Overall speed - Nexus 5X Real Life Review

Would you say that the LG Nexus 5X is "fast" in day-to-day use? A higher rating indicates that you think the LG Nexus 5X exhibits fantastic performance. Like, is it as fast as your tears when you watch The Titanic?
Then, drop a comment if you have anything to add!

This is a quick phone. It does lag a bit when you're trying to push it hard, especially when it starts heating up.

4/5 Stars and will surely change to a 5/5 after kernels and leaner ROMs improve speed and responsiveness.

The 808 does an admirable job at first, but like others have said, sustained usage shows slight delays between actions. This almost always comes with slight heat at the top of the phone. It's also perceptible when you enable "show touches"; when the 808 begins throttling, certain commands take half a second to respond, why can get annoying (I.ee. bringing up akeyboard). Gaming is OK, bug throttling can hurt sustained sessions. Apps load fast, and I find no issues with overall fluidity, just responsiveness of actions. Overall, I think it is not a huge step forward compared to the old Nexus 5, which dazzled us with speed 2 years back.

In general use, great. Only slow downs are due to encryption, which can be sorted if needs be. Graphically capable due to use of 1080p screen.

Lags a bit using SwiftKey. The 6P was smooth as silk using SwiftKey.

I'm not a power user in the common sense, rather I do a lot of text entry: SMS and email. The majority of my use is for work email or SMS with friends. For that, the quad+dual core CPUs are fantastic. I have no leg ever, and I'm also using Kernel Auditor to limit the max speed of both quad and dual core clusters.
For games, I play very light games and find no problems there either.

svetius said:
This is a quick phone. It does lag a bit when you're trying to push it hard, especially when it starts heating up.
Click to expand...
Click to collapse
what did u mean by push it hard?? i am looking to buy this phone but a bit confused about the multitasking n gaming.
---------- Post added at 02:13 PM ---------- Previous post was at 02:10 PM ----------
jackdubl said:
Lags a bit using SwiftKey. The 6P was smooth as silk using SwiftKey.
Click to expand...
Click to collapse
what about google keyboard?
---------- Post added at 02:14 PM ---------- Previous post was at 02:13 PM ----------
daver68 said:
I'm not a power user in the common sense, rather I do a lot of text entry: SMS and email. The majority of my use is for work email or SMS with friends. For that, the quad+dual core CPUs are fantastic. I have no leg ever, and I'm also using Kernel Auditor to limit the max speed of both quad and dual core clusters.
For games, I play very light games and find no problems there either.
Click to expand...
Click to collapse
is there any stuttering if u play games for long??

You should bring these questions to other sections. These posts are mostly for reviews, less for Q&A (Mods please feel free to move this post )
mkp52mkp said:
what about google keyboard?
Click to expand...
Click to collapse
Personally, I do not find the Google keyboard lags at all.
mkp52mkp said:
is there any stuttering if u play games for long??
Click to expand...
Click to collapse
I can play Star Realms for 30 minutes without any problems such as lagging. I think that's the most intensive game I have on my phone. Like I mentioned, I don't really play many games.

jackdubl said:
Lags a bit using SwiftKey. The 6P was smooth as silk using SwiftKey.
Click to expand...
Click to collapse
Had no Problems using Swiftkey on it!

Actively writing to storage can cause slow downs such as while updating apps, possibly due to encryption. Otherwise the 808 is fast and snappy for all tasks and the camera launches and takes quicker HDR+ pictures than my N5.
The device does not noticeably throttle under normal usage in my experience.
Gaming performance is a huge step up from the N5, which would over heat and cripple performance after 15-20 minutes. This is because the 4x krait cores would downclock to under 1Ghz and the GPU would still be forced to downclock as well.
The 5x runs faster and remains cooler. It does this by throttling the 2x A57 cores but keeps the 4xA53 cores at their full 1.44Ghz. This reduces heat and allows the Adreno 418 GPU to run at full clock speed, which is then able to sustain high graphics performance indefinitely. During this time the device will feel warm but not uncomfortably so as with most other devices and the bottom of the phone remains cool.
Due to the above as well as its 1080p screen, the 5x out performs most high end Android devices today during sustained graphics performance, which drop to lower frame rates during their own thermal throttling and struggle to output 2k resolution. This was demonstrated in this test taken from Anandtech's 5x review.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}

in dead trigger game my n 5x very laggi and frame rate is low
Sent from my Nexus 5X using Tapatalk

I'm having delays with everything it seems, when i open the browser, when i open any app, it just feels like i have to wait a second or 2/3 before its loaded.
I also still have my Oneplus One which seems to be faster with everything i load.
Its not horrible but its enough to annoy me every time i open something, its not what im used to and not what i expected when buying a newer generation phone.

The only performance problem I've had (verified by showing the core clock speeds on an overlay) is playing the Gameloft MLP game. It's fine for the first 30 seconds or so and you can pan around Ponyville to your hearts content buttery smooth, then the A57s slow down and it starts to lag, and after a minute or so (certainly not the 12 minutes I heard somewhere else) the A57s shut down completely and scrolling is like swimming through treacle and has visible framerate judder.
Very snappy in everything else I've thrown at it so far!

I'd love to get this phone but with all the lag I am reading and hearing, I'm a bit turned off now. With all these experienced lag in usage, would you guys still recommend this phone? or are you planning on switching to a different brand/model?

Throwing the CPU under the bus is great for graphics benchmarks but what about when a game or app is actually using the CPU? I played some Star Wars Uprising and my experience reflected this, the 3D graphics stayed smooth but loading times and interface lag were atrocious. If I put the phone in the freezer for a minute it would be snappy again for a few minutes until heat built up again.
Also I wonder if encrypted storage with no dedicated hardware aggravates this as well. Heat slows CPU and then when it goes to access storage that is also slower. Cherry on top is the low RAM boots your background apps from memory and then they need to be loaded again on the hot phone if you switch out from a game.
I am happy enough with the phone now that I stopped trying to play games on it (hit the paywall in Uprising anyways hah) but if you want to do that on the regular I would stay far away.

I have been using the phone for a few days and all the games i have played have been fine. I had the note 4 and i think the nexus has a bit of a speed boost compared. Menu system and everything else has been really good as well.

Been using since release, running Chroma with Xposed and stock franco kernel. Definitely quick, but not 2016 standards quick. Just my opinion.
I push this phone every day. 100+ emails, texting all day with clients, anywhere from 3-20 phone calls, using Snapchat a lot, Youtube, streaming music on my drive to and from work, etc. This phone gets it done most of the time but there are times when I'm sitting there thinking "wtf is happening right now", I'm talking complete locks that last up to 10sec or more in some cases. Sometimes Swiftkey doesn't want to popup in Snapchat or Google Messenger. Other times I get stuck switching back and forth between Chrome and Outlook or any other app. Slight lags and annoyances are definitely noticeable (even on stock which I used for at least a month or 2).
Battery life is terrible for me personally, I just can't get through the day, but again I don't think many phones can handle my usage. The 2GB RAM definitely had me skeptical about buying but the physical size was perfect so I jumped on it. Not totally disappointed in the phone but just wish they could make something powerful and keep it small too.

Needs to improve!!

I don't game on the phone.

Related

[Q] Unleash the real power of Galaxy S SGX 540 GPU

Hello there,
I am just curiuos if there's any way to disable VSync in SGX 540 driver? 3D applications are limited to 56FPS, so Samsung Galaxy S can't win some benchmarks, because of this ridiculous restriction. My SGS always scores about 55.7 FPS or very close to 56, but Droid X has 60 or 62 Hz refresh rate and even though it has weaker GPU (SGX 530) it can still beat SGS in some less demanding benchmarks. The SGS screen refresh rate is 56 Hz... I wish we could unleash the real power of SGX 540, which is now *STRONGLY* limited.
Maybe there are cfg files with options:
VSync=0/1
Or:
MaxRefreshRate 56 Hz etc..
Or something like that... Can somebody look at it?
Thanks in advance for answers!
Best regards,
John
While I'm sure if the framerate was unlocked it would beat every other current Android device in GPU benchmarks, in real-world use this wouldn't mean a thing since the screen itself has a refresh rate of 56Hz...so visually it would be impossible to see any difference other than screen tearing.
It's a limit to save battery, i would like to turn it off/on (for benches) but for real life 56+ fps is just waist of powerbecause of the screen that has 56Hz
(but i prefer 200fps against 60fps on my PC in my 60Hz monitor, somehow i DO notice the difference )
jaapschaap said:
It's a limit to save battery, i would like to turn it off/on (for benches) but for real life 56+ fps is just waist of powerbecause of the screen that has 56Hz
(but i prefer 200fps against 60fps on my PC in my 60Hz monitor, somehow i DO notice the difference )
Click to expand...
Click to collapse
That's called the placebo effect. It's literally impossible for you to see it, you just 'notice' it because you're aware that the framerate is higher, so your mind convinces you that you can see the difference.
AXIS of Reality said:
That's called the placebo effect. It's literally impossible for you to see it, you just 'notice' it because you're aware that the framerate is higher, so your mind convinces you that you can see the difference.
Click to expand...
Click to collapse
Let's try not to prove if human eye can see the difference between 56 or 200 FPS. Let's try to find out if there is a possibility to turn the VSync off to see what SGX 540 is capable of. Because it's an external GPU so it has to have any external panel control or cfg file with some options like NVIDIA and ATI GFX cards have.
Damn I wish I could see 80-100 FPS @ Neocore and GL Benchmark score that kicks ass Droid X score (which is better than SGS, because of damn screen refresh rate)... It's really possible!
About fps perception, that is discussed a lot.... dont bring it here.
The tweak -> would be nice, but just for benchmarks (showing them mine is bigger), or playing with charger connected.
This is mobile device, we got limited power resource.
On pc we got sum competitive games, they provide matchup with players around the world, and it means sth to win/lose, so ppl would do anything to do better.. But in singleplayer...on a 'phone'? No matter to me.
xan said:
About fps perception, that is discussed a lot.... dont bring it here.
The tweak -> would be nice, but just for benchmarks (showing them mine is bigger), or playing with charger connected.
This is mobile device, we got limited power resource.
On pc we got sum competitive games, they provide matchup with players around the world, and it means sth to win/lose, so ppl would do anything to do better.. But in singleplayer...on a 'phone'? No matter to me.
Click to expand...
Click to collapse
Mate! It doesn't matter for the power usage if there are 56 FPS or 200 FPS! GPU is doing the same job with the same power usage but is capped by VSync. It's the software (driver level) limitation, not hardware.
Why don't you just find a more graphic-intensive benchmark instead? It's pointless to turn off Vsync even if we could.
Sent from my GT-I9000 using XDA App
+1 for disable the VSync ....
It`s the reason for the result of GLbenchmark:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
So what will you guy accomplish from getting higher scores in a synthetic benchmark which doesn't actually represent real speed?
I wish people would stop putting such an emphasis on synthetic benchmarks...
ed10000 said:
Why don't you just find a more graphic-intensive benchmark instead? It's pointless to turn off Vsync even if we could.
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
Testing purposes, to see how fast GPU really is and to kick Droid X ass. ;-) We can't say anything about the real performance of SGX 540... But we can see that every 3D test we run on SGS it gets ~56 FPS...
Mate I can ask why do people overclock their CPUs? Why do people overclock their Galaxy S CPU to 1.2 GHz? It's pointless in some way (battery usage, it's hard to see the difference without benchmark scores etc.). But for power users - people just like me - it's something to test the limits of the hardware.
I am going to check the possibility on the PowerVR forum and keep You updated.
The worst thing is that I can cool my PC hardware using liquid nitrogen but I don't really know mobile software to do the trick.
+1 to try and disable vsync! really would like to know what the gpu is really capable of...
amir_rafie said:
+1 for disable the VSync ....
It`s the reason for the result of GLbenchmark:
Click to expand...
Click to collapse
With tables like this one, for non informed people it may look like Galaxy S is the worst of the current high end devices.
In the /system/build.prop file, there is a line called:
windowsmgr.max_events_per_sec=55
Change it to 60 and see if the framerates go up? Quadrant reports the Galaxy S screen refresh rate is 68Hz.
changed. quadrant gfx test is same 56fps max.
The config file should be somewhere in the OpenGL driver folder I think. I can't check it out because I am at work at the moment...
fua said:
changed. quadrant gfx test is same 56fps max.
Click to expand...
Click to collapse
I changed it to 68 and although the quadrant test didnt go about 57fps, I got higher scores. JPC default got around 950 or so, with this I got about 1000.
The UI is definitely smoother though.
hardcore said:
I changed it to 68 and although the quadrant test didnt go about 57fps, I got higher scores. JPC default got around 950 or so, with this I got about 1000.
The UI is definitely smoother though.
Click to expand...
Click to collapse
Interesting!;-) So we can adjust FPS on the UI right now. Looks like it's possible to make scrolling ultra smooth.
nice, please add all of the findings to post 1 , because we could find it easier later..
amir_rafie said:
nice, please add all of the findings to post 1 , because we could find it easier later..
Click to expand...
Click to collapse
Later. But there are still no idea to walk arount the VSync problem.

[Q] Is it worth upgrading my I9000?

Now I got all of your attention with a vague subject header
4 months ago, I bought a samsung galaxy i9000 because, prior to that I was on an E72, so anyway wow, world of difference, but on my I9000, I can play pretty much all the high end games, for now at least, i'm not a serious gamer, so to me, amazing graphics as it is..
At the time I bought the I9000 because I wanted to be plan free, but now my contract on the E72 ran out and now I can upgrade... should I buy a Galaxy S2?
Given that Dual Core ARM processor support for apps is fairly limited, I can't really imagine most tasks requiring more than 1gig of CPU power, I can watch divx, play games, GPS, it's pretty much all perfect, except with the odd couple of hangs the I9000 gets every now and then I love my galaxy so much lol...
So can anyone give me 3 realistic reasons to upgrade?, be as technical as you wish, I know the hardware it supports, I just need to validate my need to buy a new phone yes, games will load faster, but still.. they work just fine if you wait an extra 10 seconds for the game to load?..
Reasons for upgrading? please?
.....
1gb ram, you can run more stuff, active development, ics
Sent using TCP/IP
ok let's reword it a little, what could i /do/ that i can't do now albeit a little laggier and slower, that includes the ICS port for the i9000
I own a GTI-9000 myself, and my wife owns a GTI-9100. I have played around with her phone quite a bit and the nicest thing about it is the speed. Everything is snappier, loads faster, and seems to just perform better all around. Not to mention you get a bigger screen. 4" to 4.5" is a decent enough difference, especially for HD gaming.
Couple that if you get the Galaxy Nexus you get factory ICS. No need to root or do anything fancy to get it to work. Plus everything works 100% with full support.
Honestly if I could upgrade I would. I like my wife's phone more than mine. Basically if you really like your GTI-9000, there's no reason a better version of it wouldn't be of value to you. That's how I feel about it.
Aside from stock ics, camera and better cpu I don't think there's anything else worth noting (except you got a new look ) But for some games you just can't play it with I9000 like Asphalt 6: Adrenaline HD (I was crying when its price drop to 10c to celebrate 10 billion downloads on the android market T^T) There's more but I think if you browse the market with your phone you will not find it cuz it only show the ones you can play. As for stock ICS, I think Samsung ROM won't beat the CM team's ROM anyway :X
thanks for the replies...
you know what, I was curious about what you said about Asphalt 6 (still sounds like a rude word to me lol) anyway, I actually installed it and ran it, it's actually quite smooth on my I9000, but I usually idle around 100-129meg free using a combination of killing event application triggers (eg keeping keeping certain apps from launching on power save features on a rooted device), and advanced task manager..
Anyway, Asphalt 6 is actually smoothish occasionally, it drops a fps and you can see it jerk, but it only lasts for a split second... i also tried 'Fast 5' try that on the galaxy 2, on my I9000, i'd have to say the game is playable at a pinch, the framerate is simply not cutting it...
So, then, I have to upgrade my entire phone for 1 single game then lol
look, I'll give you guys an example...
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
^^ my phone, Samsung Galaxy I9000 (16gb version, 4 months old, came with 2.3 now on 2.3.3, now my 3D graphics score is 1106.
http://www.youtube.com/watch?v=w4a-sphr07c
above is the new galaxy nexus, which has a dual core, it has a faster cpu, by rights, it should really own a phone as old as the i9000 fair to say..
but, if you break, it down you'll see that the nexus's GPU power only gives it's a slight boost, 3D 1226 on the galaxy nexus, and on a humble I9000 GS, we have 1106..
Now what gives the impression of a superior score, is of course, double/triple the memory and significant IO/read/writes.., when it comes to Asphalt 6 on the I9000 vs I91000, there's really not much difference on that game...
but when it comes to I9000 and the I91000 for say Fast 5 and next generation games which use the dual cores properly and efficiently, then we will see leaps and bounds between single cores and dual/quad..
But we're all playing the catch up game, and the catch up game really is the I91000 so most games and most programs will run perfectly on the i9000 i should suspect albiet it may take 2x as long to load up, 2x long to run, and only 80% as smooth as the I91000...
Or maybe I just have a freaky ARM processor and everyone elses I9000 is significantly slower GPU than the one i have... no idea.... i might go investigate that now... (after investigation, it's average i9000).... so there you go
You are operating under the assumption that benchmark scores actually mean anything significant.
The Galaxy S and Galaxy Nexus use the same GPU though.
S2 rocks
you should upgrade to s2 because :-
1. better camera with LED flash
2. bigger display with AMOLED+ display
3. 1GB ram to make it lagfree
4. high GPU for heavy games
5. DUAL core proc...1.2 which can be overclock to 1.5 if you want
6. vast list of custom rom to finish the word lag from your phone
i think they are enough for you...i still have many points!!
hit thanks if i was helpful to you.
update, we ordered the upgrade.. $29AUD a month with a $4 data plan (we already have 2 phones 2 plans, we don't need to make that many phone calls so the cheapest plan works out just fine for us, since calling each other 24/7 is free)
That works out to about $33 USD a month at the current exchange rate.. $0 upfront for the phone, but... the catch is it will be on a 12month plan, but since this phone will keep up with the competition concerning applications support dual core, I think this phone will be a worthy competitor for playing games on even 3 years off.. maybe near the bottom of the list of the benchmarks, but will be one hell of a player of the high range cheaper phones.... playing even the latest of games i'm sure...
i will buy me every version of galaxy s!
y? because im a fan of them
but for real there is no reason for me to change to s2...

Note 4 GPU

Hi Guys,
I just got Note 4 yesterday, screen is beautiful, build is good but I am a bit disappointed with the GPU performance.
I know it has the latest and the greatest GPU, but when I do play Real Racing 3 I can feel it lagging and sluggish.
It's the Snapdragon version 910G and the phone is not on powersave mode.
Even my older Nexus 5 runs RR 3 in beautiful detail and smooth graphics.
Leave the RR3, even the overall performance feels a bit sluggish. Probably due to the insanely high resolution of the screen that the hardware can't handle?
Any one else feels this with note 4?
Thanks.
This the opposite of all feedbacks I'm seeing regarding performance and usability. If you have the chance please try side by side with another unit and consider return yours.
Hi Joel,
Thanks for your reply, the device is amazing no doubt. But my only issue is its graphics performance. Not talking about benchmarks but a real test with Real Racing 3, it's lagging ?
faisalee said:
Hi Joel,
Thanks for your reply, the device is amazing no doubt. But my only issue is its graphics performance. Not talking about benchmarks but a real test with Real Racing 3, it's lagging ��
Click to expand...
Click to collapse
There is a high chance the game is running in 1080p downscaled anyway. I'm pretty certain that even pushing the high res this GPU has enough power for any game.
I think it's probably just because S805 is still a new SoC so some games not optimized?
I tried rr3 on my exynos version and game is very smooth. Overall performance of phone i dont see any lag at all.
tmac31 said:
I tried rr3 on my exynos version and game is very smooth. Overall performance of phone i dont see any lag at all.
Click to expand...
Click to collapse
I also just try out at Exynos edition - N910C, it run perfectly smooth, no issue.
Wow then I must be crazy or expecting too much
tmac31 said:
I tried rr3 on my exynos version and game is very smooth. Overall performance of phone i dont see any lag at all.
Click to expand...
Click to collapse
how abt the contact and phone lag after clearing ram or rebooting phone? i m asking coz i have an option of buying the sd or exynos version.. only downside of exynos i am worried is the availability of ROMS.. SD version will have more roms to choose i guess.. same happened with ma note 3 which was exynos..
---------- Post added at 08:57 AM ---------- Previous post was at 08:56 AM ----------
faisalee said:
Wow then I must be crazy or expecting too much
Click to expand...
Click to collapse
and i thought the adreno gpu was better according to benchmarks..
cooldoc007 said:
how abt the contact and phone lag after clearing ram or rebooting phone? i m asking coz i have an option of buying the sd or exynos version.. only downside of exynos i am worried is the availability of ROMS.. SD version will have more roms to choose i guess.. same happened with ma note 3 which was exynos..
---------- Post added at 08:57 AM ---------- Previous post was at 08:56 AM ----------
and i thought the adreno gpu was better according to benchmarks..
Click to expand...
Click to collapse
No lag at pretty much instant.
And about gpu adreno gpus always had better scores but mali gpus always give better performance.
I used note 3 both snapdragon and exynos version adreno 330 almost doubled mali t628 in benchmarks but in games again exynos version was better. Snapdragon was better in general use of phone though but this year seems this seems exynos is better in general use too according to this thread cuz my exynos very smooth and fast in general use.
You should try using the QHD LG G3 with an 801. You will see real lag and dropped frame rates then!
cooldoc007 said:
how abt the contact and phone lag after clearing ram or rebooting phone? i m asking coz i have an option of buying the sd or exynos version.. only downside of exynos i am worried is the availability of ROMS.. SD version will have more roms to choose i guess.. same happened with ma note 3 which was exynos..
---------- Post added at 08:57 AM ---------- Previous post was at 08:56 AM ----------
and i thought the adreno gpu was better according to benchmarks..
Click to expand...
Click to collapse
faisalee said:
Wow then I must be crazy or expecting too much
Click to expand...
Click to collapse
Actually this time Exynos GPU is much better.
Just installed and it looks fine to me (snapdragon), terrible game though.
I played Asphalt 8 for 20 minutes and until the end the fps were almost 60.
Here a capture of Gamebench:
And here the Galaxy S5 with an Adreno 420 and 2k display:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
For the first time players real racing 3 may look fine but I have been playing it on iPhone 5, 5s, Nexus 5 and now note 4. All the previous were great and smooth. But note 4 I can feel a certain frame drop. Especially on bigger maps with more cars.
ASPHALT is not so heavy graphics wise compared to RR so 60 frames there is normal
faisalee said:
For the first time players real racing 3 may look fine but I have been playing it on iPhone 5, 5s, Nexus 5 and now note 4. All the previous were great and smooth. But note 4 I can feel a certain frame drop. Especially on bigger maps with more cars.
ASPHALT is not so heavy graphics wise compared to RR so 60 frames there is normal
Click to expand...
Click to collapse
If it too easy to get around 60fps in Asphalt why the S5 Prime just got 46fps and the G3 Cat 6 just around 30fps ??
I will try RR3 later.
Lodix said:
I played Asphalt 8 for 20 minutes and until the end the fps were almost 60.
Here a capture of Gamebench:
And here the Galaxy S5 with an Adreno 420 and 2k display:
Click to expand...
Click to collapse
Hadn't heard about Gamebench, so thanks for posting that!
Sent from my SM-N910U
Isn't this more of game optimization issue?
Sent from my SM-N910U using XDA Premium 4 mobile app
EP2008 said:
Hadn't heard about Gamebench, so thanks for posting that!
Sent from my SM-N910U
Click to expand...
Click to collapse
You are wellcome.
mkim055 said:
Isn't this more of game optimization issue?
Sent from my SM-N910U using XDA Premium 4 mobile app
Click to expand...
Click to collapse
The Adreno should be more optimized because of more devices having it so...
I have just tried Real Racing on my Snapdragon Note 4 and it lags quite badly, not during gameplay but in UI transition. I have never tried Real Racing on any other devices but as a PC gamer, I think the graphics seems quite bad (there isn't any anti aliasing at all). UI transition is especially bad, such as swiping between car models, which look like PowerPoint slides with no animation effect. Touching on menu and items takes like a second to register. Can't say that I am impressed.
Sounds like an optimization issue really, and with Nexus 6 rocking the same HW I can bet RR3 will be getting an update soon to fix this, I wouldn't worry too much, this phone is barely a month into sale, please keep that in mind.

I'm ticked off with the nexus 6 graphic performance?

Right now, i'm playing COD strike team.
It really annoys me that iPhone can play this game smoothly, even the previous generation 5S can play this game smoother than the nexus 6.
Is anyone of you playing the game smooth as iOS if not smoother?
Seriously, I'm really ticked off when my phone got all the latest and greatest "adreno 420, snapdragon 805, and all", and yet it's a laughing stock when comparing side by side when playing the same game with my brother on his old 5S...
currently on Sinless, debloated, flashed Sensei, maxed out all 4 core with performance governor :l
A LOT of games are not optimized for our hardware or software...
Sent from my Nexus 6 using XDA Free mobile app
dustin4vn said:
Right now, i'm playing COD strike team.
It really annoys me that iPhone can play this game smoothly, even the previous generation 5S can play this game smoother than the nexus 6.
Is anyone of you playing the game smooth as iOS if not smoother?
Seriously, I'm really ticked off when my phone got all the latest and greatest "adreno 420, snapdragon 805, and all", and yet it's a laughing stock when comparing side by side when playing the same game with my brother on his old 5S...
currently on Sinless, debloated, flashed Sensei, maxed out all 4 core with performance governor :l
Click to expand...
Click to collapse
Just to let you know, maxing out 4 cores, or forcing them on, probably isn't going to help, if the game doesn't use those cores (under load) then it's useless
I'm guessing it probably doesn't, haven't seen many games use 4 cores properly. Indo however think this is more to do with the gpu
stebomurkn420 said:
A LOT of games are not optimized for our hardware or software...
Sent from my Nexus 6 using XDA Free mobile app
Click to expand...
Click to collapse
This.
OP, you griping about an EA game. EA, renowned for churning out bad code and not supporting it. Which is what happens when people support terrible software studios.
There's an entire thread about this in general.
That and your display is 4x the resolution as iphone
Sent from my Nexus 6 using XDA Free mobile app
I suggest if you're going to be gaming on a Android device you do it on something other than the Nexus 6.
shook187 said:
I suggest if you're going to be gaming on a Android device you do it on something other than the Nexus 6.
Click to expand...
Click to collapse
not trying to be rude but this makes no sense... what other device is there that's better than nexus?
2nd Best processor and CPU for android, other than the K1. Adreno 420, 2.7Ghz Snapdragon 805, on a 6 inch screen.
This is the device to play game on.
dustin4vn said:
not trying to be rude but this makes no sense... what other device is there that's better than nexus?
2nd Best processor and CPU for android, other than the K1. Adreno 420, 2.7Ghz Snapdragon 805, on a 6 inch screen.
This is the device to play game on.
Click to expand...
Click to collapse
what he might be saying is that the n6 is still very new, that many games might not be optimized for it for a while. older games probably might not ever be optimized for the n6, but every newer game ive ran on my n6 runs great. try modern combat 5
Most games I have played on the Nexus including Leo's Fortune and World of Goo run much better than on my S4 and load faster. So, either the games doesn't support well on Android Lollipop or the hardware
If you haven't done it don't forget encryption is going to slow it down also ...
Sent from my Nexus 6
nexus6R3plicant said:
If you haven't done it don't forget encryption is going to slow it down also ...
Sent from my Nexus 6
Click to expand...
Click to collapse
that doesn't slow down performance. what it slows a little is read/write. and it really just is a little. im still completely encrypted, and i bet, in performance, my n6 is near the top.
dustin4vn said:
Right now, i'm playing COD strike team.
It really annoys me that iPhone can play this game smoothly, even the previous generation 5S can play this game smoother than the nexus 6.
Is anyone of you playing the game smooth as iOS if not smoother?
Seriously, I'm really ticked off when my phone got all the latest and greatest "adreno 420, snapdragon 805, and all", and yet it's a laughing stock when comparing side by side when playing the same game with my brother on his old 5S...
currently on Sinless, debloated, flashed Sensei, maxed out all 4 core with performance governor :l
Click to expand...
Click to collapse
You're not encrypted, are you? Aside from that, the display on these is a bit of a kick in the nuts. You get the performance of 2560x1440, with the image quality of 1920x1080. Such is the life of RGBG matrix AMOLED resolution cheating. It takes power to move pixels. Even imaginary ones, like all those missing red and blue ones.
---------- Post added at 05:22 PM ---------- Previous post was at 05:19 PM ----------
simms22 said:
that doesn't slow down performance. what it slows a little is read/write. and it really just is a little. im still completely encrypted, and i bet, in performance, my n6 is near the top.
Click to expand...
Click to collapse
Actually, it most definitely DOES kill performance. If the encryption/decryption was performed on dedicated crypto hardware, then your performance would be the same, but since it is software crypto, it runs on the main CPU. Every CPU cycle used for encryption/decryption is a CPU cycle that can't be used by something else.
simms22 said:
that doesn't slow down performance. what it slows a little is read/write. and it really just is a little. im still completely encrypted, and i bet, in performance, my n6 is near the top.
Click to expand...
Click to collapse
I tested both encrypted and unencrypted of my Nexus 6 on AnTuTu Benchmark. The encrypted ver scored 52310 and the unencrytped scored 55610, which is insignificant difference.
doitright said:
Actually, it most definitely DOES kill performance. If the encryption/decryption was performed on dedicated crypto hardware, then your performance would be the same, but since it is software crypto, it runs on the main CPU. Every CPU cycle used for encryption/decryption is a CPU cycle that can't be used by something else.
Click to expand...
Click to collapse
polke45 said:
I tested both encrypted and unencrypted of my Nexus 6 on AnTuTu Benchmark. The encrypted ver scored 52310 and the unencrytped scored 55610, which is insignificant difference.
Click to expand...
Click to collapse
still encrypted..
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Exactly. Yes decrypting on the fly uses more cpu, but a lot of games and benchmarks don't do a lot of I/O when running (I'm sure there are exceptions). So the difference in most apps is only at load time, not while playing/using.
What kills me about games running ****ty on Nexus 6 because the games aren't optimized.. Yet Snapdragon 810 is literally months away and Android developers haven't even optimized their apps for Nexus 6 yet. Real class I tell ya why I always tend to go to iOS the developers keep up with technology.
Sent from my Nexus 6 using Tapatalk
ztmike said:
What kills me about games running ****ty on Nexus 6 because the games aren't optimized.. Yet Snapdragon 810 is literally months away and Android developers haven't even optimized their apps for Nexus 6 yet. Real class I tell ya why I always tend to go to iOS the developers keep up with technology.
Sent from my Nexus 6 using Tapatalk
Click to expand...
Click to collapse
Seeing how iOS has a, as in one, version of their OS live at just about any given time, it's much easier for the Devs to keep up on compatibility with apps. Android , on the other hand, has about 7,000 fragmented versions, and just as many different phones/hardware combinations to deal with, making it exponentially harder to make everyone happy. Until that changes, it's just something we will have to deal with.
Sent from my SinLess Shamu
JasonJoel said:
Exactly. Yes decrypting on the fly uses more cpu, but a lot of games and benchmarks don't do a lot of I/O when running (I'm sure there are exceptions). So the difference in most apps is only at load time, not while playing/using.
Click to expand...
Click to collapse
There we go, someone who understands that benchmarks are not real world usage!
Because benchmarks don't test CPU and I/O simultaneously, the CPU overhead CAUSED BY I/O will not have an impact on the benchmark, but REAL WORLD performance depends on both working IN TANDEM.
---------- Post added at 04:04 PM ---------- Previous post was at 04:02 PM ----------
ztmike said:
What kills me about games running ****ty on Nexus 6 because the games aren't optimized.. Yet Snapdragon 810 is literally months away and Android developers haven't even optimized their apps for Nexus 6 yet. Real class I tell ya why I always tend to go to iOS the developers keep up with technology.
Click to expand...
Click to collapse
You know why iCrap software developers can keep up with the technology? Its because the technology is not keeping up with the TIMES.
doitright said:
There we go, someone who understands that benchmarks are not real world usage!
Because benchmarks don't test CPU and I/O simultaneously, the CPU overhead CAUSED BY I/O will not have an impact on the benchmark, but REAL WORLD performance depends on both working IN TANDEM.
---------- Post added at 04:04 PM ---------- Previous post was at 04:02 PM ----------
You know why iCrap software developers can keep up with the technology? Its because the technology is not keeping up with the TIMES.
Click to expand...
Click to collapse
That's funny considering their 64bit chip ranks near first. No Android fanboy I like both camps.
Sent from my Nexus 6 using Tapatalk

MI3W (Over)heating

Hi all,
So I got a question related to MI3W, the cooling system of it, and mainly:
Is it normal that while I'm doing basic stuff like internet browsing, using Tapatalk, Skype, whatever, the phone temperature is usually around 45-60°C? I think that's waaaay too much. Also I can feel the back and front of the phone(display) heating a lot. One thing I would like to say is that it's not dependent on any ROM or kernel, I'm facing this issue even in MIUI.
Now, this is not such a problem, but, the real problem appears when it comes to games or performance demanding apps. To get higher framerate or performance, I switch to High Performance mode (performance governor). But then, the SoC temperature rises to 90°C and I can't even touch the display so I won't burn myself.
Now, this sometimes happens even in idle mode, even though it's not this high temperature, but still it's about 60-70°C.
It could get pretty unpleasant if I received a call and had to put the burning phone on my face.
So I'm wondering if there's anything I can do with this issue and if anyone else has it, and if this is eventually an issue of the whole MI3 model.
Last thing, no other phone with S800 has this issue, I saw Xperia Z1 mini and Nexus 5 and none of them had such a crazy temperatures, I know this version of S800 is the one with overclocked GPU but still, it's not that much of difference and I don't think it receives any right to heat as much as it does to me.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Thank you for your feedback and hopefully this gets solved.
MI3W 64GB/Tapatalk
These apps won't tell you actual CPU temperature. The only place where you can find right one is at CPU-Z - Sensors - CPU Temperature
Me_Ashish_ said:
These apps won't tell you actual CPU temperature. The only place where you can find right one is at CPU-Z - Sensors - CPU Temperature
Click to expand...
Click to collapse
This app is actually accurate, CPU-Z reports the same temperatures, it just shows more sensors so I thought it would be better to just show a single temperature..
MI3W 64GB/Tapatalk
TofikLupus said:
This app is actually accurate, CPU-Z reports the same temperatures, it just shows more sensors so I thought it would be better to just show a single temperature..
MI3W 64GB/Tapatalk
Click to expand...
Click to collapse
Nope I'm talking about that single one shown in Sensors
Me_Ashish_ said:
Nope I'm talking about that single one shown in Sensors
Click to expand...
Click to collapse
Not sure what the single one is, but i'm sure it's not the SoC temperature. CPU-Z of my friend who owns Xperia Z1 mini was showing 30-35°C in the tab with many sensors. Even after calculating Pi to 10,000,000 decimal places it didn't go above 40°C.. and his calculation time was even higher than mine. I found out that the calculation time is dependent on the SoC temperature, if it's overheating then the performance is lower. So I can't try it more times because it usually rises to 60-70°C.
MI3W 64GB/Tapatalk
TofikLupus said:
View attachment 3544726View attachment 3544727View attachment 3544729
Not sure what the single one is, but i'm sure it's not the SoC temperature. CPU-Z of my friend who owns Xperia Z1 mini was showing 30-35°C in the tab with many sensors. Even after calculating Pi to 10,000,000 decimal places it didn't go above 40°C.. and his calculation time was even higher than mine. I found out that the calculation time is dependent on the SoC temperature, if it's overheating then the performance is lower. So I can't try it more times because it usually rises to 60-70°C.
MI3W 64GB/Tapatalk
Click to expand...
Click to collapse
There, under sensors 31.6 degree. Not talking about any of those thermal temperatures
Me_Ashish_ said:
There, under sensors 31.6 degree. Not talking about any of those thermal temperatures
Click to expand...
Click to collapse
But what are the other temperatures then? And why my phone gets burning hot? This doesn't make sense at all.
MI3W 64GB/Tapatalk
TofikLupus said:
But what are the other temperatures then? And why my phone gets burning hot? This doesn't make sense at all.
MI3W 64GB/Tapatalk
Click to expand...
Click to collapse
I don't know but I do know the one I mentioned is the actual one.
Ans my phone too gets burning hot on gaming and stuff. It can't be helped, the story of MI phones.
Me_Ashish_ said:
I don't know but I do know the one I mentioned is the actual one.
Ans my phone too gets burning hot on gaming and stuff. It can't be helped, the story of MI phones.
Click to expand...
Click to collapse
Okay, thanks for letting me know it's not an issue just for me but in general. I like this phone but I'm a bit dissapointed by this not well thought off cooling. I'm sometimes afraid the heat would destroy the LCD at one point because sometimes it's really intensive. Mostly after flashing an update for a ROM and upon the "Optimizing apps" screen.
One strange thing that I don't get though, is why nobody else is complaining about it, nor any reviews of the phone are mentioning this excessive heating.
I've been thinking about this for some while now.
MI3W 64GB/Tapatalk
Don't use while charging and stay with balance power profile. These are mainstream device so don't push these to limits very often (these are not dedicated gaming device) and limited passive cooling for SOC. Otherwise you will inviting a premature component failure. Device temperature is also closely associated with ambient temp so if your ambient is close to 24is C the device will sustain performance bit better.
dchinu said:
Don't use while charging and stay with balance power profile. These are mainstream device so don't push these to limits very often (these are not dedicated gaming device) and limited passive cooling for SOC. Otherwise you will inviting a premature component failure. Device temperature is also closely associated with ambient temp so if your ambient is close to 24is C the device will sustain performance bit better.
Click to expand...
Click to collapse
The problem is I can't use it while charging anyway, because the phone otherwise discharges faster than charges.
Also mostly I use balanced performance mode, since I know it starts to heat a lot and it gives me way too much performance for what i need most of the time. But when it's time for games, I need to use high performance mode otherwise the game isn't running so smooth. And in case of Piano Tiles, I experience unpleasant random stuttering of the game, which pretty much makes it unplayable. And that's not even any resource demaning game. So I'm forced to switch to HiPerf. mode anyway But it's really not that I'm overloading the phone and having it as a rendering station
About Mi3 being mainstream: I don't believe it's mainstream for its initial price, even though it was cheaper than other manufacturer's devices. Anyway, I will be careful with it. Still I don't get, if this is a mainstream device, why did Xiaomi use S800 SoC? It was a flagship when it was released 2 years ago. To me it looks like a fail from this point of view, trying to make a mainstream device(not so much dedicated to cooling) using high end components(which in fact need a better cooling).
MI3W 64GB/Tapatalk
Unfortunately MIUI has bad thermal tweaks...blah blah..
So i suggest you to lower the screen resolution from FHD to HD (Not much of difference) and lower the lcd density. By this u will see hell lot of difference (I tested this method myself).
** Secondly try using a good ROM with Better cpu and thermal tweaks like if u want MIUI taste then try "SMIUI"
Or use Mettallium OS (I use this myself)
*** (OPTIONAL) u can flash some .zips that contain some tweaks and many improvement (u can find them on XDA easily)
like Lspeed etc.
I was facing the overheating issues but lowering down the resolution does the magic.
U can find resolution guide in MI3 GENERAL.
have a gr8 day
Yes it does heats up during installing roms (optimizing apps). I cool it off by air forced cooling (holding device in front of cooler during installation else battery discharges by 20 percent).
Normal heating during gaming, but stays cool in daily use... on cm 12.1 stock kernel
If you are using miui. Try God's Kernel R3 or R4. And report.
That seems to be the problem of Snapdragon 800.
TofikLupus said:
Hi all,
So I got a question related to MI3W, the cooling system of it, and mainly:
Is it normal that while I'm doing basic stuff like internet browsing, using Tapatalk, Skype, whatever, the phone temperature is usually around 45-60°C? I think that's waaaay too much. Also I can feel the back and front of the phone(display) heating a lot. One thing I would like to say is that it's not dependent on any ROM or kernel, I'm facing this issue even in MIUI.
Now, this is not such a problem, but, the real problem appears when it comes to games or performance demanding apps. To get higher framerate or performance, I switch to High Performance mode (performance governor). But then, the SoC temperature rises to 90°C and I can't even touch the display so I won't burn myself.
Now, this sometimes happens even in idle mode, even though it's not this high temperature, but still it's about 60-70°C.
It could get pretty unpleasant if I received a call and had to put the burning phone on my face.
So I'm wondering if there's anything I can do with this issue and if anyone else has it, and if this is eventually an issue of the whole MI3 model.
Last thing, no other phone with S800 has this issue, I saw Xperia Z1 mini and Nexus 5 and none of them had such a crazy temperatures, I know this version of S800 is the one with overclocked GPU but still, it's not that much of difference and I don't think it receives any right to heat as much as it does to me.
View attachment 3544214
Thank you for your feedback and hopefully this gets solved.
MI3W 64GB/Tapatalk
Click to expand...
Click to collapse
Okay, so a little update - Recently I reached an incredible temperature of 107°C on the CPU chip!!! And then thermally shut down. I think this isn't fun anymore. I don't know if i have some defective piece or if it's normal for all MI3's but I'm starting to think about returning the phone or just claiming a replacement. Both the front and back of the phone gets hot very soon, just by watching some youtube vids or browsing internet...or JUST having the phone simply unlocked and idling. The temperatures don't go under 40°C. I think that this is the reason why MI3 was cheaper than other phones with the same SoC.
In the worst case, I will revert the partition table back to stock, install latest MIUI 7 on it and send it to a service center.
MI3W 64GB/Tapatalk
TofikLupus said:
Okay, so a little update - Recently I reached an incredible temperature of 107°C on the CPU chip!!! And then thermally shut down. I think this isn't fun anymore. I don't know if i have some defective piece or if it's normal for all MI3's but I'm starting to think about returning the phone or just claiming a replacement. Both the front and back of the phone gets hot very soon, just by watching some youtube vids or browsing internet...or JUST having the phone simply unlocked and idling. The temperatures don't go under 40°C. I think that this is the reason why MI3 was cheaper than other phones with the same SoC.
In the worst case, I will revert the partition table back to stock, install latest MIUI 7 on it and send it to a service center.
MI3W 64GB/Tapatalk
Click to expand...
Click to collapse
Which rom are you using? And kernel?
24likan said:
Which rom are you using? And kernel?
Click to expand...
Click to collapse
The superhigh temperatures were in recovery and before the phone boots up. I was reaching 80-90°C in any ROM, including MIUI(while gaming) and 60-70°C at normal use. Sadly, no ROM affects the temperature, it's always high. I was using all stock kernels, until yesterday, when I flashed Moshi stock kernel, expecting lower temperatures. Well, they were lower, but still 60°C with JUST watching youtube videos, that's a bit too much.
I think Xiaomi just didn't think off the cooling well, because Nexus 5 and Galaxy S5 don't suffer from so high temperatures, 60°C at most while gaming, and people at forums complain about getting 50°C while i'm glad to have 45°C in idle state. And I'm not talking about the surface temperature, I'm talking about the on-chip temperature, which to me is more important.
MI3W 64GB/Tapatalk
GUYS - What if https://youtu.be/hZDNpp--E0Y was applied to MI3? Maybe my device is just poorly greased and the heat doesn't transfer to the aluminium plate effectively. That could be a solution, if it's possible, which I believe it is, because MI3 has the same aluminium plate on the back of the LCD as a heatsink(i believe it is aluminium).
MI3W 64GB/Tapatalk
TofikLupus said:
GUYS - What if https://youtu.be/hZDNpp--E0Y was applied to MI3? Maybe my device is just poorly greased and the heat doesn't transfer to the aluminium plate effectively. That could be a solution, if it's possible, which I believe it is, because MI3 has the same aluminium plate on the back of the LCD as a heatsink(i believe it is aluminium).
MI3W 64GB/Tapatalk
Click to expand...
Click to collapse
I understand your problem. May be yours is a hardware problem. But try flashing God's kernel R3 or R4

Categories

Resources