POS Software - https://play.google.com/store/apps/details?id=kroid.restaurant.pos_cloud
Hi! I am Brenan, web marketing personnel of a certain IT company. We have this POS software that runs on Android. A POS or Point of Sale system is basically used in stores or shops to automate ordering and payments. It also useful for business owners to take full control of their business and follow profit reports. We are little bit proud of the final product that we have though we are still planning to make changes from time to time. The app is now ready to download on Google Play for free, look for Kroid Cloud POS. You can check it out for us, please. In connection to this, we would like to solicit suggestions on what would be the best way to integrate Analytics for the app. One of our developer tried using Google Analytics but I believed she encountered some errors. Should we really use Google Analytics? What would be the benefit to use Google Analytics in our app? Sorry for these questions but we want to gather as much information that we need, especially thought from great minds in this forum. We would be very happy to listen from you. You can also suggest any positive or negative feedback with regards to our app's functionality and interface if you have time to test it. Thank you so much.
I want also to make this thread as a comment/suggestion/feedback thread for us to improve this POS Software to the needs of our target clients.
App promotion for free
Hi, my name is Anton and I am manager in young ad company.
Now we started to work with appsflyer, and we need to setup our tracking system.
We can promote your app for free (provide you CPI and CPC traffic) if you will implement appsflyer SDK, (that will be helpful for you in future) and help our engineers to set the post-back.
Please let me know if you are interested, and we will discuss how many installs we will give you for your help.
I look forward to working with you.
Anton Kogan
Project manager.
Skype: antonimc90
[email protected]
Hey Brenan, I am one of Internet marketer and currently working with world class mobile app development company from last 4 years but as per the your question concern I would like to suggest you Openxcell Technolabs. Please go to the website address of this company and visit Technology Blog page where you will find one article on this topic: "A Guide To Analyzing App Funnels". Please read this article one time, this article contains great information on app analytics tools and guide to analyzing app funnels. I sure that you will get the perfect solution of your problem. And analyzing app funnel is also one of the most important point of any application.
Hi Dear all!
I am Marco and I work in Point of sale systems NJ. Can somebody advice something about new developments in inventory, how to create more comfort for the employees and remove possible errors of the system?
Thank you in advance!
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Related
My name is Jaysin. I have setup a site and have been trying to network myself with other people interested in the tech business.
I promote other techs, I offer services and I also try to learn from other people. If you would like to check us out and maybe join us, that would be awesome.
If anyone in the area needs any electronics services I can offer you many professional repairs, mods and upgrades to phones, games and computer.
If interested please PM me. I will be able to post links after I have 8 posts.
Check out our services tab on our website to see a full list of the services we offer and why we offer them. Including completely free windows cleaning, repair and virus removal.
Thanks in advanced. I hope to see some new people around.
First off, I'd like to say hi and I hope all of you are doing well. I come to you in request for some support as well as an offering that some of you should be able to benefit from.
I've been working hard as possible to produce a website for Android tablet users, which is 100% free of charge. No catches, no gimmicks, no nothing. Before anyone flips out thinking I am advertising, consider this: I could have dropped a link and left. But I didn't I'm here, explaining my cause, and letting you know that there is a wonderful resource that you did not know about, and should enjoy!
Anyways, the website is www.androidtabapps.com (and I won't even link it here! unless a mod says I can) and its sole purpose is to become the internet's largest database of applications that are specifically designed to work on Android tablets. This website will benefit each and every one of you who own an Android tablet because you won't have to sort through hundreds of non-tablet-optimized applications to find something good.
My request from any of you (and its ONLY a request), is that if any of you have, or know of, an application that is designed FOR an Android tablet, to please use the submission form located on my site so that I may add it? I am doing all of this work by hand and while I admit that it's painstakingly time consuming, I am enjoying myself while adding the applications because I am finding some really cool stuff so far.
I look forward to seeing some of you on the site. Pay it a visit, let me know what you think so far. Thanks!
Mine, just in case I need it for something in the future.
As a promotional offering for any application developer:
If you are a developer who has created an application that is written to run specifically on Android tablets, or is WELL optimized for Android tablets, please contact me using the form on my site to receive a 7-day free featured advertisement on my site. Mention XDA somewhere, please. The featured advertisement of your application will be found in the big slider at the top of the home page among other pages. This is limited to the first three developers who contact me, so act fast! Android Tablet Apps is already getting good traffic and I'd love to help some of you developers out a bit!
I'm offering free ad placements for 7 days for the next 3 developers to contact me with information regarding their Android tablet app that's on the market!
Thanks, this will be very useful for me!
I'll let you know if I have any Tablet Apps.
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Google sure doesn't seem to be sticking true to their own philosiphy. It says we can hold them to it. The way they are treating this device launch goes back on their own statements.
As seen here: http://www.google.com/intl/en/about/company/philosophy/
Ten things we know to be true
We first wrote these “10 things” when Google was just a few years old. From time to time we revisit this list to see if it still holds true. We hope it does—and you can hold us to that.
Focus on the user and all else will follow.
Since the beginning, we’ve focused on providing the best user experience possible. Whether we’re designing a new Internet browser or a new tweak to the look of the homepage, we take great care to ensure that they will ultimately serve you, rather than our own internal goal or bottom line. Our homepage interface is clear and simple, and pages load instantly. Placement in search results is never sold to anyone, and advertising is not only clearly marked as such, it offers relevant content and is not distracting. And when we build new tools and applications, we believe they should work so well you don’t have to consider how they might have been designed differently.
It’s best to do one thing really, really well.
We do search. With one of the world’s largest research groups focused exclusively on solving search problems, we know what we do well, and how we could do it better. Through continued iteration on difficult problems, we’ve been able to solve complex issues and provide continuous improvements to a service that already makes finding information a fast and seamless experience for millions of people. Our dedication to improving search helps us apply what we’ve learned to new products, like Gmail and Google Maps. Our hope is to bring the power of search to previously unexplored areas, and to help people access and use even more of the ever-expanding information in their lives.
Fast is better than slow.
We know your time is valuable, so when you’re seeking an answer on the web you want it right away–and we aim to please. We may be the only people in the world who can say our goal is to have people leave our website as quickly as possible. By shaving excess bits and bytes from our pages and increasing the efficiency of our serving environment, we’ve broken our own speed records many times over, so that the average response time on a search result is a fraction of a second. We keep speed in mind with each new product we release, whether it’s a mobile application or Google Chrome, a browser designed to be fast enough for the modern web. And we continue to work on making it all go even faster.
Democracy on the web works.
Google search works because it relies on the millions of individuals posting links on websites to help determine which other sites offer content of value. We assess the importance of every web page using more than 200 signals and a variety of techniques, including our patented PageRank™ algorithm, which analyzes which sites have been “voted” to be the best sources of information by other pages across the web. As the web gets bigger, this approach actually improves, as each new site is another point of information and another vote to be counted. In the same vein, we are active in open source software development, where innovation takes place through the collective effort of many programmers.
You don’t need to be at your desk to need an answer.
The world is increasingly mobile: people want access to information wherever they are, whenever they need it. We’re pioneering new technologies and offering new solutions for mobile services that help people all over the globe to do any number of tasks on their phone, from checking email and calendar events to watching videos, not to mention the several different ways to access Google search on a phone. In addition, we’re hoping to fuel greater innovation for mobile users everywhere with Android, a free, open source mobile platform. Android brings the openness that shaped the Internet to the mobile world. Not only does Android benefit consumers, who have more choice and innovative new mobile experiences, but it opens up revenue opportunities for carriers, manufacturers and developers.
You can make money without doing evil.
Google is a business. The revenue we generate is derived from offering search technology to companies and from the sale of advertising displayed on our site and on other sites across the web. Hundreds of thousands of advertisers worldwide use AdWords to promote their products; hundreds of thousands of publishers take advantage of our AdSense program to deliver ads relevant to their site content. To ensure that we’re ultimately serving all our users (whether they are advertisers or not), we have a set of guiding principles for our advertising programs and practices:
We don’t allow ads to be displayed on our results pages unless they are relevant where they are shown. And we firmly believe that ads can provide useful information if, and only if, they are relevant to what you wish to find–so it’s possible that certain searches won’t lead to any ads at all.
We believe that advertising can be effective without being flashy. We don’t accept pop–up advertising, which interferes with your ability to see the content you’ve requested. We’ve found that text ads that are relevant to the person reading them draw much higher clickthrough rates than ads appearing randomly. Any advertiser, whether small or large, can take advantage of this highly targeted medium.
Advertising on Google is always clearly identified as a “Sponsored Link,” so it does not compromise the integrity of our search results. We never manipulate rankings to put our partners higher in our search results and no one can buy better PageRank. Our users trust our objectivity and no short-term gain could ever justify breaching that trust.
There’s always more information out there.
Once we’d indexed more of the HTML pages on the Internet than any other search service, our engineers turned their attention to information that was not as readily accessible. Sometimes it was just a matter of integrating new databases into search, such as adding a phone number and address lookup and a business directory. Other efforts required a bit more creativity, like adding the ability to search news archives, patents, academic journals, billions of images and millions of books. And our researchers continue looking into ways to bring all the world’s information to people seeking answers.
The need for information crosses all borders.
Our company was founded in California, but our mission is to facilitate access to information for the entire world, and in every language. To that end, we have offices in more than 60 countries, maintain more than 180 Internet domains, and serve more than half of our results to people living outside the United States. We offer Google’s search interface in more than 130 languages, offer people the ability to restrict results to content written in their own language, and aim to provide the rest of our applications and products in as many languages and accessible formats as possible. Using our translation tools, people can discover content written on the other side of the world in languages they don’t speak. With these tools and the help of volunteer translators, we have been able to greatly improve both the variety and quality of services we can offer in even the most far–flung corners of the globe.
You can be serious without a suit.
Our founders built Google around the idea that work should be challenging, and the challenge should be fun. We believe that great, creative things are more likely to happen with the right company culture–and that doesn’t just mean lava lamps and rubber balls. There is an emphasis on team achievements and pride in individual accomplishments that contribute to our overall success. We put great stock in our employees–energetic, passionate people from diverse backgrounds with creative approaches to work, play and life. Our atmosphere may be casual, but as new ideas emerge in a café line, at a team meeting or at the gym, they are traded, tested and put into practice with dizzying speed–and they may be the launch pad for a new project destined for worldwide use.
Great just isn’t good enough.
We see being great at something as a starting point, not an endpoint. We set ourselves goals we know we can’t reach yet, because we know that by stretching to meet them we can get further than we expected. Through innovation and iteration, we aim to take things that work well and improve upon them in unexpected ways. For example, when one of our engineers saw that search worked well for properly spelled words, he wondered about how it handled typos. That led him to create an intuitive and more helpful spell checker.
Even if you don’t know exactly what you’re looking for, finding an answer on the web is our problem, not yours. We try to anticipate needs not yet articulated by our global audience, and meet them with products and services that set new standards. When we launched Gmail, it had more storage space than any email service available. In retrospect offering that seems obvious–but that’s because now we have new standards for email storage. Those are the kinds of changes we seek to make, and we’re always looking for new places where we can make a difference. Ultimately, our constant dissatisfaction with the way things are becomes the driving force behind everything we do.
What exactly are they "going back on"?
"The way they are treating this device launch"
What? They took preorders and said 3-4 weeks. That timeframe still isn't up, and they are currently sending out stock to brick and mortar retailers so they can have a unified launch. What exactly is the problem?
*philosophy
Trollololol
Sent from my SGH-I777 using xda premium
Really?! For a TABLET?! It's not that serious.
Sent from my EVO using Tapatalk 2
Damn dude. Get a grip.
Sent from my Galaxy Nexus using Tapatalk 2
jamerican413 said:
Really?! For a TABLET?! It's not that serious.
Sent from my EVO using Tapatalk 2
Click to expand...
Click to collapse
It is serious. It's life or death :laugh:
Seriously though, I was just trolling to stir the masses. Take this sh*t with a grain of salt.
Idiots. It will be shipped mid July. Quit crying. They are planning to do (and will likely achieve) EXACTLY what they said.
You could get yourself an iPad...
timmytim said:
It is serious. It's life or death :laugh:
Seriously though, I was just trolling to stir the masses. Take this sh*t with a grain of salt.
Click to expand...
Click to collapse
You have to much time on your hands
Sent from my HTC Sensation 4G using xda premium
P1 Wookie said:
Trollololol
Sent from my SGH-I777 using xda premium
Click to expand...
Click to collapse
Trollololol Guy
chROMed said:
You could get yourself an iPad...
Click to expand...
Click to collapse
I would never own that peice of over priced trash but thanks for the advice :good:
Got to get in before the ban hammer.
Sent from my Galaxy Nexus using Tapatalk 2
Below is the text of a brief email interview conducted with Christian Poppelreiter, Account Specialist at Flurry, for an article about app analytics that will be published soon to the XDA Portal. If you have any experiences with specific analytics providers, post them in this forum.
What are the most valuable pieces of data that come out of your product? Why? Give examples of how I might get actionable data, make a change, and improve results.
Flurry Analytics reports a variety of metrics related to app usage, user engagement and audiences. In addition to standard metrics, like how many sessions are taking place or how many unique users appear during a specific period of time, we also report metrics that indicate how "sticky" an app is, or how likely the prospects for longer term success. For example, Flurry Analytics has sections which report on session duration, session frequency and overall rate of retention as an application ages. Beyond this, developers can customize how they collect data through events tracking, which can be used to examine user behavior particular to that app, such as when someone likes a status, shares an article, beats a level or makes a purchase. Once events are set up, developers can also segment out sections of their audience either according to behavior (i.e. purchasers) or according to more traditional audience metrics like age, gender or location.
There are also features in Analytics which can help a developer formulate a monetization strategy. The typical length of a session can tell you how many ads might be appropriate to place in an ad supported app. Developers can track how long users typically spend within different sections of the app, can detect when users are most engaged and also see conversion rates from tracked event to tracked event using the Funnels tool.
What most differentiates you from your competitors (features, pricing, etc)?
We are the leader among mobile app analytics providers for a number of reasons. First, as I mentioned before, Flurry Analytics is highly customizable and is designed to work on a variety of types of apps on a variety of platforms. Of course we support iOS and Android, but also Blackberry, Windows Mobile and HTML5 / Mobile Web apps. All of the features mentioned in my response to your previous question are available for each platform.
What's more, because we are the leader and we have the largest sample of data with close to 1 billion unique mobile devices and over 300,000 apps worldwide, we offer features that other Analytics providers cannot, like benchmarking the performance of apps versus other apps in a given category. We can also show what users among a developer's audience belong to behavioral segments called personas, based on their longer term app usage (i.e. what apps they have on their device that also use Flurry. Benchmarking and segmentation by persona would be what I would describe as "features from scale".
There has also been a concerted effort to consolidate the range of services we offer to developers within a single SDK, so anyone that is using Flurry Analytics can create ad spaces to code into their app and monetize using Flurry AppSpot, or launch a promotional user acquisition campaign with Flurry AppCircle, all powered by the data we've collected from Flurry Analytics.
Finally, Flurry Analytics is a free product, which has no doubt contributed to our leadship position in the market. Analytics is also used by a range of customers, from your solo indie developer on up to some of the biggest media and consumer products companies in the world. Many other Analytics providers charge for their products, and very often there is a component of paid consultancy as well. Our platform is designed to be primarily self service, which we've found is very often preferable to smaller scale enterprise.
Explain your range of pricing and, if you have a low tier or free option, what features are only available to premium users?
Once again, Flurry Analytics is free to use, and there are no premium features - all features are included as standard in the only version of Flurry Analytics which exists. When our customers decide to promote their apps on our network they can pay for display ads or videos, or if they decide to monetize their apps using Flurry, there is a revenue share model. If you're interested to learn more about promotion or monetization, let me know, happy to explain more.
Are there any technical aspects of implementation that would be helpful to explain?
Anecdotally, most developers love the ease of use of Flurry and say that integration typically takes less than 30 minutes to do. Technical details related to integration and making use of the advance features of Flurry Analytics can be found in our support portal:
http://support.flurry.com/index.php?title=Main_Page
What advice would you give to help make new independent app developers more successful?
I would say focus on your customer experience and design the app the way that you would want to use it if you were the customer. Many developers start with a great idea, but compromise the user experience with something that is either poorly organized, with limited functionality or something that is overrun with advertising. People download apps because they want to perform some kind of task, whether that task is sending a message, reading an article or playing a game. They don't want to feel disrupted, nor do they want to feel like they're being given a hard sell, and I think a lot of developers need to tread carefully on the fine line between what engages the user and what earns them money.
A while back I did a survey of how many of the top non-gaming apps were being monetized and I noticed that in most instances, advertising was non-intrusive, and in many instances, advertising was not included, because the developers just wanted to retain the users. That said, the baseline expectation of your typical app user is that each app has some minimal functionality and that a good experience can be reached in a reasonable period of time, and that once the user has returned and gets an idea of what the app does, they'll be more likely to tolerate ads, pay for premium services or premium functionality. You could think of using an app like the experience of going into a store. You don't have to buy something to think well of the store and keep them in mind for a future purchase. Once someone goes into the store, or in this case, downloads an app, developers have the opportunity to market to that user indefinitely.
Related to the above, in your mind what makes an app successful? Why do some "great" apps not get noticed?
Great apps get noticed for a variety of reasons - their value is clear, they give something valuable away, their brand is recognizable, they're offering something unique. That the app is thoughtfully organized, is bug free and has basic functionality included is implied. Unfortunately there is no objective formula for success, however there are objective quality metrics, such as the engagement metrics reported in Flurry Analytics and other key performance indicators (KPIs). Each app offers something different, so in each case, these KPIs will also be different.
"Great" apps don't get noticed because discovery is a huge problem in the AppStore, which is how we've been able to build up the user acquisition side of our business. This will not last forever as discovery improves, but I would also argue that if an app is truly remarkable, then the word will spread, and if the word does not spread, there are any number of reasons (app quality, functionality, presentation, pricing) why success isn't immediate. Flurry can help to constantly improve apps until the experience aligns with the expectations of users.
Really good article, Thanks a lot
Interesting. Thanks!
Hi,
we know there are services which are targeted at internationalization, but we do it better.
We launched a new internationalization platform last week, especially targeted at translating mobile apps, and are quite confident about its future. A pretty lot of awesome features - including glossaries and a more sophisticated import process - are planned for the next few weeks.
translationpad.com
Developers of open source applications will - of course - be entitled to have a free membership, just drop us a meaningful note via the feedback form (or to [email protected] while we're fighting quirks) so we know you're not lying. We'll set up payment abilities for all other members rather soon. There is a trial period for everyone who registers; unless we've set up the payment process properly, it won't end though. The system will notify you when we decide to start actually billing the prices mentioned on the website.
Random note:
Please excuse me for not being able to be the full-time support guy for the TranslationPad on xda. Anyway, I'll read your e-mails and randomly stumble through this thread again. :good: