some games audio not working - Sprint Samsung Galaxy Note 8 Questions & Answers

Hey guys/girls, I was just curious has anyone else ran into this issue. Some games (not all) the audio is completely shut off for. System sounds work but any for the game doesn't work. I'm currently on the rooted rom in our section so not sure if that's the case or if anyone else has ran into this situation and/or has found a fix.

tiemonkey said:
Hey guys/girls, I was just curious has anyone else ran into this issue. Some games (not all) the audio is completely shut off for. System sounds work but any for the game doesn't work. I'm currently on the rooted rom in our section so not sure if that's the case or if anyone else has ran into this situation and/or has found a fix.
Click to expand...
Click to collapse
Try removing the dual audio mod.
Go to /system/etc/mixer_paths_tavil.xml
name it mixer_paths_tavil.xml.bak2
then take the mixer_paths_tavil.xml.bak and remove just the .bak extension and reboot.
This flips off the dual speaker mod. Also if you have Viper setup and your audio tune is beyond what the app allows it could cause the audio to not work.
Make sure you have checked by turning off viper completely and re-testing.

Yeah I reinstalled your room after trial and error and without messing with viper it still happened so currently I'm back on stock, when I root again I'll try the audio file swap you mentioned, thank you

Related

[Q] Audio only works after reboot

The audio both from the speaker and headphones only seems to work after a reboot. I have no idea when it stops functioning.
This was a problem from day 1 with the free elephant kid book using the Read To Me function. I just had it happen with the music player, both the native one and MortPlayer. I had originally assumed it was a glitch with the book.
If a reboot fixes the problem, it's a software issue, right? Why did a search here not produce any similar threads? If I'm alone here, then it's a hardware issue and I'll need to unroot and return it, right?
timmyjoe42 said:
The audio both from the speaker and headphones only seems to work after a reboot. I have no idea when it stops functioning.
This was a problem from day 1 with the free elephant kid book using the Read To Me function. I just had it happen with the music player, both the native one and MortPlayer. I had originally assumed it was a glitch with the book.
If a reboot fixes the problem, it's a software issue, right? Why did a search here not produce any similar threads? If I'm alone here, then it's a hardware issue and I'll need to unroot and return it, right?
Click to expand...
Click to collapse
Your search method must be flawed, as this is a known & frequently discussed issue.
timmyjoe42 said:
The audio both from the speaker and headphones only seems to work after a reboot. I have no idea when it stops functioning.
This was a problem from day 1 with the free elephant kid book using the Read To Me function. I just had it happen with the music player, both the native one and MortPlayer. I had originally assumed it was a glitch with the book.
If a reboot fixes the problem, it's a software issue, right? Why did a search here not produce any similar threads? If I'm alone here, then it's a hardware issue and I'll need to unroot and return it, right?
Click to expand...
Click to collapse
It's defective. Get a new one.
Thanks for the reply.
Now to unroot...
Mine had the same exact problem. Audio usually stopped working after the screen went to sleep for the first time after a reboot. I recently flashed the 900mhz "screamer" overclock kernel and I've yet to have an audio problem since then. As much sense as that does or doesn't make, it seemed to fix the problem for me. Its worth a try. Hope it works for you (if you haven't already unrooted and returned by now)
Sent from my Droid using XDA App
When you get your hands on the new one, before you leave the store do this. After power on & such, try the audio (V0l + -). Works? Put to sleep for >10sec. Wake & test audio. No-work? Reboot, (Long power press) Try sleep/wake sequence again. If it works you are golden, now check a few other things & go home & root it! If it fails the test, don't let the Nook Genius tell you that you should let it charge for at least 4 hrs. before testing. The three that I have received had between 50% & 90% charge OOB. That's plenty for it to work properly, assuming the battery level meter is accurate. Put together your own checklist based on info on this forum. Crossword to test edges of screen, kbd. when charging from wall adapter etc.
Good luck, when you get a good one they are solid!
kev
trumpet444 said:
Mine had the same exact problem. Audio usually stopped working after the screen went to sleep for the first time after a reboot. I recently flashed the 900mhz "screamer" overclock kernel and I've yet to have an audio problem since then. As much sense as that does or doesn't make, it seemed to fix the problem for me. Its worth a try. Hope it works for you (if you haven't already unrooted and returned by now)
Sent from my Droid using XDA App
Click to expand...
Click to collapse
Interesting! That would support the thinking that this issue is related to timing & initializing the audio codec or something related. Hardware specs may be skewed just enough for it to not work when waking up. That's actually encouraging! Means that all those with this problem may see a F/W fix if they don't want to re-clock it.
Cheers,
kev
Well, I unrooted and restored it to factory new using the 9 reboot method. This brought the device back to 1.0.0. I then went back to the store. The manager came out, took the device, and said "it needed 1.0.1 to fix the problem. Let me load it for you." I was thinking, "whatever dude. It had 1.0.1 on it and it still had the issue." But the guy was super nice and ran off with the device to some back office. He came back while it was installing 1.0.1 and it's working fine now. I kept trying to get it to recreate the problem with no luck. (So it actually is good luck.)
I'm assuming the 1.0.1 software update didn't install properly the first time.
I could have done all that myself without going to the store.
timmyjoe42 said:
Well, I unrooted and restored it to factory new using the 9 reboot method. This brought the device back to 1.0.0. I then went back to the store. The manager came out, took the device, and said "it needed 1.0.1 to fix the problem. Let me load it for you." I was thinking, "whatever dude. It had 1.0.1 on it and it still had the issue." But the guy was super nice and ran off with the device to some back office. He came back while it was installing 1.0.1 and it's working fine now. I kept trying to get it to recreate the problem with no luck. (So it actually is good luck.)
I'm assuming the 1.0.1 software update didn't install properly the first time.
I could have done all that myself without going to the store.
Click to expand...
Click to collapse
That's interesting. I had the audio/sleep problem with 1.0.0 & exchanged it for another 1.0.0 that worked fine. ?????

[Q] CM9 Build 7 sound issues

Hi all im having to post here because i dont have permission to post in development thread.
I have been using cm9 for few days went from build 5 to 7 yesterday and i have an issue with both builds, after a while my sound just goes i cant hear phone calls youtube videos or games sounds. As far as i know all sound has gone even woth volumes turned right up. I have searched the forums and cant find anything on this issue, anybody else have it/know how to fix it. The only way i can get sound back is rebooting. Any helo much appreciated
GaVLaR123 said:
Hi all im having to post here because i dont have permission to post in development thread.
I have been using cm9 for few days went from build 5 to 7 yesterday and i have an issue with both builds, after a while my sound just goes i cant hear phone calls youtube videos or games sounds. As far as i know all sound has gone even woth volumes turned right up. I have searched the forums and cant find anything on this issue, anybody else have it/know how to fix it. The only way i can get sound back is rebooting. Any helo much appreciated
Click to expand...
Click to collapse
was it working fine on Sammy's ROM?
yes i have never had an issue until using cm9. i think the microphone stops working too. i think it maybe when i try using the spirit fm app would this make sense? im not going to try the app now and see if it happens again. i thought that app should work?
GaVLaR123 said:
yes i have never had an issue until using cm9. i think the microphone stops working too. i think it maybe when i try using the spirit fm app would this make sense? im not going to try the app now and see if it happens again. i thought that app should work?
Click to expand...
Click to collapse
Well, i think that's not a hardware issue to be worried about & don't mess with unknown and bugged up apps .
Why not try a re-flash (wipe cache & factory reset ) of BUILD8 ? If that doesn't also solve the issue then try Odin re-flash back to 2.2/2.3 and then again CM7.1 [with a Modem flash] to CM9 ?

[Q] Stuttering audio?

Hey guys, I searched and didn't see anything on this -- even Google did not turn up any results. I saw on the HTC One X sometimes there would be audio stutter/skips with the Beats EQ on. Sometimes when I'm playing music the audio will just glitch and stutter for no apparent reason. It is random. Has anyone else experienced this? It happened with the stock ROM as well as with ARHD7.
yokken said:
Hey guys, I searched and didn't see anything on this -- even Google did not turn up any results. I saw on the HTC One X sometimes there would be audio stutter/skips with the Beats EQ on. Sometimes when I'm playing music the audio will just glitch and stutter for no apparent reason. It is random. Has anyone else experienced this? It happened with the stock ROM as well as with ARHD7.
Click to expand...
Click to collapse
I am having this problem with the HTC One, streaming via bluetooth. I have raised the problem with HTC tech and waiting for a response.
I'm finding it hard to believe no one else has this problem. If it's a hardware issue I fully expect HTC to replace my unit. I will even take a recording of the stutter if necessary.
My audio will make weird noise in certain tracks and bass tones out of no where with beats on or off
Sent from my HTCONE using xda premium
yokken said:
Hey guys, I searched and didn't see anything on this -- even Google did not turn up any results. I saw on the HTC One X sometimes there would be audio stutter/skips with the Beats EQ on. Sometimes when I'm playing music the audio will just glitch and stutter for no apparent reason. It is random. Has anyone else experienced this? It happened with the stock ROM as well as with ARHD7.
Click to expand...
Click to collapse
Yeah I get stuttering on Pandora, a reboot fixes it for me... shrug.
mojiod said:
I am having this problem with the HTC One, streaming via bluetooth. I have raised the problem with HTC tech and waiting for a response.
Click to expand...
Click to collapse
I had this with my HTC One and it has been reported that it is a wifi issue. Turn it of (wifi) and it should work OK, mine does. It is a pain to keep switching wifi of and on so I found an app called A2DP volume in the play store that does it automatically.
M.
Bumping to see if anyone else has this...
I am having this issue only when stream over BT.
yokken said:
Hey guys, I searched and didn't see anything on this -- even Google did not turn up any results. I saw on the HTC One X sometimes there would be audio stutter/skips with the Beats EQ on. Sometimes when I'm playing music the audio will just glitch and stutter for no apparent reason. It is random. Has anyone else experienced this? It happened with the stock ROM as well as with ARHD7.
Click to expand...
Click to collapse
Faulty sdcard possibly or your files are corrupt. Have you done an MP3 check on them?
Sent from my HTC One using xda premium
I'm also experiencing this. Except mine skips/stutters even with beats off.
Running ARHD8.0 stock kernel w/purexaudio. I'm not sure which version of purexaudio the ARHD installed, but I went ahead and installed the most current version (v4.0) to see if it helps. So far no skipping, but I haven't tested that long yet..
There is a known issue that if you are using Adblock or a similar piece of software which modifies the hosts file that Pandora will stutter. Are you using an actual file, or are you using a buffered service that could be having an issue because of this?
jskup said:
There is a known issue that if you are using Adblock or a similar piece of software which modifies the hosts file that Pandora will stutter. Are you using an actual file, or are you using a buffered service that could be having an issue because of this?
Click to expand...
Click to collapse
It happens in the regular music player too; however I reinstalled ARHD8.1 and am not selecting adaway hosts files. I'll report back on the issue.. Thanks for the tip!
I am not using AdAway, and it happens in Play Music over the headphone jack. Haven't tested it with Bluetooth. I plan on installing TrickDroid sometime soon; I will definitely update this thread when I do and see if it still happens. Curiously, it's been happening less lately. Only once or twice a day.
*knocks on wood*
Jinra321 said:
I'm also experiencing this. Except mine skips/stutters even with beats off.
Running ARHD8.0 stock kernel w/purexaudio. I'm not sure which version of purexaudio the ARHD installed, but I went ahead and installed the most current version (v4.0) to see if it helps. So far no skipping, but I haven't tested that long yet..
Click to expand...
Click to collapse
I am running the same setup with ahrd 8.1 now same issue. i am going to take out pure audio and see if it keep happening
jskup said:
There is a known issue that if you are using Adblock or a similar piece of software which modifies the hosts file that Pandora will stutter. Are you using an actual file, or are you using a buffered service that could be having an issue because of this?
Click to expand...
Click to collapse
So I reflashed ARHD8.1 without adblock and Pandora is no longer horribly stuttering. However it still has occasional stutters in both Pandora and Google Music. Still not sure what's causing it.
Festaman said:
I am running the same setup with ahrd 8.1 now same issue. i am going to take out pure audio and see if it keep happening
Click to expand...
Click to collapse
I reflashed without PureXAudio and the occasional skips/stutters still happens. Maybe once every couple minutes, really annoying considering this happened on my Note 2 also, which is why I bought the HTC One. I initially thought it might be a rogue app, but I don't have anything that could be causing it besides maybe groove IP disconnecting/reconnecting, or tasker. However I disabled both apps and the stutters still happen..
Jinra321 said:
So I reflashed ARHD8.1 without adblock and Pandora is no longer horribly stuttering. However it still has occasional stutters in both Pandora and Google Music. Still not sure what's causing it.
I reflashed without PureXAudio and the occasional skips/stutters still happens. Maybe once every couple minutes, really annoying considering this happened on my Note 2 also, which is why I bought the HTC One. I initially thought it might be a rogue app, but I don't have anything that could be causing it besides maybe groove IP disconnecting/reconnecting, or tasker. However I disabled both apps and the stutters still happen..
Click to expand...
Click to collapse
In terms of Bluetooth, the largest thing that could change in the near future would be if we get an official 4.2+ or the rumored 4.3 release, as the BT stack is recoded in that code base. This has the potential to change the game, but really considering your issue still seems to be isolated to your devices and not everyone's though, I've gotta think we're overlooking something. The further clue that you are saying this happened on your Note 2 as well also makes me wonder what else is happening.
Is this stuttering possibly during PBAP, MAP or some other profile saturating the connection with its own traffic? Is this on all BT devices that you've tested against or are we dealing with a dodgy car kit/speaker instead of a phone difficulty?
jskup said:
In terms of Bluetooth, the largest thing that could change in the near future would be if we get an official 4.2+ or the rumored 4.3 release, as the BT stack is recoded in that code base. This has the potential to change the game, but really considering your issue still seems to be isolated to your devices and not everyone's though, I've gotta think we're overlooking something. The further clue that you are saying this happened on your Note 2 as well also makes me wonder what else is happening.
Is this stuttering possibly during PBAP, MAP or some other profile saturating the connection with its own traffic? Is this on all BT devices that you've tested against or are we dealing with a dodgy car kit/speaker instead of a phone difficulty?
Click to expand...
Click to collapse
I dont use blue tooth, this is strictly wired 3.5mm connections. I don't have any uncommon apps besides tasker/secure settings/busybox/grooveip/xposed installer that were on both my note 2 and htc one. The only apps that have SU access are secure settings, xposed installer, seeder, solid explorer, betterbattery stats, and tasker.
I was almost sure that the stutter/skips were caused by purexaudio, but I guess not since I removed it.
I had this as well, does it sound like the stuff in this thread?:
http://forum.xda-developers.com/showthread.php?t=2269581
I personally had it fixed when I flashed CM 10.1 nightlies, so I'm guessing it's a software issue, more specifically maybe even androidHD
youwonder said:
I had this as well, does it sound like the stuff in this thread?:
http://forum.xda-developers.com/showthread.php?t=2269581
I personally had it fixed when I flashed CM 10.1 nightlies, so I'm guessing it's a software issue, more specifically maybe even androidHD
Click to expand...
Click to collapse
It sounds similar, sometimes the audio would cut out entirely for a third of a second, but it was not happening nearly as frequent as yours. Mine only happened once every couple minutes. Also I have since flashed bulletproof 1.9 kernel with purexaudio 4.0 and the problem seems to have gone away. However, more testing needs to be done..
I'm thinking it has something to do with CPU usage, like it running a process in the background that disrupts the audio output. But I don't know if anything can be done about that.

Left speaker issue

I'm running TD 9.1, and prior was on 8.0. Tried both stock kernel, and a few other ones with no luck. At first when the sounds starts playing, the left speaker works fine, then with in a sec, it will fad to almost nothing. Is this something someone else has encountered? For all I know it has been like this since day one.. But I don't believe so.
Edit: I have also tried clean installs. i have not tried other roms yet.
Double edit: My xda search is not working, but google did for me. Found one other person having somewhat the same issue, but it was never answered. I hate to bump an old tread like that, after i have posted mine already.
[Q] HTC One speaker problem - One speaker turning off / mono sound
vwmaniacx said:
I'm running TD 9.1, and prior was on 8.0. Tried both stock kernel, and a few other ones with no luck. At first when the sounds starts playing, the left speaker works fine, then with in a sec, it will fad to almost nothing. Is this something someone else has encountered? For all I know it has been like this since day one.. But I don't believe so.
Edit: I have also tried clean installs. i have not tried other roms yet.
Double edit: My xda search is not working, but google did for me. Found one other person having somewhat the same issue, but it was never answered. I hate to bump an old tread like that, after i have posted mine already.
[Q] HTC One speaker problem - One speaker turning off / mono sound
Click to expand...
Click to collapse
I have the exact same issue. Tried million ROMs, sound patches and tricks but nothing change. The easiest way to see the difference between the two speakers is to run the Audio Test using HTC Function Test by dialing *#*#3424#*#*
Finally, I managed to get S-Off and now I'm going to get back to 100% stock flashing RUU_M7_UL_JB_50_BrightstarUS_WWE_1.29.1540.3.exe, I'll do the test again and update the post.
EDIT: I'm full stock and it didn't fix it I guess I have to send it back...
BTW, what did you do? Did you fixed yours?
Running Sinless 5.1.5 now with elemental, everything works 100%. I guess for some reason my phone just didn't like TD, we all know they have a personality of there own..
Sorry for the long wait before response, I don't pay attention very well.

"Music slowing down when screen is off" Thread.

Hello all,
I have researched this issue and have received various answers to this issue, so I thought I would start a thread discussing specifically this topic.
When playing music on my M8, I notice no matter what Rom I am on, I notice the music that is playing slows down when the screen is off.
As if the cpu is clocking in low (my guess is 300) and is slowing playback.
I have found questionable solutions:
1. Wipe data from the music app
2. Firmware update
3. HK adsp firmware.
My device is s-off
Running beyond stock Rom
With the latest Adsp firmware flashed.
Can anyone give me some insight to why or what can I do about this?
i've had this issue too, but i've only tried viper rom. I didn't realize it was an issue with other roms as well. is it a problem with all music players? I've only seen this happen with the google play music app.
Your streaming quality is probably set to low, which can cause this kind of issue. You can change it in the settings menu of play music.
Screenshot of what I'm talking about.
I had the music I was playing downloaded on my device. When the screen was off, my music started skipping.
Sent from my HTC One_M8 using Tapatalk
I was out of town a few weeks ago and this same issue began to happen. It drove me crazy that I couldn't take a walk without having the music sound like it was robot running on fumes. I did a full wipe, re-download and reflashed the Viper ROM I'm using, firmware, played with kernel and screen frequency settings, etc... Nothing I did seemed to work. Until, all of a sudden it dawned on me that it's most likely not a hardware issue and something had to be running when the screen is off causing the music to sound like that. I turned the music channel setting to "Off" and that did the trick for me. The visualizations require a bit of power and the slower cpu/gpu clock speeds when the screen is off sem to d to play a role. Hopefully this is the solution for those of you having the same problem.
smokeythebear3 said:
I had the music I was playing downloaded on my device. When the screen was off, my music started skipping.
Sent from my HTC One_M8 using Tapatalk
Click to expand...
Click to collapse
Downloaded as in cached or Downloaded as in mp3 on device? I'm guessing cached, if a low quality cached file is cached, I know of no way it'll magically become higher quality...
There may be something to the music channel, but it's unlikely that would effect playback of the file. Mc just gathers info and lyrics and has a visualizer.
I'm guessing you didn't bother to check in your play music settings to see your quality settings, and instead just ignored my suggestion, cause you know what your doing. So once ya figure it out, share with the rest of the class thanks. Meanwhile I don't have the issue and am gonna go back to stream with no lag.
Sinistertensai said:
Downloaded as in cached or Downloaded as in mp3 on device? I'm guessing cached, if a low quality cached file is cached, I know of no way it'll magically become higher quality...
There may be something to the music channel, but it's unlikely that would effect playback of the file. Mc just gathers info and lyrics and has a visualizer.
I'm guessing you didn't bother to check in your play music settings to see your quality settings, and instead just ignored my suggestion, cause you know what your doing. So once ya figure it out, share with the rest of the class thanks. Meanwhile I don't have the issue and am gonna go back to stream with no lag.
Click to expand...
Click to collapse
Being helful is admirable, being demeaning is mean!
No need to be this way. Please take it down a notch:good:
Thanks, and happy holidays
Are you all using a Harmon Kardon?
I have the HK version and have this issue on custom Roms too. My understanding is that its due to having the HK firmware but not the proper sound libs which match it in the ROM, since the roms are based on the standard M8.
Had trouble on:
viper rom
Gpe ROM.
No issue on Bad Boyz rom based on HK.
If you have an hk model and have this issue on viper and perhaps other sense 4.4.4 roms not HK based, they have a mod to flash the libs and firmware, just skip firmware when Aroma asks, since you already have HK firmware
My trouble cleared after flashing it.
Sprint HK
S-on
Sinistertensai said:
Downloaded as in cached or Downloaded as in mp3 on device? I'm guessing cached, if a low quality cached file is cached, I know of no way it'll magically become higher quality...
There may be something to the music channel, but it's unlikely that would effect playback of the file. Mc just gathers info and lyrics and has a visualizer.
I'm guessing you didn't bother to check in your play music settings to see your quality settings, and instead just ignored my suggestion, cause you know what your doing. So once ya figure it out, share with the rest of the class thanks. Meanwhile I don't have the issue and am gonna go back to stream with no lag.
Click to expand...
Click to collapse
I'm not currently on viper ROM right now as I installed the gpe lollipop version. I did actually follow your instructions, but I didn't have a control since I've changed roms. And yes I meant cached instead of download. You don't have to be a **** dude, i just gave my experience of having the same issue.
I don't understand why playing a cached version of a song would play slower when the screen is off compared to when the screen is on. Im still have the issue with gpe. My guess is something with some Roms trying to conserve more power when the screen is off.
---------- Post added at 12:28 AM ---------- Previous post was at 12:08 AM ----------
Here are the results of another test I ran. I played an mp3 file on my phone using Apollo and play music. When playing the same song in Apollo with the screen on and off, the music played perfectly fine. When the same mp3 played in play music, the audio slowed when the screen was off.
Could somebody confirm that this doesn't happen in other music players?
smokeythebear3 said:
I'm not currently on viper ROM right now as I installed the gpe lollipop version. I did actually follow your instructions, but I didn't have a control since I've changed roms. And yes I meant cached instead of download. You don't have to be a **** dude, i just gave my experience of having the same issue.
I don't understand why playing a cached version of a song would play slower when the screen is off compared to when the screen is on. Im still have the issue with gpe. My guess is something with some Roms trying to conserve more power when the screen is off.
---------- Post added at 12:28 AM ---------- Previous post was at 12:08 AM ----------
Here are the results of another test I ran. I played an mp3 file on my phone using Apollo and play music. When playing the same song in Apollo with the screen on and off, the music played perfectly fine. When the same mp3 played in play music, the audio slowed when the screen was off.
Could somebody confirm that this doesn't happen in other music players?
Click to expand...
Click to collapse
hmm sounds like a cpu is slowing down or something when the screen is off. do you have a custom kernel attached to your rom?
I had the same diagnosis of slow music but due to certain xposed modules that was controlling alarms and wakelocks, try disabling xposed framework to identify if its interfering with any custom ROM framework modification
mammothjojo88 said:
Hello all,
I have researched this issue and have received various answers to this issue, so I thought I would start a thread discussing specifically this topic.
When playing music on my M8, I notice no matter what Rom I am on, I notice the music that is playing slows down when the screen is off.
As if the cpu is clocking in low (my guess is 300) and is slowing playback.
I have found questionable solutions:
1. Wipe data from the music app
2. Firmware update
3. HK adsp firmware.
My device is s-off
Running beyond stock Rom
With the latest Adsp firmware flashed.
Can anyone give me some insight to why or what can I do about this?
Click to expand...
Click to collapse
I am not using a custom ROM just a stock version of Lollipop and am having this same issue on my LG G3. In my case, it's downloaded files on my device as well as cached playback.
The screen being off definitely seems to be a trigger.
I've just started experiencing this with Google Play Music on 6.0 GPE. Did anybody ever find a fix?
6.0 GPE music slowdown
ryanguy426 said:
I've just started experiencing this with Google Play Music on 6.0 GPE. Did anybody ever find a fix?
Click to expand...
Click to collapse
I had this exact thing happen on older ROMs as well as the 6.0 GPE. In the past, I flashed a custom kernel and turned on "high quality audio" using Trickster Mod. Although, I've been running 6.0 GPE un-rooted for a while so that's not an option.
Not sure if it is a permanent fix yet, but I turned on the equalizer under the settings menu and I haven't had the slow audio problem for a few songs now.
climbr86 said:
I had this exact thing happen on older ROMs as well as the 6.0 GPE. In the past, I flashed a custom kernel and turned on "high quality audio" using Trickster Mod. Although, I've been running 6.0 GPE un-rooted for a while so that's not an option.
Not sure if it is a permanent fix yet, but I turned on the equalizer under the settings menu and I haven't had the slow audio problem for a few songs now.
Click to expand...
Click to collapse
This work! Was having issue with latest GPE 6.0 on Sprint HK. Thanks!

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