Tegra 3 Android 4.3 OpenGL ES 3.0 Improvement ? - LG Optimus 4X HD

CM 10.2 or Android 4.3 supports Open GL ES 3.0. But the Tegra 3 dont support it. Will it be a Improvement to also if Tegra 3 dont have Open GL ES 3 but CM 10.2 support this ? I mean GPU and Game Performence.
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No. That's the same as asking if your dx9 card would be able to run dx11 games if you just installed Win7 instead of XP and didn't change the gpx. Hardware implementation is needed and T3 doesn't have it.

UsernameWasTaken said:
No. That's the same as asking if your dx9 card would be able to run dx11 games if you just installed Win7 instead of XP and didn't change the gpx. Hardware implementation is needed and T3 doesn't have it.
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Damm ... so why a update to 4.3 would help me ...
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It won't get you GLES 3.0, but, to state the obvious, it's not the only improvement it brings. One of the important ones, for me at least, is fstrim.

UsernameWasTaken said:
It won't get you GLES 3.0, but, to state the obvious, it's not the only improvement it brings. One of the important ones, for me at least, is fstrim.
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Galaxy S3 exynos also dont support open gl es 3.0 right ?
Whats brings fstrim ? I read only performence tweak or so
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No, S3 does not have GLES 3.0, there was no point at the time.
I think you should try internet search on those questions you have. The answers are quite easy to find, quicker and much broader than the ones you'll get here.

Related

Armv7

Is it possible to make a script, what makes it possible to run armv7 apps on armv6 phones, so that the 'armv7 commands' from an app or the system are send to a script which translates them into 'armv6 commands' and send them to the processor, and the same way back? There isn't to much difference between Armv6 and armv7, so if it's possible, i think it wouldn't be too hard for expirienced dev's...
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What u need is qemu or manually reassemble the new elf.
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MemoryController said:
What u need is qemu or manually reassemble the new elf.
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Click to collapse
So it is possible? In that case: i'll start right away!
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kuci06 said:
Oh lol, no.
Even if some genious found a way to write this "magic" script, it would REAAAAAALLLLLYYY slow down the phone
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Agreed. Just 'translating' each command will take massive processor time, the phone may be slow as hell.
Well it would rly only cuz slowdown only in the case of optimized functions or insns that dont have armv6 equivalent. BUT this would only be possible for small chunks of code OR small program like less than 1KB of .text segment and very good asm knowledge. Also u can forget about NEON etc SIMD insns. What u describe is an interpreter emulator(sort of) which is HARD to do.
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And then u d have to change the ~ELF to sth like ~EL6 and use binutils to properly handle the elf along with user space and kernel space programs.
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nutterbg said:
Agreed. Just 'translating' each command will take massive processor time, the phone may be slow as hell.
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But you forget one thing: there isn't to much difference between armv6 and armv7. So just a few commands have to be translated: the others can run with native support. And the sdk isn't that slow, but that emulator needs to translate everything. So there is hope...
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The emulator is slow because it emulates armv6 on x86, sofrware interpreter! And arnv7 on 6 requires code to check each insn to see if it's different from v6 which translates to HUGE speed impact. Also they r 2 different archs. Not only the cpu insn set is different/update/added....
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U rly cant compare sdk emu to this, differenr problem to solve.
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MemoryController said:
The emulator is slow because it emulates armv6 on x86, sofrware interpreter! And arnv7 on 6 requires code to check each insn to see if it's different from v6 which translates to HUGE speed impact. Also they r 2 different archs. Not only the cpu insn set is different/update/added....
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I can compare it with the sdk, because everything you just said about on armv6 => armv7, is the same on armv6 => x86. And you can run all apps in de emulator, so that is translated too! So basicly it IS possible.
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Dude just calm down... Let me rephrase. If you just swap insns u won't get anywhere. There much more things to CPUs than the ISA. MUCH. Trust me in this as a student of E. Eng.
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MemoryController said:
Dude just calm down... Let me rephrase. If you just swap insns u won't get anywhere. There much more things to CPUs than the ISA. MUCH. Trust me in this as a student of E. Eng.
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I understand that there is muuuuch more, and that it will be really hard, but it is a fact that it works on x86, so theoretical it is possible. You must admit that.
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Of course. BUT it will be SLOW,unless some1 manages to optimize to hell the v6 eq code and only for programs that make no use of v7 specific features.
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i think there is a thread saying how to get armv7 apps working on armv6 by changing the build.porp stuff
It will run extremely SLOW!! but yes. Remember how Chinese developers have ported adobe flash meant for ARMv7 to ARMv6?. How 240p content couldn't even be streamed without lagging or near 30fps while 400Mhz Corext A8 can do it easily?.
It is just not worth it, it will just make it unusable
---------- Post added at 01:12 AM ---------- Previous post was at 01:08 AM ----------
bs828 said:
i think there is a thread saying how to get armv7 apps working on armv6 by changing the build.porp stuff
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Click to collapse
I thanked you, but no it doesn't work like that. ARMv7 Binary codes simply can't be executed on ARMv6 without causing force closes.
Flash player 10.1 didn't rely on armv7 specific opcodes.
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Any rumours about Ubuntu OS to our xperia X8??

Hai guys I watched some of the videos of the Ubuntu mobile operating system in YouTube and heard about it. The developer says it can run in low-end devices and specially optimized for it! If there's any chance of running the Os in our lovely X8..? After the official release.
Curiously asking this.
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Todays low end devices have atleast 512 MB of RAM and 1GHz ARMv7 CPU.
Here are the minimal requirements for Ubuntu. X8 can't handle it.
fifo171 said:
Todays low end devices have atleast 512 MB of RAM and 1GHz ARMv7 CPU.
Here are the minimal requirements for Ubuntu. X8 can't handle it.
Click to expand...
Click to collapse
But,Nowadays no developer or Hackers/Users reading the minimal requirement to run OS in their device because for example
Our X8 only can handle Android Eclair 2.1.1 and the maker says it can't go beyond it.But Developers and Hackers managed to take our device
to new high by making the Android 4.1 Jelly Bean and its predecessor running on X8. so,i believe Ubuntu will come to X8 by anyway.
Cheers.Sorry for my Bad English
I would love to see ubuntu coming for our device
btw, how does the ubuntu get installed on the galaxy device? By using CWM ?
even if some developer takes up the task... you wont see it coming up for 7-8 months from now
X8 can handle it as it can with jelly bean , but ubuntu is kinda pointless to make it work on our device.
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CnC-ROCK said:
even if some developer takes up the task... you wont see it coming up for 7-8 months from now
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Yes. it's just normal to take too much time to make it work on the device. but when it succeed.
its worthy!
Mockingbird said:
X8 can handle it as it can with jelly bean , but ubuntu is kinda pointless to make it work on our device.
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Click to expand...
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Like Android! Ubuntu have bright feature. i think its kinda Fun to see Ubuntu Runs on X8!

[Q] Is it possible to port Ubuntu touch for our mini?

We have great developers, why not?
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helinhof said:
We have great developers, why not?
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Click to collapse
We don't have great device
And Ubuntu Touch is not yet released in daily driver form for any device. It's like alpha or beta.
Agreed with nishanty13 and ast00.
We don't have a great spec devices (c'mon, ARMV6 Processor, LDPI screen, 600 Mhz processor ? You gotta' be kidding me) and Ubuntu touch isn't stable yet. It still hanging around on Alpha stage.
Ubuntu Touch is just "preview", nothing works except browser. There isn't any real application on it, cannot do anything, it likes a set of screenshots of real OS.
*I know because I've tried installing and using it, but it has nothing to use *
Phan.Huy.Cong said:
Ubuntu Touch is just "preview", nothing works except browser. There isn't any real application on it, cannot do anything, it likes a set of screenshots of real OS.
*I know because I've tried installing and using it, but it has nothing to use *
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Click to collapse
Yeah, agreed with you. I already installed it in my Nexus, but yeah, nothing is great. It's hard porting a full blown desktop experience to a phone. Also, our Mini isn't great at all, you can't just go beyond limit, our Mini is a ARMV6 powered phone with 256 MB RAM, what's so great that you want fully blown Ubuntu Touch ?
No offence but i disagree with idea of porting it.
Honestly....porting is not impossible but really is it even worth it....
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hsay said:
Honestly....porting is not impossible but really is it even worth it....
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I don't think it's wort it...only if you have a SIII or SIV maybe but on a device such as our mini i would wish that cm10.1 to become stable and official that wold be more than enough for me
i don't think it would have any interrest right now

[Q] Tegra 4 Kernel

So I found a recent post on the HTC ONE X forums, with a new Kernel for AOSP based roms, now I'm wondering can I try and use it as is on my Ice Cold Jelly rom (o4x) or can anyone port this over to the O4X?
http://forum.xda-developers.com/showthread.php?t=2154985
Is this a 2D and 3D hardware-accelerated kernel for the GPU we have on the 4x?
NightyNight said:
So I found a recent post on the HTC ONE X forums, with a new Kernel for AOSP based roms, now I'm wondering can I try and use it as is on my Ice Cold Jelly rom (o4x) or can anyone port this over to the O4X?
http://forum.xda-developers.com/showthread.php?t=2154985
Click to expand...
Click to collapse
no, of course you can't it has HOX specific drivers, ....
a little background: tegra 4 is more less an overclocked version of tegra 3 (easy put ) so tegra 4 features are easier to backport to tegra 3, but it still is a lot of work. and yes, it should be possible to "port" it to the 4x HD, but let's see what we can do
Yeah I didn't think so lol but yeah. What's v the v difference in hox tegra and the o4x? I assume theres none really.
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NightyNight said:
Yeah I didn't think so lol but yeah. What's v the v difference in hox tegra and the o4x? I assume theres none really.
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Click to collapse
actually, there's a lot
not about the processor, it's the same, but (all) the drivers
NightyNight said:
Yeah I didn't think so lol but yeah. What's v the v difference in hox tegra and the o4x? I assume theres none really.
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Click to expand...
Click to collapse
The drivers should be difference of course...Need to be tailored once again if we want to port to fit Tegra3 of our device...
Im quite happy to test it if someone port it...:laugh:
I see, so I have been pretty far off with my assumptions lol. Nonetheless I'm looking forward to try this out once it gets ported of course.

GPU Tools

Most of us have heard of apps such as OpenGL and Chainfire 3D and I was wondering if they can be used and whether they are more than thosw 2 choices
Furrydaus said:
Most of us have heard of apps such as OpenGL and Chainfire 3D and I was wondering if they can be used and whether they are more than thosw 2 choices
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Click to collapse
I'm pretty sure you can use Chainfire 3D, but why would you? Our phone can run any game there is on the market anyway? :silly:
eSu.Matix said:
I'm pretty sure you can use Chainfire 3D, but why would you? Our phone can run any game there is on the market anyway? :silly:
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Click to collapse
Haha yes I do know we can play every market game there is
Ive tried Chainfire 3D but it resulted in a bootloop as expected because it diesnt support JB
Im trying to find an alternative that works on the xsp because I want to use Tegra and powervr files for the gamss. Dont ask me why I just like to screw around with games and roms and apps
ChainFire 3D is for Gingerbread only
So I doubt it will work on Jelly Bean
~~Regards
mrjraider said:
ChainFire 3D is for Gingerbread only
So I doubt it will work on Jelly Bean
~~Regards
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Click to collapse
Haha exactly! Im running out of options....nooooo
Use gltools
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amigo911 said:
Use gltools
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Click to collapse
Praise the Lord,someone else from these forums knows that app! ;D
amigo911 said:
Use gltools
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Click to collapse
Gltools work on this device?
Furrydaus said:
Gltools work on this device?
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Click to collapse
I havent tested it on this phone yet,as every game runs smoothly already.But it worked on my previous phone with 4.2
Marionette said:
I havent tested it on this phone yet,as every game runs smoothly already.But it worked on my previous phone with 4.2
Click to expand...
Click to collapse
Im using this sort of tools for other things and not for performance mate hahaha
Furrydaus said:
Im using this sort of tools for other things and not for performance mate hahaha
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Click to collapse
For enchancing GPU rendering?
I honestly can't turn that option on,as my phone overheats with it... :/
Marionette said:
For enchancing GPU rendering?
I honestly can't turn that option on,as my phone overheats with it... :/
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Click to collapse
No im not doing any enhancements im trying to do stuff in games to see how they work on different gpu's
GLTOOLS works cool on xsp rooted set.
Use only fake gpu.
Buffer map
For low resolution, tegra 4( sheild)
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amigo911 said:
GLTOOLS works cool on xsp rooted set.
Use only fake gpu.
Buffer map
For low resolution, tegra 4( sheild)
Sent from my C5303 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Thanks for the update. Ill buy gltools now then

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