[Q/A][DISCUSSION] CyanogenMod 10.x/11 - Samsung Galaxy Mini

This thread is created to reduce off-topic posts in development section.
Use this thread to discuss my work for Mini 2. (recoveries, ROMs etc.)
Please don't make any requests and most importantly, use the search button to make sure the answer to your question/problem is already present somewhere in here.

Hi , that´s my opinion
Twice 10.1 or JB port , have a problem with battery duration (and other minor bugs)
the game play are so laggy ,and you really have a slow experience with diary use.
AOkp I think that is trustworthy to the JB use. but the same with lag .
Thanks for your work !!!! and I hope you get new roms updates.
Sorry for my english...

jelly bean requires a lot of more RAM than GB. That's why there is some lag, I suggest to use smartassv2 as CPU governor if you need performance, if you need to save battery use interactiveX.

TheWhisp said:
jelly bean requires a lot of more RAM than GB. That's why there is some lag, I suggest to use smartassv2 as CPU governor if you need performance, if you need to save battery use interactiveX.
Click to expand...
Click to collapse
Is it possible to fix the camera now?. Since preview problem seems to be known now?

i tried installing cm-10.1-20130629-UNOFFICIAL-jena today but get an error 7.
factory reset, cache partition and dalvik cache have been wiped, i`m using cwm 6.0.3.2.
versioncm-10.1-20130611-UNOFFICIAL-jena works without any problems.
what could i be doing wrong ?
edit: i returned to the working version and flashed it new because i finally wanted to get rid of the gapps package i installed before.
however even after flashing 0611 again gapps still seem to be on my system.
do i have to wipe anything else i`m not aware of ? the target is a cyanogen 0611 or 0629 without any gapps

do you have cwm 6.0.3.2 build 4 ?

ohh! it`s build 3 actually!
thx a lot! will give it a try at once

no problem

it worked perfectly thanks again!
the only thing i`m still facing is that gapps still seem to be on the system from a previous installation, although i wiped the 3 settings mentioned above.
is 0629 supposed to have the play store, services and other google named services? can i get rid of them somehow?
edit: solved, i had to format /system /data /cache. now gapps and other parts of the previous installations are definitely gone. happy happy!

The performance greatly depends on the game you're playing. Currently with CM10 20130629 (the NFC patch doesn't work, BTW) I have good performance with Icy Tower 2, but micro lags on Jetpack Joyride. Of course both of these games run perfectly on stock, but Icy Tower 2 has some graphical glitches not appearing on JB. But Jetpack Joyride is a lazy port from iOS and it can stutter even on better phones. But the overall performance is just fluid. Will test Vice City later to see if a lot has changed since April 2013, when I lastly tested VC on CM10.

those "micro lags" are because of RAM. I had an old PC with 256MB (!) RAM like 5-6 years ago, when I played NFSMW, I would get freezes/lags each 3-5 seconds, the loading screen took ages to load, then I put in another 512MB and everything was fine. No lags/freezes, loading screens didn't load forever etc.

On cm10 and cm9 for less ram usage i went to Developer options, scrolled to the bottom and set background processes to 1 or 0.
There are no these options on cm10.1, right? I dont know did you mean slow ramread/write or high usage with old pc example...
Sent from my GT-S6500D using xda app-developers app

Ahh...the old-school NFSMW - one of my favorite games of all time.
But Android manages RAM differently than Windows, so 512MB shouldn't be a problem because it runs file on stock 2.3.6.
Looks like Jetpack Joyride stutters when there are certain sprites drawn. Seems to be some kind of GPU thing. If GTA VC runs better than this, I'll uninstall this crap.

That was just an example that RAM matter a lot in games. Temple Run 2 uses >100MB. Imaging what more demanding games require. I have about ~50-60MB free RAM when the phone is idle.

I have 210 at idle and still same lag and low fps as it is when 120 is free
Edit: cm9 has more than 100mb/s faster ram read speed than cm10, .1, aokp. And it has performance as good on 800mhz as cm10 has at 1.05ghz. Stock rom read is 500 mb/s, cm9 450, cm10 350
Sent from my GT-S6500D using xda app-developers app

Well, looks like that's the problem. I noticed that actually earlier when people were posting benchmark results, everything was higher than on stock, except for the RAM speed.
I guess there's nothing to do about it? It's all in the kernel.

Probably gpu performance depends on ram speed... So improving ram speed will improve gaming performance and overal performance of the device in cm9, cm10, cm10.1 and aokp.
Sent from my GT-S6500D using xda app-developers app

thanks for your job TheWhisp CM 10.1 is awesome like you thank you very much

I don't know which games you play but I play various gba roms and hacks via my boy emulator and it is very smooth. those temple run etc. do not appeal to me. If they were then probably I would have bought a better phone. but know this. Mini 2 is not a phone to play games.
oh and a question to @TheWhisp cm10.1 or aokp. whats the difference. which one do you prefer?

You fixed camera using same liboemcamera?
Sent from my XT916 using xda app-developers app

Related

Gaming on the Motorola Milestone,

I have a Motorola Milestone running 2.3.7 MIUI, I have lots of internal memory and big size SD card. The problem I have is running aloty of games on the Milestone is very difficult, For example, I would start a game the game would load, half way through loading, the screen goes black and turns to the home screen. I have tried Chainfire 3D and this works about 60-70% of the time. So my question is, does anybody have any ideas on how I can run games smoothly and makes them load, I guess. Thanks in advance!
that behavior is consistent with the milestone's lack of ram memory (it has only 256mb) i had one and the last game that runs ok is modern combat 2. and that with long loading time and a very variable framerate...
Enviado desde mi MB860 usando Tapatalk 2
naeem123 said:
I have a Motorola Milestone running 2.3.7 MIUI, I have lots of internal memory and big size SD card. The problem I have is running aloty of games on the Milestone is very difficult, For example, I would start a game the game would load, half way through loading, the screen goes black and turns to the home screen. I have tried Chainfire 3D and this works about 60-70% of the time. So my question is, does anybody have any ideas on how I can run games smoothly and makes them load, I guess. Thanks in advance!
Click to expand...
Click to collapse
Start to flash CM7 it's like night and day with MIUI. Then... you should wait the official release of CM7 using 2nd boot option to boot on an other kernel. It will use a sort of swap that will allocate more RAM to your device and you may play a little better.
But the Milestone is surely not a phone to play on!
Quentin himself said:
Start to flash CM7 it's like night and day with MIUI. Then... you should wait the official release of CM7 using 2nd boot option to boot on an other kernel. It will use a sort of swap that will allocate more RAM to your device and you may play a little better.
But the Milestone is surely not a phone to play on!
Click to expand...
Click to collapse
I was CM7 for about 6 months I got a bit bored of it after a while so I came to MIUI, I have the brand new update.zip with the 2nd boot option already. So when will the CM7 Official come out? and also would Partitioning the SD card make any difference? Thanks!
naeem123 said:
I was CM7 for about 6 months I got a bit bored of it after a while so I came to MIUI, I have the brand new update.zip with the 2nd boot option already. So when will the CM7 Official come out? and also would Partitioning the SD card make any difference? Thanks!
Click to expand...
Click to collapse
Partitioning accordingly will let you spare internal memory, that's fine but nothing more. Miui is cute but very very very memory hungry. CM is better for games. Actually the older is the release, the better games run, since there's more free ram. You should really wait a few hours/days for a good 2ndBoot with swap enabled CM7 build.
Sent from my Milestone using xda app-developers app
There is already a ZRam (and swap) enabled CM7.
It is still beta and has some bugs, but been reported to work great with memory hungry games.
You can download it from HERE
Erovia said:
There is already a ZRam (and swap) enabled CM7.
It is still beta and has some bugs, but been reported to work great with memory hungry games.
You can download it from HERE
Click to expand...
Click to collapse
That's not even a beta. I usually use nightly builds and beta, but I won't tell others to use it. To many issues at the moment, really (need to deep sleep after boot, battery use). By the way, Kab github is pretty on the frenzy way at the moment, so... be patient IMHO
Sent from my Milestone using xda app-developers app
Its really not that bad. It does have the deep sleep bug, but otherwise I did not have any stability problems.
Erovia said:
There is already a ZRam (and swap) enabled CM7.
It is still beta and has some bugs, but been reported to work great with memory hungry games.
You can download it from HERE
Click to expand...
Click to collapse
Thanks for the Info, I will try out the ROM, start a few games and see if anything changes! Fingers Crossed!
naeem123 said:
Thanks for the Info, I will try out the ROM, start a few games and see if anything changes! Fingers Crossed!
Click to expand...
Click to collapse
I have Tried this new ROM and it is amazing, you guys were right, The games do start playing and I have Chainfire 3D installed but not enabled just to be sure. Thank you all so much!
naeem123 said:
I have Tried this new ROM and it is amazing, you guys were right, The games do start playing and I have Chainfire 3D installed but not enabled just to be sure. Thank you all so much!
Click to expand...
Click to collapse
Your welcome. :highfive:
OC 1Ghz, 256 SWAP, Card class 10, Compcache 26%:
- Reckless Racing - zero lags
- Muffin Knight - zero lags
- Aralon: Sword and shadow - all fine, but always 10-20FPS
- PES 2012 - in close camera zero lags,
- Bad Piggies - zero lags
- Inotia 4 - zero lags
- fruit Ninja - zerp lags
... No force closing when I playm, and Launcher, Market, GO SMS are still in RAM together
genziutek said:
OC 1Ghz, 256 SWAP, Card class 10, Compcache 26%:
- Reckless Racing - zero lags
- Muffin Knight - zero lags
- Aralon: Sword and shadow - all fine, but always 10-20FPS
- PES 2012 - in close camera zero lags,
- Bad Piggies - zero lags
- Inotia 4 - zero lags
- fruit Ninja - zerp lags
... No force closing when I playm, and Launcher, Market, GO SMS are still in RAM together
Click to expand...
Click to collapse
I assume that with this settungs your overall performance, when youre not gaming is a mess

[Q] Dead Trigger lag problems on CM10?

Now don't get me wrong, it's still quite playable, but I'm comparing the performance on CM10 to the performance when I was on CM7.
Back when I was on CM7.2, I still played on the lowest graphics settings possible for Dead Trigger. This was because I was after the buttery smooth, close to 60FPS frame rate; on medium or high settings, Im guessing I'd only get about 35-40.
After I updated to CM10 nightly official, I never experienced a single second of the pure smoothness on the LOWEST graphics setting.
It'd be like playing on medium or high settings, except for the fact that it was actually on low...
What do you guys think could be the problem? One of my main concerns is the low RAM; on CM 7.2, on average I had 180-210 MB free. Now on CM10, on average its 120-150. I don't use any particularly RAM consuming apps apart from Viber perhaps, but that didn't affect my RAM on CM7 much at all.
I assume it's the RAM.
Sent from my LG-P990 using xda app-developers app
In my experience, the games in CM10 runs, at least, as good as in CM7. Maybe you had an custom (overclocked) kernel in CM7 ?
Robin1985 said:
In my experience, the games in CM10 runs, at least, as good as in CM7. Maybe you had an custom (overclocked) kernel in CM7 ?
Click to expand...
Click to collapse
No, I definitely not have an over clocked processor on CM7...
Like I said, I'm almost sure that it's caused by the low amount of RAM our phone has. If our phone gets down to like 30mb RAM it starts to lag pretty bad in games (at least that's what I noticed. If the game is running and uses so much RAM that it gets filled up almost entirely). The overall performance drops a bit too but our phone remains smooth.
Sent from my LG-P990 using xda app-developers app
In my opinion the blame is on ram. When my phone has little ram, games have more lag in the begining of the game. When ram is empty, the game is lagless...
maharu567 said:
In my opinion the blame is on ram. When my phone has little ram, games have more lag in the begining of the game. When ram is empty, the game is lagless...
Click to expand...
Click to collapse
I'am shure our perfect dev's will build oc kernel with ramhack and zram so we can enjoy all games and demanding app's :good:
i too experience lag while playing asphalt7 on cm10....it used to work fine on pa jb..
dead trigger works very fine for me, better than was on cm7. The fact is i don't heave many aplications installed, and i assume maybe this will be the explenation.
Yeah I am finding firefox more laggy on CM10 compared to CM7.....I assume this is due to having less free memory on CM10
One advice,install systemtuner app,turn off the process you don't want to startup wih phone and also freeze some apps you don't want to eat your memory
Restart phone after that and you can have free about 188mb at startup for demanding games
Yes, im use ram booster, and not have problem lags
Sent from my DATAM819HD_A using xda app-developers app

[Q] Speeding Up 4.1.2

Hi,
I have recently updated my Galaxy Mini GT-S5570 from 2.3.6 (Ginger Bread) to 4.1.2 (Jelly Bean) but it seems that my phone can't handle it the same manner as what it was when I am using Ginger Bread. It's quite slow and the font is too small even I set the font size to 'Huge'
Is there anyone here who can give me some advice? To be honest, I am a new Android user. I am used to Symbian phone and I just recently moved to Android so I don't know how this totally work.
Any kind of advice will be very much appreciated. Thanks!
Regards,
Heero
Jelly bean ?
Im use cyanmobile by squadzone is stable..
Actually JB is stable, just a bit slower. But if you OC it to 748Mhz max, it will be faster. 748 isn't too much, but you will notice the difference.
ast00 said:
Actually JB is stable, just a bit slower. But if you OC it to 748Mhz max, it will be faster. 748 isn't too much, but you will notice the difference.
Click to expand...
Click to collapse
I too, just enjoy the new JB updates for a few days and get bored due constant low memory problem - even with extreme tweaking + script - as it closes the apps automatically. For ex. I'm browsing 4-6 Android pages, and when I open dialer - alas the Android had flushed the pages, you would say it needs memory for contacts, but stop, as I said I have extrem..., no contacts, no sms, no gapps, no heavy apps.
JB truly awesome, and very stable, thanks to Jellaxy.
All this sucks heavily :banghead: due to LOW ram of galaxy mini.
But, phew, you can enjoy JB flavor on cyanmobile as s/he said above.
Thanks to squadzone
VR.gtmini said:
I too, just enjoy the new JB updates for a few days and get bored due constant low memory problem - even with extreme tweaking + script - as it closes the apps automatically. For ex. I'm browsing 4-6 Android pages, and when I open dialer - alas the Android had flushed the pages, you would say it needs memory for contacts, but stop, as I said I have extrem..., no contacts, no sms, no gapps, no heavy apps.
JB truly awesome, and very stable, thanks to Jellaxy.
All this sucks heavily :banghead: due to LOW ram of galaxy mini.
But, phew, you can enjoy JB flavor on cyanmobile as s/he said above.
Thanks to squadzone
Click to expand...
Click to collapse
Cyanmobile is really HEAVY. It takes 2 hours to set it up! And no project butter. The actual speed isn't important for me. I just want a SUPER smooth phone. And JB is really smooth.
Install a script like Slaidy Boost...
OC it. Try 765 mhz or something like this...
Clear cache with App Cache Cleaner
Uninstall apps
Press thanks if I helped you
P.S. don't think this will make your phone work like GB...I have got a tablet with 512mb and ICS and it's not working really good...so better return to Gingerbread

[Q] how to increase s advance ram by swap partion?

Hi iam new here
I have s advance with android 4.1.2 stock rom and with cocore e 6.2 kernal
The problem is I like playing games on my phone like asphalt 8 but sometimes it lags and
Crash because of low free ram , the used ram is about 515 . So I heard about a method to increase
Ram capacity by swap partion . So I was wondring if this method works on my phone ? and will it
Make Games run faster and wont make any problems to the phone ?
Please respond
Thanx
AFAIK those things are for phones with only 512 MB (or less) RAM.. I also heard that using your external SD card as ram for long time can damage it. But I don't know if that's true...
Like many other latest games, Asphalt 8 is a very "heavy" game.. so it requires newer and better hardware.. our phone's GPU can't handle this game with ease so that's why it lags... so its not only because of RAM, its also because of the GPU and CPU.. so I don't think it will make any drastic increase in performance or fps..
Take a look at CoCore's thread.. I think Cocafe mentioned how to use zRam and Swap using init.d scripts..
PS: Use a good Custom ROM with the latest version of CoCore kernel.. version 6.2 is quite old.. or use CM ROMs...
Sent from Nokia 3310 using XDA Premium :silly:
Sami Kabir said:
AFAIK those things are for phones with only 512 MB (or less) RAM.. I also heard that using your external SD card as ram for long time can damage it. But I don't know if that's true...
Like many other latest games, Asphalt 8 is a very "heavy" game.. so it requires newer and better hardware.. our phone's GPU can't handle this game with ease so that's why it lags... so its not only because of RAM, its also because of the GPU and CPU.. so I don't think it will make any drastic increase in performance or fps..
Take a look at CoCore's thread.. I think Cocafe mentioned how to use zRam and Swap using init.d scripts..
PS: Use a good Custom ROM with the latest version of CoCore kernel.. version 6.2 is quite old.. or use CM ROMs...
Sent from Nokia 3310 using XDA Premium :silly:
Click to expand...
Click to collapse
Thanks for replaying . not only asphalt 8 lags but also some other games like sonic dash and temple run ..etc
And I downloaded and installed cocore e 8 it made my battry runs out fast so installed cocore 6.2 which saves battry .
And idont know alot about custom roms but you may tell me the best one and has no bugs .
CM 10.2 latest build is very good. Extremely stable. Battery is decent, still less than satisfactory. No bugs AFAIK . No random reboots. No force closes. Games that work very smoothly - temple run (all versions),subway surfers, dead trigger 1 & 2 ,GTA vice city.
Asphalt 8 lags when started but settles down afterwards and works decently.
P.S. - Don't judge your phone performance on basis of used RAM. Jelly bean is supposed to use more RAM.
Hope I helped.
Sent from my GT-I9070 using xda premium

Lagness in general

Hi all guys, I want to ask everyone to help me understanding why I my device is a bit laggy. Ok, I don't have a nexus, but I have an amazing quad core processor, a tegra 3 chipset!!
And even if flash custom ROMs I have this lag feeling, and not only feeling sometimes. I will be more accurate.
1) When I install apps or uninstall apps, I have some lags, now OK the phone is doing a big task but it is a bit too laggy.
2) Switching between apps can be laggy some times, and not just with big apps.
3) I have noticed that even having not much apps working background, the phone give me this impression of lagness, I have 1gb ram and a quad core, I get angry if it start to run slowly only for some apps working background, I mean the hardware is powerfully enough.
After all I must say that I have tryed these ROMs.
Carbon, slimbean, liquid smooth, and CyanogenMod (that is a bit better on performance).
My favourite is slimbean because I feel it stable.
And I have tryed most of the kernels, like werewolf, optimous prime, and iodak at last, and I like this last one.
Can someone help me understand this? Thank you guys!
Ah, sorry for my not clear English :S
LoKKeR said:
Hi all guys, I want to ask everyone to help me understanding why I my device is a bit laggy. Ok, I don't have a nexus, but I have an amazing quad core processor, a tegra 3 chipset!!
And even if flash custom ROMs I have this lag feeling, and not only feeling sometimes. I will be more accurate.
1) When I install apps or uninstall apps, I have some lags, now OK the phone is doing a big task but it is a bit too laggy.
2) Switching between apps can be laggy some times, and not just with big apps.
3) I have noticed that even having not much apps working background, the phone give me this impression of lagness, I have 1gb ram and a quad core, I get angry if it start to run slowly only for some apps working background, I mean the hardware is powerfully enough.
After all I must say that I have tryed these ROMs.
Carbon, slimbean, liquid smooth, and CyanogenMod (that is a bit better on performance).
My favourite is slimbean because I feel it stable.
And I have tryed most of the kernels, like werewolf, optimous prime, and iodak at last, and I like this last one.
Can someone help me understand this? Thank you guys!
Ah, sorry for my not clear English :S
Click to expand...
Click to collapse
I always felt that too, until I flashed kit kat and mokee kernel. You can try it out
If you're on stock, number 1. might be caused by MLT: http://forum.xda-developers.com/showthread.php?t=2187920
Sent from my LG-P880 using xda app-developers app
Nono i don't like anymore stock beucase is not best for performance. Anyway thank @Coolneng I will try it. There are compatibility issues for apps like GTA or something else? I have heard something.
LoKKeR said:
Nono i don't like anymore stock beucase is not best for performance. Anyway thank @Coolneng I will try it. There are compatibility issues for apps like GTA or something else? I have heard something.
Click to expand...
Click to collapse
I have no idea, I don't play any games on phone ^^
I have tried kitkat and it is nice, but it's not much stable so I have chosen to return to stock (zaiben rom) with iodak kernel and I'm impressed, it is fast and smooth with this kernel.
Anyway I think that all Roms that we have are unstable in their way, so I prefer stock where all works.
LoKKeR said:
I have tried kitkat and it is nice, but it's not much stable so I have chosen to return to stock (zaiben rom) with iodak kernel and I'm impressed, it is fast and smooth with this kernel.
Anyway I think that all Roms that we have are unstable in their way, so I prefer stock where all works.
Click to expand...
Click to collapse
If you're on a stock based ROM, I suggest you still check for that MLT apk
Sent from my Nexus 7 using xda app-developers app
This rom doesn't have mlt.apk but have logservice.apk and if I delete it the Rom stop working
Kernel : http://forum.xda-developers.com/showpost.php?p=50072951&postcount=2066 (Iodak v9.95)
Rom : http://forum.xda-developers.com/showthread.php?t=2481929
Try to do a full wipe of /system before install .
Trickster mod settings :
CPUQuiet : balanced
Multicore power saving : 1
CPU : Max 1.3 Ghz , Interactive
Try lagfix https://play.google.com/store/apps/details?id=com.grilledmonkey.lagfix&hl=en
I feel my phone more smoothly after i dezactivate all animations .

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