https://www.youtube.com/watch?v=f-y43Kevhww i recorded it with an s3 so excuse the meh quality. but do enjoy my htc one running Heart gold kept it short, simple and to the point. Also in the video is the emulator running over MHL . this new emulator is on the playstore (DraStic or just google "playstore drastic")for 8$ (ouch) but its so worth it and comes with fast forward (2x speed yeah its that efficient.) the explanation was everyone beforehand with old emulators just tried to port windows in a poor manner which ended up with poor results. But I digress sorry for the illiteracy as i am typing away merrily trying to multitask. enjoy
Have you tried RetroArch? I haven't tried the DS emulator, but i got the PSX emulator working and it runs pretty well. Plus it's free.
edit: Scratch that. I didn't know DraStic was a closed-source project and not based on DeSmuME like everything else. Been reading good things about this emulator. If I didn't still have my old ds, i'd plunge 8 bucks for it.
Yeah, being closed source is a slight downside, but the exchange is all the DS emulators except drastic are ports from windows causing them to suck. This emulator is not ported and runs well like ppsspp a psp emulator
Thanks for the heads up! This app is really awesome, especially for being in alpha
Thanks for sharing
Related
First, the courts have repeatedly ruled that emulators are absolutely, perfectly 100% legal. There is NO grey area about this at all. Talking about emulators is not a legal issue at all.
Roms however are illegal to share or download so discussing where to get them, what torrents to get them in is not acceptable and so please absolutely no discussion of roms here.
My question relates to the Gameboy Advance and Super Nintendo emulator found here...
http://www.pocketsnes.net/ (I don't think this is the latest version but I can't find a newer version).
It's a program that lets me play backed up copies of gameboy advance and super nintendo games that I own on my mobile phone.
While the program worked perfectly fine on previous generation HTC phone, I can't get it to work here.
Could someone with some software experience please work on, or figure out what the problem is and why we can't get it running on this particular HTC phone.
It's honestly the only drawback to upgrading to the Kaiser so I would love to have it fixed.
Thank you.
The problem is more than likely to do with the much talked about video driver issues. Until an official fix is released or another way to get the video hardware running properly there's not really much that you can do. I've managed to run a SNES emulator on my Kaiser at a pace slightly slower than a snail's .
On the other hand, emulation of the original NES console games along with the Gameboy/Gameboy Color seems to work perfectly for me. Maybe give that a try if you can put up with the not-quite-so-good graphics?
Its going to play terribly because of the acceleration problems with our phones, My 6700 used to play them perfectly with out sound.. well except GBA but SNES was flawless without sound.. I just cant wait for someone with the intelligence and skills to come out with a fix for this problem, he/she should definitely become well known after that creation.
mine runs pretty smooth...i have had no problems yet
Wait, you have PocketSnes working!!! If so, could you tell me where you downloaded it from please. Thank you.
I'm 95% sure that the sourcecode for pocketsnes was released years ago.
The old program was written for Windows Mobile (the same OS we have now).
Could someone maybe recompile it in whatever language works with qualcomm processers (I have no idea how to do this but I'm hoping it can be done by some brilliant coder out there).
I will happily contribute to a paypal account for whoever can pull that off as I am sure many others will.
rico002 said:
mine runs pretty smooth...i have had no problems yet
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Rico are you talking about with or without sound??
Just thought I'd point out a full NES emulator on the market which works perfectly at full speed with sound and saving state. It's called Nesroid. I've tried it with a few games and it seems to work perfectly, although the sound is a little static-y.
Yeah I saw that this morning. I was waiting on a little more feedback before I bought it. Im looking forward to some Captain Skyhawk...
Yeah, I tried to buy it with my dad's credit card, but i stucked at "validating credit card" or something like that (i'm german) so i mailed the developer asking him for e.g. paypal .. still waiting for answer <.< GNAH GIMME ZELDA
chrisrj28 said:
Yeah I saw that this morning. I was waiting on a little more feedback before I bought it. Im looking forward to some Captain Skyhawk...
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I posted some feedback on it here
http://forum.xda-developers.com/showthread.php?t=473195&page=13
**Nesoid
Saw this posted on here and HAD to test it out...!! But when searching for Nesroid, I received no results. It's actually under Nesoid (no R) But regardless, I am very impressed. There are comments on the market page for it stating there is NO sound..well that's not true. I tested FF1, FF2, Kirby's Adventure, Zelda, and Megaman, all work flawlessly!! Full speed, sound, everything. ^-^ Keeping it, worth the $1.99..this is what I've been waiting for.. now hopefully, there will be more on a Genesis or SNES emulator..though I know an SNES one is in the works and should be out by end of June... crap..I don't have the link, but the developers are very focused on speed, sound, and save states..! I will find that link...eek.
you mean, this one:
http://www.supergnes.com/
Yeah it works well. I guess why some don't have sound is because of the lack of Open GL drivers in their firmware (HAHAHAHHAHAHA! screw them ). There is lite (free) version that seems to be the same thing... I'm kinda pissed because there seems to be no difference between the two! At this point... I normally would refund and get the free (exact duplicate!!) one but I feel bad because I have waited for this since I got my G1. Hummm.... the Touch Pro 2 is coming to T-MO USA in July and I was gonna go back to WM (keep my Dream as a back up) but it gets easier to decide not to with each day of fantastic Android innovation, port, or emulator. Hell, it's good to have choices! Now T-Mobile is finally giving us MANY more (cough, cough, Samsung Android w/ 8GB internal memory coming in fall)
Looks like my battery life will suffer severely thanks to this app. Sound gets choppy when the phone starts accessing data, which sucks, but it is still awesome
works on jf 1.5.... The sound for me doesn't work but every game I have played on it works 100% This is a dev who knows what a good product is!
its about time a decent emulator came out, if ScummVM works fine i dont see why all the other emulators till now had to suck...
Freedomcaller said:
its about time a decent emulator came out, if ScummVM works fine i dont see why all the other emulators till now had to suck...
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Maybe you should try to write a high performance emulator in Java. Then you'd find out.
Freedomcaller:
You have no clue what an emulator, OR scummvm is, do you?
An emulator simulates all low-level calls, and basicly pretends it's a whole other computer... and that's while running all the other services and apps in the background.
That is not an easy thing to do, and especially not in pure interpreted java. That's why native/compiled code is probably used in that emulator.
ScummVM is *NOT* an emulator. SCUMM is an interpreted language, by lucas-art.
What ScummVM does is basicly just read some sort of script, and match the commands in the script, to local calls.
ScummVM is (relatively) easy to implement, and doesn't need a whole lot of horse-power (The NintendoDS runs it, and i think the GBA does too... and the GBA runs at 16MHz, with 384kB of RAM)
this emulator works great, i tested 5 nes rom and they all runs and sounds perfectly.
this is from 1.5 H build.
the graphic looks cool when g1 screen is so small.
now lets give us SNES emulator please
Joushou said:
Freedomcaller:
You have no clue what an emulator, OR scummvm is, do you?
An emulator simulates all low-level calls, and basicly pretends it's a whole other computer... and that's while running all the other services and apps in the background.
That is not an easy thing to do, and especially not in pure interpreted java. That's why native/compiled code is probably used in that emulator.
ScummVM is *NOT* an emulator. SCUMM is an interpreted language, by lucas-art.
What ScummVM does is basicly just read some sort of script, and match the commands in the script, to local calls.
ScummVM is (relatively) easy to implement, and doesn't need a whole lot of horse-power (The NintendoDS runs it, and i think the GBA does too... and the GBA runs at 16MHz, with 384kB of RAM)
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Click to collapse
This emulator is so fast in fact, I suspect this app has a component of native code in it that is not Java at all. Doom had a piece of native code in it.
-James
This is great!
Any chance buying the emulator for the ones outside T-Mobile networks?
u don't need tmobile?!
The lite version only plays one preloaded rom - Chip N Dale. I'm sure you could mess with the .apk to play other roms, but the work involved to make a good NES emulator is worth 2 bucks to me.
Well, let me try again then.. Is there any way to get this outside the market, as I live in a country that cannot browse any priced applications on the market.
Edit: I have no problem paying for it via paypal or something, it's just unavailable for me over the market and I really want this !
mhesten said:
Well, let me try again then.. Is there any way to get this outside the market, as I live in a country that cannot browse any priced applications on the market.
Edit: I have no problem paying for it via paypal or something, it's just unavailable for me over the market and I really want this !
Click to expand...
Click to collapse
This will allow you to browse priced apps on the market:
http://strazzere.com/blog/?tag=market-enabler
However you'll still need to attach a credit card to your Google Checkout to use it.
Lite version works with thedude's apps2sd rom, but the paid doesn't. the app.zip file isn't showing up as being downloaded, and market says it is. Anyone having this problem with an apps to sd rom?
http://quake2-android.sourceforge.net/
looks promising and dev is offering beta testing for those who donate over $3. I dont have a paypal account, anyone test this yet?
thanks
WOW!
from what i saw that looked great!
i love first person shooters and will sooooo drain a battery if they get games like this on our android os!
Just donated five dollars, I'll post up a quick run down once I get my grubby paws on an apk
I won't risk donating for this one
The guy is the infamous Valdimir Silva - with the worst and sloppiest ports of games like Doom and Quake. I seriously doubt this one will be an exception, but we'll see. Please give us feedback if you get the app. I hope he actually sends you an apk and doesn't take donations for some vaporware or a doom WAD for Quake 2, which I remember exists. I bet his next "port" will be CS 1.6 - there's a doom WAD for De dust too
ThrashWolf said:
Just donated five dollars, I'll post up a quick run down once I get my grubby paws on an apk
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let us know how it is
i want quake3 arena so i can play some instaunlagged on my phone
Force closing after one one run, however, during that one run, it's pretty smooth.
where do i get the pak0.pak? i'm having trouble downloaing in my area and it tells me to get the pak0.pak and move it over using cpu?
Unreal Tournament being ported to Linux is almost impossible because it uses the Unreal Game Engine, which is created by Epic Games and is NOT open source... I mean, you could get the code off some shady torrent site, but there's no possible legal way of porting Unreal Engine to anything other than Windows, Mac OS X, PSP, PS2, PS3, Xbox, Xbox 360, Gamecube, Wii, etc...
The Quake engine's source code was released, so it is possible to run Quake now on a PSP, iPhone, ANDROID, etc.
P.S.
If there was an HTC Android phone with a full keyboard, a VERY FAST CPU, a high-res display, 512 MB RAM and some really good GPU, we'd be running Quake 3 and going to WLAN parties by now
Back to evaluating the game.
Pretty choppy on my phone. Not surprised, though.
Carloswithac said:
Pretty choppy on my phone. Not surprised, though.
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what ROM are you on? and what phone? i'm on the HTC dream xROM 1.5r4 with about 40 apps (apps2sd of course) and my sdcard specs are in my sig. things runs smooth as hell with NO sound. WITH sound it runs a bit choppy.
G1 with the latest CM rom. I'll try it with no sound and see if that helps.
Thanks.
How do you enable sound
How do you huys enable sound. I saw there was a setting toggle while you are in game and use the menu of the application - toggle sound and toggle onscreen controls and I toggle the sound but nothing happens. Do you have to restart the game to get sound to work? A pretty damn good port btw - I regret saying bad things about the dev...
I am trying to run this, keeps F/C on start though. It ran after I first installed it but seems to hate me now.
tekkitan said:
I am trying to run this, keeps F/C on start though. It ran after I first installed it but seems to hate me now.
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Click to collapse
Yep, same here. It worked once and that was about it.
you guys wouldn't happen to be running CM would you?
tekkitan said:
I am trying to run this, keeps F/C on start though. It ran after I first installed it but seems to hate me now.
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Click to collapse
ran once and now f/c
and yes using cm....isnt everyone?
PSP_Hacker said:
Unreal Tournament being ported to Linux is almost impossible because it uses the Unreal Game Engine, which is created by Epic Games and is NOT open source...
Click to expand...
Click to collapse
UT is probably not the best example for a difficult linux port. "Porting" Unreal Tournament to Linux consists of installing it with the Linux installer provided by Epic themselves.
mackz said:
ran once and now f/c
and yes using cm....isnt everyone?
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Click to collapse
Well, I was 'till recently.
Seems only to be F/Cing for CM Donut users. I've been using XRom for a while, works perfectly (excellent port, no lag with sound disabled)
Found this browsing around XDA, installed it on the G-tablet and ran a few games, works, just slow. As a prototype, this is pretty cool. Check it out, don't ask for roms because I'm sure the mods will kick you in your "Special Purpose", Ding-Ding, ect.
https://market.android.com/details?id=com.tiger.demo.nds&feature=search_result
or
http://www.appbrain.com/app/tiger-lab-(nds-demo-emulator)/com.tiger.demo.nds
That's cool. I paid for their GBA emulator and it works amazing. They make a solid product. Plus it was nice to not just look longingly at my Zelda: link to the past cartridge /4 swords cartridge. Would gladly pay for a DS emulator as I'm sure my DS systems days are numbered. It doesn't matter how good you take care of something, i know the minute I turn my back on my toddler its going to be an expensive fish tank decoration.
Good find, thanks.
Has this been updated since?
Nds4droid is on market. Tried it but framerate is very low and stutter while playing . Do check it out! And share your experience also if you know any other nds emulator. Other than tiger ds
its £3.68 here, thats a lot for an app that is guaranteed to not work. Im not ready to invest in something that i wont get any use out of at all.
i think its improving
i bought it and have had 3 updates since 1.0 > v1.1.4
true its very slow, but i like the idea of having to play the whole nds game collection on dhd
will be fantastic to have that, however i think it will be a pipe dream for another 12 months or so, people have difficulty emulating the nds on computers, this is a monumental task
downesey said:
will be fantastic to have that, however i think it will be a pipe dream for another 12 months or so, people have difficulty emulating the nds on computers, this is a monumental task
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No problem here emulating the NDS on my PC to be honest.
Seems a bit weird they are charging for it already, but I suppose that pays for development.
Are the updates making it faster out of interest?
No real D-pads and fire buttons on DHD makes it really hard to get the same gaming experience from virtual controls. We'll end up with Experia play design if we did. Even with Android games with virtual pad and buttons I'm either crushing the screen to death or my thumbs don't slide around a picture of a d-pad that well.
Just got a recent upgrade , but I must admit still not playable. But am hoping it will get better and more enjoyable to play in the future. . It's a start !! Rather than no progress I don't mind baby steps