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EDIT: I changed my mind, if someone provides me a working iphone ROM for the touch pro 2, I'll give you $1000. If you want details of what I want, I'll give them but it would require the ability to sync with itunes, all sprint cdma radios to work, wifi, bluetooth, 3g, usb, internet tethering, text messaging, basically, a 99% working ROM. I know the money isn't much but that's about how much an iphone would be worth to me.
please pass this on to your favorite developer/programmer
It seems like there are many different ROM's, or OS's that can be modified to run on these tiny little computers. So why not the apple iphone OS? Seems like hardware wise we would be in heaven with such a great keyboard to the most popular and succesful phone ever. Have any of the talented programmers here attempted it? i would easily pay $50 ore even more for it, as I'm sure many, many other people would. i am certain that there is a programmer out there with access to the iphone source code and can write in the drivers for the hardware. i realize it would be illegal and copyright infrigement but the person that could do it would be infamous and be offered a sweet, cushy programming job at a huge corporation. which of you programmers are currently in a job they don't like or even unemployed? this would be your opportunity to cross the invisible barrier and make double, triple, or even 100X your current salary. think about it.
PS-other than the amazing talents that you would be displaying by doing this, even if you don't become famous, I'm still going to show you how to make money off this. Immediately before releasing the program to the public, get as much money as you can to buy, borrow, cheat, steal, or using whatever means necessary and get every single touch pro 2 phone you can find. i literally mean, 10000+ of them if possible. As soon as the program is released, the word will get out, and within weeks the cost of getting a touch pro 2 on the black market will be upwards of $600-$800, maybe even more. an iphone with a keyboard...
ChristopherJLee said:
please pass this on to your favorite developer/programmer
It seems like there are many different ROM's, or OS's that can be modified to run on these tiny little computers. So why not the apple iphone OS? Seems like hardware wise we would be in heaven with such a great keyboard to the most popular and succesful phone ever. Have any of the talented programmers here attempted it? i would easily pay $50 ore even more for it, as I'm sure many, many other people would. i am certain that there is a programmer out there with access to the iphone source code and can write in the drivers for the hardware. i realize it would be illegal and copyright infrigement but the person that could do it would be infamous and be offered a sweet, cushy programming job at a huge corporation. which of you programmers are currently in a job they don't like or even unemployed? this would be your opportunity to cross the invisible barrier and make double, triple, or even 100X your current salary. think about it.
PS-other than the amazing talents that you would be displaying by doing this, even if you don't become famous, I'm still going to show you how to make money off this. Immediately before releasing the program to the public, get as much money as you can to buy, borrow, cheat, steal, or using whatever means necessary and get every single touch pro 2 phone you can find. i literally mean, 10000+ of them if possible. As soon as the program is released, the word will get out, and within weeks the cost of getting a touch pro 2 on the black market will be upwards of $600-$800, maybe even more. an iphone with a keyboard...
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There are sooooo many reasons this can't and won't happen. Where shall I start? The vastly different screen resolution? The completely different hardware which has absolutely no support? The bootloader? Or maybe the fact it's closed source, and thus can't easily (if at all) be modified to the point where it runs on our devices? (There probably isn't even a HAL, or only a minimal one at best). Maybe the fact that there would be lawsuits up the a** from Apple if this ever happened, not 6-digit salaries and job opportunities. I personally would rather see developers devoting time to creating a fully, working port of Linux than a half-a**ed iPhone OS port which doesn't boot into a GUI or even a console (if it boots at all), and doesn't even support basic elements of iPhone OS like multi-touch and synchronization. This idea has been suggested over the years quite a few times, and it's never gotten anywhere because there are so many things working against it.
I'm not necessarily against such a thing (if it were to be fully completed) but all I'm saying is that there is already a huge shortage of talented developers who can port operating systems, and we don't need to be wasting their talents and efforts on a wild goose chase of a port, such as this proposed project. Even if the port is completely finished, there are fundamental problems such as lack of multi-touch, OS updates having to be adapted each release, the issue of all apps being the wrong resolution while no scaling mechanism is built into the OS (unlike android), and many other reasons I could literally go on listing all day. Besides, your whole scenario of a port is flawed itself. I think I can safely say that nobody on this forum has access to the iPhone's full source. I think I can also safely say that the price of a black-market TP2 probably wouldn't go up that much if at all, since you can still buy them from HTC or any other retailer (often for dirt cheap with a commitment), and any black market TP2 would have to be cheap enough to be somewhat competitive. Your scenario also relies on the assumption that Apple won't throw their entire legal team at this forum and the developers responsible. Sorry to burst your bubble, but this is at best a pipe-dream, and simply won't happen for a myriad of reasons. If you want the iPhone OS, buy an iPhone or get the SDK and use the emulator included, or if you want the look of the iPhone on your TP2, look at iPhone today and S2U2.
just wondering are there any iphone users who want winmo on their device
DaveTheTytnIIGuy said:
I'm not necessarily against such a thing (if it were to be fully completed) but all I'm saying is that there is already a huge shortage of talented developers who can port operating systems, and we don't need to be wasting their talents and efforts on a wild goose chase of a port, such as this proposed project.
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I disagree, the shortage is not from lack of talented developers who can port operating systems, it's that some of the talented developers don't have the motivation to do it. i'm hoping that my post will spur some of the ones dreaming about truly making it big
DaveTheTytnIIGuy said:
Even if the port is completely finished, there are fundamental problems such as lack of multi-touch, OS updates having to be adapted each release, the issue of all apps being the wrong resolution while no scaling mechanism is built into the OS (unlike android), and many other reasons I could literally go on listing all day.
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I agree there would be issues but like all software, it can be modified. for example, up-scaling could run as a default for the entire system as there would be no need to have the iphone running 800 x 480, it could be the default iphone resolution
DaveTheTytnIIGuy said:
Besides, your whole scenario of a port is flawed itself. I think I can safely say that nobody on this forum has access to the iPhone's full source. I think I can also safely say that the price of a black-market TP2 probably wouldn't go up that much if at all, since you can still buy them from HTC or any other retailer (often for dirt cheap with a commitment), and any black market TP2 would have to be cheap enough to be somewhat competitive.
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You're probably right, no one on this forum has access but someone's friend of a friend that works at apple or is a consultant does. Yes, you can buy touch pro 2's on the internet but there's a limited supply. in april of 2009 it was reported 37 million iphones/ipod touches have been sold. this is over a 3 year period. in a 2 day period 270,000 iphones were sold. are there even 270,000 touch pro 2 users? how many of us have the money and the means to end our contract and pay for an iphone? how many of us simply don't do it because of the cost and/or cons of using att or a phone with no keyboard? there aren't enough touch pro 2's in existance
DaveTheTytnIIGuy said:
Your scenario also relies on the assumption that Apple won't throw their entire legal team at this forum and the developers responsible. Sorry to burst your bubble, but this is at best a pipe-dream, and simply won't happen for a myriad of reasons. If you want the iPhone OS, buy an iPhone or get the SDK and use the emulator included, or if you want the look of the iPhone on your TP2, look at iPhone today and S2U2.
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I agree that Apple would do all of this, worldwide fame and recognition of your talents. Surely someone would face the consequences than stay nameless in a basement somewhere for the rest of their life. Someone is reading this that can and will do it because it is achievable.
aZzz.bZzz said:
just wondering are there any iphone users who want winmo on their device
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yes please...........oh sorry i was only joking
apple don't like it.......
when people clone or try to copy there OS
they have and will come down on us like a ton of bricks
this is a reason why people don't try it.
I thought the interwebs is soo vast far and wide.
But I just cant seem to hide from these Iphone crap...
Dumb idea...
As a developer, there is no way in h*ll I would try this. First off, Apple would rain fire and brimstone down on top of you. Apple is one of the most controlling and paranoid companies on the planet. XDA would get shutdown almost immediately just for being associated with it.
Besides, I like not being a sheep. So why would I want to imitate one? Let the sheeple be happy with their device. I'll be happy with mine.
i'll happily be a sheeple
data that's relevant to you individually? why aren't any other phones doing this exact thing as well? it's been 3 years since the iphone came out, surely someone outside of apple realizes the benefits of the iphone and should be building it into wm6 or 7, and android. a phone that actually uses your current location to suggest food and things that you can enjoy that you would otherwise miss the opportunity or waste your time looking for? the games, the programs, the applications, are all built well and perform well because of the os that is used. the iphone os, interface, all of it, is genius. there are things to improve, but let someone crack it and then the rest of us will come up with improvements
I'll port this over if you can get me the iPhone OS source code. I'm thinking you'll run into trouble though, because it's not publicly available
Please read up on development before making such an outlandish request
this thread is done
as if we let it happen here we will be contacted by apple
and they don't like it when people play with there toys.
thread closed
I realise that this is very much a "how-long-is-a-piece-of-string" type question, but I'd really like to get some idea of the costs and time involved in developing an app for the Android market compared to the iPhone.
My understanding is that it doesn't cost developers to submit apps to the Android Marketplace (as opposed to the iPhone Developer’s Program which costs $99 a year). So there's a saving there.
But in terms of development costs, would you suggest that hiring a developer to create an Android app would be cheaper because the market's smaller? Would it make no difference at all? Would it be harder to find a developer to code for Android?
Basically, any thoughts anyone has on this would be really appreciated.
Cheers,
Why don't you try and find out? Ask some (android)developers what app x would cost and ask some (iphone)developers the same
for most applications it should be cheaper to hire an Android programmer because you develop in standard Java and this is the most widely used language in computer science education. Eclipse is also a standard development environment many young programmers are familiar with. Even I was able to code my first Android application in a matter of minutes.
Objective-C on the other side is a nieche language. Of course, every good progammer can learn that language in a couple of hours or at least days but there are definitly more experienced Java programmers out there and they can reuse code (snippets). Java code is so ubiqitous you can find for a lot of problems coded and tested solutions. So two reasons: there are much more Java programmers out there and they can develop faster. Specific Android experience is not needed as long as you don't want to program kernel extensions or things like that.
But I guess the Apple-market is still more profitable because Apple users are trained to spend money. So even as it may cost more to develop it also brings in more revenue. I hope the sheer amount of Android handsets out there will outweigh this advantage soon.
Humm .. i think this is a tricky question.
While it will definitely be cheaper to develop an application for android, the question you might want to ask (depending on what you want to do) is what is the ROI of an Android application versus and IOS application.
And even then, depending on the type of application & the demographic your app will be targeting (not to mention usability, design, general app quality) the response will likely vary quite a bit too.
But globally yeah, it's cheaper and less a hassle to make an android app i'd say. ..then again, i have an allergy to apples, and this is an android forum after all
robert_tlse said:
Humm .. i think this is a tricky question.
While it will definitely be cheaper to develop an application for android, the question you might want to ask (depending on what you want to do) is what is the ROI of an Android application versus and IOS application.
And even then, depending on the type of application & the demographic your app will be targeting (not to mention usability, design, general app quality) the response will likely vary quite a bit too.
But globally yeah, it's cheaper and less a hassle to make an android app i'd say. ..then again, i have an allergy to apples, and this is an android forum after all
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Hehe, I agree on that Robert.
ten chars!!!
You can also spend many months developing an iPhone app, only to have it rejected by Apple for no good reason. That's quite expensive.
It is, however, unescapable that there are a lot of iOS users who buy a lot of apps from the App Store, so the potential ROI is higher. There's also only a few platforms to develop for (although this is becoming increasingly less the case).
Would like for Android to have more focus though; it's getting there!
(The diminutive term "app" does irk me slightly - Apple have popularised it in relation to phones when they convinced everyone that the iPhone was the first phone to support third-party software. Guess it's stuck now though.)
then why are Android apps more expensive??
Android apps aren't more expensive. They have by far the largest proportion of free apps on any mobile platform and even those that do cost are comparatively cheap.
Android will probably be easier and cheaper to develop for..the only concern people have with Android is fragmentation...aka when developing you gotta decide which versions and up to develop for and choose the appropriate functions for the documentation. Of course in the end all the old devices will upgrade eventually and be compatible anyways..
My hope is though Apple lets 3rd party development tools back in...cause that way you can use Adobe AIR and make an App for both Android and iPhone at the same time....How I wish for cross platform app development...but Apple will fight it till the and cause if they don't they will loose one of their biggest advantages...
In my opinion Android is just now getting to the average joe especially in the United States. Older people are even trying the droid line of devices since there are so many to choose from now on all carriers (vs 1 iphone on AT&T forever just revised of course) So yeah, even people here in hicksville, MO USA are even trying it out go figure. If everyone hasn't heard of HTC or Android, they're definitely being introduced to it now through the Galaxy S series since it's on almost all carriers and has some snazzy media buzz.
With all these new cells and tablets coming out I give it a mere 2-3years and everyone will know our lil green droid dude globally, and use it on multiple devices around the house. Just my theory. I'm sure the Marketplace will grow 10/fold in that time, peace!
I guess there are a few things to keep in mind:
Politics:
1) Apple tries to regulate what is permitted to be installed on their phones. They don't provide any real guidelines, nor do they tell you in advance if your application will be accepted. You'll only discover after submitting your app that it isn't permitted. So they waste your time, and numerous high end projects have developed their application only to discover Apple blocks them because "they are duplicating functionality" *cough competing*. Yes, lots of money has been lost.
2) Apple is Non-Disclosure Agreement overload. Send an email to apple and it always says "this information is confidential". Basically, Apple's agreement is so bad (unless it's changed recently) that they can cancel the account/sue you any time they wish. That increases your risk further.
3) iPhone's can be jail-broken to install 3rd party apps, but many people wont. Even if the Google store wont accept your app, they can manually install it, or you can use another store... Without jailbreaking.
4) Many developers often complain of long delays getting their apps approved, and when removed from the store by Apple, they have to flood Apple with emails for reason's why. On android, you don't even need to use the App store, in fact, Android has the benefit of allowing paid apps to be sold in countries with export restrictions (because they can sell it via other means).
5) Piracy is possibly more rife on Android, however, Google are apparently implementing an API which allows apps to check if they were purchased for that phone, which should strongly reduce piracy once available (because it means that dodgy stores will need to actually crack the programs). Once this is implemented, hopefully it will stop the jackass spammers from selling pirated stuff.
Development Process:
1) iPhones use objective C, Android uses Dalvik. Dalvik is VERY similar to java, one simply needs to learn the differences. Objective C is also quite easy to learn though, but it probably takes more experience to do well (because c++ doesn't have the idea of selectors). If you try creating apps on the iPhones without using objective C originally though, your app might be removed. On android, frankly, Google doesn't give a damn provided, it works.
2) Big win for Android here, the Android SDK works on Linux,Windows AND OSX. It integrates with eclipse which already has a large user-base. Whereas, you need to buy a mac for code for the iPhone, and the SDK is OSX only.
3) That being said, you can make a cross-platform webapp that can be sold for both, but the user needs to be online.
4) Objective C is compiled code, whilst Java is bytecode. Bytecode can run as fast as compiled (with some initial overhead). Native sounds great, but if Apple ever does a processor change for their phones, it might be a world of hurt. If massively-multicore mobile processors are released, Android is probably better suited. That being said, by then, you'll probably need to fix some things in your app anyway because of API changes.
Actual sales:
1) Apparently in the past, you would have sold more in the Apple market. However, in the past, Android mobiles were actually quite rare because Android stunk. Froyo is probably the first Android OS that can compete against iOS effectively because it now supports JIT. There is also a much greater emphasis on Android these days in advertising, and I see more Android advertising than iPhone. Possibly inaccurate predictions suggest they will overtake the iPhone in 2012 too.
2) Sales figures don't represent profit though (so whilst iOS may generate more still, it's less than Apple claims). A google market account costs $25, whereas an Apple iPhone development account costs $99. Furthermore, you need Apple equipment to code for the Apple market (which can be significantly more expensive than PC's), and there is no estimates done to determine profits lost by being rejected from the Apple app store (there have been major projects which cost thousands to develop which have been rejected). So greater overheads on the Apple store, which means for cheap/quick apps, you are probably safer developing for Android (especially if you don't already own a mac).
My opinion:
For me, developing major apps is too high risk for iPhones. Although, if your app is approved, there are potentially bigger payoffs than Android. For small apps which don't have a predictable further, you may earn more on Android because of lower overheads. If you app is rejected for iPhone though for competing, you wasted weeks/months of your life, and need to use a 3rd party store (since only hacked phones can use them though, you dramatically decrease your sales instantly).
Anyway, my thoughts are that by the end of the year, everyone will know what Android is, and you may start to see manufacturers getting together to launch MAJOR campaigns to promote Android, especially since they now all have a common enemy (Apple basically took a cheapshot at other major manufacturers to justify their design flaw). Apple is only a small guy when it comes to manufacturing phones, and so it's as though they threw a few tiny pebbles at a team of football players to show off. Of course, some of those football players have already started retaliating, and it just depends on how annoyed they got.
Personally, I think iPhone would be great if they didn't do the "anti-competitive" thing they always do, but as it stands, I am now doing my Oracle/Sun SCJP, and hope to get into Android coding soon. If Apple starts acting less evil though, I will take another look in their direction, but they are mistreating the users they need the most, the developers. It's a pity, because Apple really has potential.
Source: I haven't sold any apps on either market yet, but I have mostly decided on developing for Android.
Developing new iPhone app looking for developer
I have a cool iPhone app idea it's a very simple game that I could like to create I am looking for a developer in the Los angeles area I am new here so please if your interested or can redirect me to the right person I would appreciate it thank you...email me with any info
Hello ...... Is there any way to install android on hd7 with windows os?.....
Can somebody help me plz?
Sent from my SK17i using xda premium
I will try to NOT hurt your feelings, but...
Do you have problems using the search function? From this perspective it looks like that.
If you want android so bad, sell the HD7 and buy any phone with android that fits your needs.
You are now a part of a long lists of "users" that bought the HD7 because they wanted to install android on it, just to get PWN:crying:, because it will never be android on this phone, also the collective you are now part have a severe brain malfunction that causes the avoidance of the SEARCH function within the XDA website.
If you think this is offensive, it's more offensive for US to read the same stupid question again and again...
WP7 & Andoid
Hi. No offense, dear faustolg, Direphoenix wants to be just informed. Can be got from a friend HD7, but WP7 only does not fit for him.
For instance, I am procured this phone because I have become accustomed in the past for WinMobile and I wanted to return to this platform. However, despite considerable quantity applications for WP7/8 they still can not compete with Android and that lacks me many Apps, to which I was accustomed on WM but on WP they were do not yet migrated.
It's just so much.
If you guys have a moment, could you give me an honest opinion of this app?
https://play.google.com/store/apps/details?id=com.mustbin.mustbin&hl=en
Wrote most of this while trying to keep catch up to 3 iOS developers who had a one year lead (why is it that the Android teams are so small at companies while we have to deal w/ more devices and be able to handle device rotation and tablets???), so it's not as good as I'd like to make it, but would like to know your top 3 "it sucks and I'd fix this" answers since this is a community devs instead of users
They apparently want the look of both apps to be similar so no Material Design for now
I'm writing from the perspective of a retailer who has recently adopted NFC payments at our business but am also writing from the perspective of a custom ROM user. One thing I noticed is the general policy from payment providers that NFC payments will not work on custom ROM/rooted devices or jailbroken devices. I can understand that there are some safety concerns regarding how financial data, especially, get bounced around inside a device before ultimately being launched out into a pinpad and through the Internet to a transaction processor. But it just occurred to me - is there anything in the android platform itself in relation to custom ROM's that prevents developers from sticking a nasty backdoor into rooted/custom phones? This applies to my beautiful new M9, but I suppose to android devices in general. Thoughts?
htc4668 said:
I'm writing from the perspective of a retailer who has recently adopted NFC payments at our business but am also writing from the perspective of a custom ROM user. One thing I noticed is the general policy from payment providers that NFC payments will not work on custom ROM/rooted devices or jailbroken devices. I can understand that there are some safety concerns regarding how financial data, especially, get bounced around inside a device before ultimately being launched out into a pinpad and through the Internet to a transaction processor. But it just occurred to me - is there anything in the android platform itself in relation to custom ROM's that prevents developers from sticking a nasty backdoor into rooted/custom phones? This applies to my beautiful new M9, but I suppose to android devices in general. Thoughts?
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I'd also love to see a developer answer this. :good:
The Google dev team seems to think it's impossible to keep a rooted / dev / custom device secure, based on this thread, but that engineer's points also had a lot of comments and counterpoints that show a lot of people are actively thinking about the problem.
I don't know much about the Linux security platform, but from what I can tell, if an Android device were to have some form of sand boxing, similar to something like Docker, there should be a way to secure the API handling transmission of financial data between the hardware/OS/kernel to the NFC, no? But anyway, it seems kind of moot to me. Until the 16 digit code is no longer used and cards are actually swiped, or read, for online transactions, there's always going to be some kind of security gap.
My advice for those in the family at least, who do not have a lot of tech savvy, is to invest in a good Chromebook of some sort strictly used for financial stuff and nothing else. I had an uncle who just didn't care much and lost much of his finances to a hacker who had probably keylogged everything on his machine.
But yes, I did see the thread posted above. I would love to see this discussion continued further. I love my M9, rooted, with a custom ROM, but would love to be able to use NFC payments on it as well.