sorry for my eanglish
I certainly wouldn't say without any problems. The game runs at half the speed it should! Even then, I'm impressed at how smooth it is since it's running on such old hardware.
Nigeldg said:
I certainly wouldn't say without any problems. The game runs at half the speed it should! Even then, I'm impressed at how smooth it is since it's running on such old hardware.
Click to expand...
Click to collapse
I'm impressed too. That good game on this phone, it's a miracle
Do you have a problem like me: You're racing and suddenly the game crashes because of GPU, RAM?
If you don't, how did you fixed it? I tried with that ram manager pro setted to hard gaming but I don't think it's due RAM.
When installed chainfire3d, it crashed my phone so I had to reflash my rom(stupid man forgot to backup current).
Hi there, I got a question! Where I can find the right NFS:MW for the HTC HD2? I got the game but when I try to download the files which he need I got the windows where they saing "The Device is not Compatible"
Some tip?
pleeease...
eclyptos said:
Hi there, I got a question! Where I can find the right NFS:MW for the HTC HD2? I got the game but when I try to download the files which he need I got the windows where they saing "The Device is not Compatible"
Some tip?
pleeease...
Click to expand...
Click to collapse
If you have the softbuttons activated, it won't download because of that.
I'll upload apk to dropbox and send you a pm.
And yes, problem was rom, not the game. We have strong enough gpu and enough ram to run it. I'm playing on paranoid 1.5b without problems.
Playing at NexusHD2 ICS and PACman JB v1.1 without ANY lag
Marek989 said:
Playing at NexusHD2 ICS and PACman JB v1.1 without ANY lag
Click to expand...
Click to collapse
That's what I was talking about when I said "You're wrong"
This nfs is one of the newest games out there.
Shaumaaa said:
If you have the softbuttons activated, it won't download because of that.
I'll upload apk to dropbox and send you a pm.
And yes, problem was rom, not the game. We have strong enough gpu and enough ram to run it. I'm playing on paranoid 1.5b without problems.
Click to expand...
Click to collapse
I know it! I have to change Android OS "Again" but the biggest question is "Which one is smooth and stable" and ofcurse no battery drain?
BTW, I will wait for the .apk , I already clicked thanks for you!
Thanks man.
eclyptos said:
I know it! I have to change Android OS "Again" but the biggest question is "Which one is smooth and stable" and ofcurse no battery drain?
BTW, I will wait for the .apk , I already clicked thanks for you!
Thanks man.
Click to expand...
Click to collapse
Sent.
Shaumaaa said:
Hi guys, I got NfsMW working on our HD2's. It's not laggy but the problem is that after about 2 minutes, it just exits. What's the problem? Ram? I think that android turns on it's ****ty apps(for eg. Play store) to "update" them, and then they take too much of ram..
I'd like to see your answers, thanks. Maybe chainfire can solve the problem? Or we should KILL everything with ram manager?
Edit: Forgot to mention, I'm running Aokp jellybean build 3 from xylo on nand.
Click to expand...
Click to collapse
I have NFS_MW, the game is great! it has some lags, but it's playable it doesn't crash on my HD2
Sent from my NexusHD2 using xda premium
It's bad it doesn't have those "lightning effects" etc. But i think it would be slower with this turned on.
Marek989 said:
It's bad it doesn't have those "lightning effects" etc. But i think it would be slower with this turned on.
Click to expand...
Click to collapse
Devs will probably make some patches with light effects that will work on every device that can run the game(eg. like Dead Trigger..).
It plays on the Hd2... But then there is a lot of difference running it on my note 2 and Asus tf300
handwritten from my note 2 (N7100)
Hi does anyone know if nova 3 works on hd2. .
Sent from my NexusHD2 using xda app-developers app
5warafat1 said:
Hi does anyone know if nova 3 works on hd2. .
Sent from my NexusHD2 using xda app-developers app
Click to expand...
Click to collapse
I managed to run it smoothly without those effects with normally downloaded data for Desire HD. However, after 2 weeks, the effects for POWERVR devices (better textures, lightning effects etc) activated, so it lagged horribly.
Now don't get me wrong, it's still quite playable, but I'm comparing the performance on CM10 to the performance when I was on CM7.
Back when I was on CM7.2, I still played on the lowest graphics settings possible for Dead Trigger. This was because I was after the buttery smooth, close to 60FPS frame rate; on medium or high settings, Im guessing I'd only get about 35-40.
After I updated to CM10 nightly official, I never experienced a single second of the pure smoothness on the LOWEST graphics setting.
It'd be like playing on medium or high settings, except for the fact that it was actually on low...
What do you guys think could be the problem? One of my main concerns is the low RAM; on CM 7.2, on average I had 180-210 MB free. Now on CM10, on average its 120-150. I don't use any particularly RAM consuming apps apart from Viber perhaps, but that didn't affect my RAM on CM7 much at all.
I assume it's the RAM.
Sent from my LG-P990 using xda app-developers app
In my experience, the games in CM10 runs, at least, as good as in CM7. Maybe you had an custom (overclocked) kernel in CM7 ?
Robin1985 said:
In my experience, the games in CM10 runs, at least, as good as in CM7. Maybe you had an custom (overclocked) kernel in CM7 ?
Click to expand...
Click to collapse
No, I definitely not have an over clocked processor on CM7...
Like I said, I'm almost sure that it's caused by the low amount of RAM our phone has. If our phone gets down to like 30mb RAM it starts to lag pretty bad in games (at least that's what I noticed. If the game is running and uses so much RAM that it gets filled up almost entirely). The overall performance drops a bit too but our phone remains smooth.
Sent from my LG-P990 using xda app-developers app
In my opinion the blame is on ram. When my phone has little ram, games have more lag in the begining of the game. When ram is empty, the game is lagless...
maharu567 said:
In my opinion the blame is on ram. When my phone has little ram, games have more lag in the begining of the game. When ram is empty, the game is lagless...
Click to expand...
Click to collapse
I'am shure our perfect dev's will build oc kernel with ramhack and zram so we can enjoy all games and demanding app's :good:
i too experience lag while playing asphalt7 on cm10....it used to work fine on pa jb..
dead trigger works very fine for me, better than was on cm7. The fact is i don't heave many aplications installed, and i assume maybe this will be the explenation.
Yeah I am finding firefox more laggy on CM10 compared to CM7.....I assume this is due to having less free memory on CM10
One advice,install systemtuner app,turn off the process you don't want to startup wih phone and also freeze some apps you don't want to eat your memory
Restart phone after that and you can have free about 188mb at startup for demanding games
Yes, im use ram booster, and not have problem lags
Sent from my DATAM819HD_A using xda app-developers app
As the title says, suggestions? I know I shouldn't need it but gameloft sucks, so I want the most from my Tegra chip to beat the lag!!
Sent from my LG-P880 using Tapatalk 2
Download "tricksterMOD" from play store and open it ,, go to "specific" tap and then disable "GPU 3D Scaling" .
This increase 3D graphics , But it increases phone heat .
Sent From My LG-P880 (O4X) .
By Pressing "THANKS" You Will Help Me .
OS_Hacking said:
Download "tricksterMOD" from play store and open it ,, go to "specific" tap and then disable "GPU 3D Scaling" .
This increase 3D graphics , But it increases phone heat .
Sent From My LG-P880 (O4X) .
By Pressing "THANKS" You Will Help Me .
Click to expand...
Click to collapse
I got a busybox error and I heard that busy box installer bricks this phone, how did you update your busybox?
Sent from my LG-P880 using Tapatalk 2
i think it's better to wait few days and install 4.1.2 with new kernel
or wait a little more and install official CM10.1 ('cause bootloader will be unlocked)
reas0n said:
i think it's better to wait few days and install 4.1.2 with new kernel
or wait a little more and install official CM10.1 ('cause bootloader will be unlocked)
Click to expand...
Click to collapse
Wait a few day? As In the official update is almost here?
reas0n said:
i think it's better to wait few days and install 4.1.2 with new kernel
or wait a little more and install official CM10.1 ('cause bootloader will be unlocked)
Click to expand...
Click to collapse
Anyone confirmed an actual date?
Sent from my LG-P880 using Tapatalk 2
i think you just need to disable all background apps.
i tested batman and it was laggy the frst 30 seconds but then all of a sudden it settled and was smooth i think they just need some time to cache or load some stuff into the memory its a huge game after all.
hutjeflut said:
i think you just need to disable all background apps.
i tested batman and it was laggy the frst 30 seconds but then all of a sudden it settled and was smooth i think they just need some time to cache or load some stuff into the memory its a huge game after all.
Click to expand...
Click to collapse
No that one doesn't lag, not all games are affected, gangstar, wild blood and mc3/4 run fine, amazing Spiderman lags terribly, asphalt 7 stutters and nova 3 lags heavily during firefights. The phone has 1GB ram, that's not a problem, and a quad core processor is better than my laptop, it's gameloft and their bugs, although I've managed to avoid the unlucky devices until now :/
Sent from my LG-P880
@non4 said:
No that one doesn't lag, not all games are affected, gangstar, wild blood and mc3/4 run fine, amazing Spiderman lags terribly, asphalt 7 stutters and nova 3 lags heavily during firefights. The phone has 1GB ram, that's not a problem, and a quad core processor is better than my laptop, it's gameloft and their bugs, although I've managed to avoid the unlucky devices until now :/
Sent from my LG-P880
Click to expand...
Click to collapse
its not the ram that can be the issue but if you have 5 active apps that try to sync the wel like facebook twitter and so on they might cause stutters in the game.
but ill try to get my hands on the games you said and try those.
but not all can be obtained illigaly and im not buying these games just to test it hehe.
not that i can if i wanted to as i dont have a credit card and never wil.
hutjeflut said:
its not the ram that can be the issue but if you have 5 active apps that try to sync the wel like facebook twitter and so on they might cause stutters in the game.
but ill try to get my hands on the games you said and try those.
but not all can be obtained illigaly and im not buying these games just to test it hehe.
not that i can if i wanted to as i dont have a credit card and never wil.
Click to expand...
Click to collapse
Just look at the reviews, everyone with the 4x has the same complaints. Someone said things can be improved by flashing custonexus but as a working man I need a stable release first. As for background apps I can play mc4 with no lag even if play store is downloading in the background and with facebook running, its not a problem
Sent from my LG-P880
This thread is created to reduce off-topic posts in development section.
Use this thread to discuss my work for Mini 2. (recoveries, ROMs etc.)
Please don't make any requests and most importantly, use the search button to make sure the answer to your question/problem is already present somewhere in here.
Hi , that´s my opinion
Twice 10.1 or JB port , have a problem with battery duration (and other minor bugs)
the game play are so laggy ,and you really have a slow experience with diary use.
AOkp I think that is trustworthy to the JB use. but the same with lag .
Thanks for your work !!!! and I hope you get new roms updates.
Sorry for my english...
jelly bean requires a lot of more RAM than GB. That's why there is some lag, I suggest to use smartassv2 as CPU governor if you need performance, if you need to save battery use interactiveX.
TheWhisp said:
jelly bean requires a lot of more RAM than GB. That's why there is some lag, I suggest to use smartassv2 as CPU governor if you need performance, if you need to save battery use interactiveX.
Click to expand...
Click to collapse
Is it possible to fix the camera now?. Since preview problem seems to be known now?
i tried installing cm-10.1-20130629-UNOFFICIAL-jena today but get an error 7.
factory reset, cache partition and dalvik cache have been wiped, i`m using cwm 6.0.3.2.
versioncm-10.1-20130611-UNOFFICIAL-jena works without any problems.
what could i be doing wrong ?
edit: i returned to the working version and flashed it new because i finally wanted to get rid of the gapps package i installed before.
however even after flashing 0611 again gapps still seem to be on my system.
do i have to wipe anything else i`m not aware of ? the target is a cyanogen 0611 or 0629 without any gapps
do you have cwm 6.0.3.2 build 4 ?
ohh! it`s build 3 actually!
thx a lot! will give it a try at once
no problem
it worked perfectly thanks again!
the only thing i`m still facing is that gapps still seem to be on the system from a previous installation, although i wiped the 3 settings mentioned above.
is 0629 supposed to have the play store, services and other google named services? can i get rid of them somehow?
edit: solved, i had to format /system /data /cache. now gapps and other parts of the previous installations are definitely gone. happy happy!
The performance greatly depends on the game you're playing. Currently with CM10 20130629 (the NFC patch doesn't work, BTW) I have good performance with Icy Tower 2, but micro lags on Jetpack Joyride. Of course both of these games run perfectly on stock, but Icy Tower 2 has some graphical glitches not appearing on JB. But Jetpack Joyride is a lazy port from iOS and it can stutter even on better phones. But the overall performance is just fluid. Will test Vice City later to see if a lot has changed since April 2013, when I lastly tested VC on CM10.
those "micro lags" are because of RAM. I had an old PC with 256MB (!) RAM like 5-6 years ago, when I played NFSMW, I would get freezes/lags each 3-5 seconds, the loading screen took ages to load, then I put in another 512MB and everything was fine. No lags/freezes, loading screens didn't load forever etc.
On cm10 and cm9 for less ram usage i went to Developer options, scrolled to the bottom and set background processes to 1 or 0.
There are no these options on cm10.1, right? I dont know did you mean slow ramread/write or high usage with old pc example...
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Ahh...the old-school NFSMW - one of my favorite games of all time.
But Android manages RAM differently than Windows, so 512MB shouldn't be a problem because it runs file on stock 2.3.6.
Looks like Jetpack Joyride stutters when there are certain sprites drawn. Seems to be some kind of GPU thing. If GTA VC runs better than this, I'll uninstall this crap.
That was just an example that RAM matter a lot in games. Temple Run 2 uses >100MB. Imaging what more demanding games require. I have about ~50-60MB free RAM when the phone is idle.
I have 210 at idle and still same lag and low fps as it is when 120 is free
Edit: cm9 has more than 100mb/s faster ram read speed than cm10, .1, aokp. And it has performance as good on 800mhz as cm10 has at 1.05ghz. Stock rom read is 500 mb/s, cm9 450, cm10 350
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Well, looks like that's the problem. I noticed that actually earlier when people were posting benchmark results, everything was higher than on stock, except for the RAM speed.
I guess there's nothing to do about it? It's all in the kernel.
Probably gpu performance depends on ram speed... So improving ram speed will improve gaming performance and overal performance of the device in cm9, cm10, cm10.1 and aokp.
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thanks for your job TheWhisp CM 10.1 is awesome like you thank you very much
I don't know which games you play but I play various gba roms and hacks via my boy emulator and it is very smooth. those temple run etc. do not appeal to me. If they were then probably I would have bought a better phone. but know this. Mini 2 is not a phone to play games.
oh and a question to @TheWhisp cm10.1 or aokp. whats the difference. which one do you prefer?
You fixed camera using same liboemcamera?
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