Hi, I recently bought this device because my asus rog2 lcd brokedown last week. I am PUBG gamer and always played it with gyroscope always on. But after playing PUBG on Realme C3, I can feel that the gyro is not usable, it always move itself even when I put the device on a flat device. I can feel the gyro delay for almost 1-2 second. I bought this phone just as a spare phone since lockdown still enforced in my country here. But it is such a waste, even after update A21 the gyro is still delay and inconsistent. The GPU for this device is such a beast for a cheap budget phone but due to gyro problem, this device is a waste for money unless you bought it for battery life purpose. So is there anyone know on how to fix this problem? I am thinking to sell it back eventhough just bought last week.
Does 360/VR mode work on YouTube though?
It is works, but I think for PUBG, it has a delay itself because idk, but for YouTube and Cardboard apps, it is decent.
I found the solution of gyro delay in pubg!!!
Hi guys, i am a pubgm player. I have realme 3 and the gyro delay is horrible on this phone. I finalyy found an app which almost completely removed the delay. I am an ace player and i am not promoting this app. Try it yourself. Happy gaming.
App name- Hyper Gyro
Search it on google play store.
I can't post links because i am a new member. I hope it works for you.
My character id- 5117117859
Related
I picked up a Google Cardboard for some fun, but the picture constantly rotates while trying to use it on my XZ. The axis of the rotation is that of going from portrait to landscape (Y axis??)
I've tested the accel, compass, and gyro using the service tests and they all seem to be fine. My XZ is completely stock and up-to-date (OTA).
Not sure what the problem could be? It works fine on my SGS5. I'd appreciate any feedback as the XZ looks and fits inside SO much cleaner than the SGS5, plus its not my daily driver so I won't have to take it out often.
I vaguely recall the same error happening on an app a long time ago, can't remember for the life of me what it was.
Hey. I also play with VR for almost month now(got two vr goggles with are WAY better lenses and quality than cardboard)
And also I have this problem of rotating screen. And to be honest its all depend on app and orientation provider. Most of the time app use indirect/direct sensor fusion but this method just suck...
I found only one solution for that and its to put phone on flat surface for few second with screen face up, and then phone calibrate sensor itself.
Of course its not helping for too long, but its always something...
My favorite VR game: Corridoom is best example for problem that we have.
Fast movement of device constantly move gyro starting point to one direction and when you sit in chair and look straight after a while you need to almost turn 180* because device lost this starting point. App does provide only simple calibration in main menu and Dev that I write about that said that for now its not gonna change this option.
So even if gyro in our xz is really accurate, because i use it as a VR goggles for PC gaming thanks to app Trinus VR
Only real solution for that is actual app that have option to block or reset roll effect. For example my main movie app for watching VR movies Cardboard Theater have such option and for most of time I dont have this problem when I watch movies.
I also tested it via service tests and you can see this problem, when you start app and this Rubik's cube is faced to you green move phone right and left and after few moves its not facing green, but red or blue... And for that app should have that option to reset yaw and roll when you stop moving, but for now most of devs that create VR apps and games just dont think to put such options.
And its not only XZ problem I tested it with galaxy S5 and galaxy Grand Prime and its also have that problem but not that often, mostly when I move my head very fast or for too long, screen start rotating.
maybe it would be possible to fix that in device it self to reset that roll effect but I dont think that anyone with knowledge would like to check that... :/
Trackers are pretty sensitive without some kind of reference point such as a camera. I expect a small amount of bias error over a duration, but using cardboard movie theater the screen turns 180 degrees (roll) in less than 10 seconds. The sensor tests are nowhere near as inaccurate.
Obviously any phone will have the issue over time though, they are cheap parts in small housing. There's multi thousand dollar systems with small degree of wander that are only IMUs. It's the severe amount the xz has that bugs me.
I'll try the laying it flat so it can reset its bias, might work. I noticed yesterday that when facing west it wasnt half as bad.
If you were actually able to enjoy a movie without locking the orientation then yours is far better than mine. My sgs5 I might have to adjust the orientation once every 30 minutes, the xz I have to reset it every seconds lmao.
Thank you for the input!
update:
Letting the bias adjust helped immensely. Thanks for the advice!
Hi did u manage to sort it out. I have xperia z and have same problem. I can play some games but everytime i use 'view in cardboard ' on youtube the screens spin, also when i use googke cardboard apps. Maby its a google problem and not our phones? Like you iv testedband recalibrated my phone byt to no avail
If you got it fixed giz a shout mate
Cheers
Has anyone else noticed that the 60hz setting on this phone isn't actually 60hz but 60.3?
Am annoyed with this because I really wanted to use this phone a lot for emulation on the go but am getting micro stutters with emulation because of this.
For example. Ppsspp on games like ridge Racer will micro stutter on races due to the game wanting to play at 60hz but the screen being 60.3hz
Retroarch is the same on emulators.
The best way to check this is happening is to install an emulator like snes9x ex, and run a rom at default settings. You will see the stutter. Mario kart for example on the title screen is easy to spot this.
However, if you allow the game to run at detected screens refresh (which is actually 60.34hz) then the game runs flawlessly.
What gives? I'd assume on a phone primarily sold for gaming purposes this refresh rate would be totally nailed down to 60.00?
Is there anything I can do to fix this?
No one else has this issue?
I've updated to latest official WW firmware and the problem is not solved. I've even done a complete reset and problem still exists. Can only assume at this point that the 60hz mode actually isn't 60hz at all. That'll be enough for me to go back to the black shark 2 until this is resolved, if ever. ?
Does anyone emulate using retroarch or anything on this phone at all?
If so, how do you get literally anything to run smoothly? Messing with the phone even more and I cannot get rid of micro stutter. Im even getting it on 60fps locked android games? Is this issue just my phone or are people just ignoring the problem?
kristianity77 said:
Does anyone emulate using retroarch or anything on this phone at all?
If so, how do you get literally anything to run smoothly? Messing with the phone even more and I cannot get rid of micro stutter. Im even getting it on 60fps locked android games? Is this issue just my phone or are people just ignoring the problem?
Click to expand...
Click to collapse
I emulate through citra mmj, dolphin & ps2damon. Not facing any frame-related issues. I add these apks to armory crate and lock them to 60 fps regardless of the phones global refresh rate. Although I did not face any problems prior to doing this. I've also been playing regular android games in both 60 & 120 fps without issues. The only funny problem I've found is that many game engines lock their speed to fps, so if you force 120 on unsupported games, many will run in x2 speed.
I've never heard of retroarch before, what are the benefits?
EDIT: I'm on WW .34
TheBrutalLicker said:
I emulate through citra mmj, dolphin & ps2damon. Not facing any frame-related issues. I add these apks to armory crate and lock them to 60 fps regardless of the phones global refresh rate. Although I did not face any problems prior to doing this. I've also been playing regular android games in both 60 & 120 fps without issues. The only funny problem I've found is that many game engines lock their speed to fps, so if you force 120 on unsupported games, many will run in x2 speed.
I've never heard of retroarch before, what are the benefits?
EDIT: I'm on WW .34
Click to expand...
Click to collapse
I suppose with emulators for PS2 and GameCube etc the problem will be less obvious because games are prone to slight frame drops anyway because they don't quite run full speed all of the time.
Retroarch is basically an all in one UI that has loads of emulators all under one roof.
I boot all emulators at 60 through the crate but it doesn't make a difference.
I know it's an issue where the 60hz mode isn't actually 60, it's slightly off it. What I'm trying to figure out is whether it's an issue with my phone( some weird hardware fault) or an issue with all Rog 2 phones.
You'll only really see the problem with games or emulators that are a hard lock to 60fps.
So emulators like SNES, genesis, GBA, ppsspp or playstation 1 it's quite easy to see.
Its a common problem in cheap Chinese tablets where they don't nail down the refresh rates, but didn't think it would be in a high end gaming phone.
Edit:
I've had one other person test in snes9xex and he's getting the same issue as me so it seems it might be a phone issue. Hopefully it gets fixed in future firmwares, I don't know
Hi guys, i just bought this phone for playing pubg exclusively. but im a littel bit dessapointed because after 40min-one hour of gaming the game starts lagging a lot at 43degress aprox. i dont know if i have to mod any configuration or what i have to do to play at 60fps for almost 2 hours. my last xiaomi mi 8 gets very hot while playing during 2 hours but it doesnt has frames drops with his sd845 procesor.
please if somebody could show his configuration for this game.
thanks in advance.
Yeah man... we know. It's not about the hardware (power left, overheating, etc.), it's something related to software. For me it works perfect 95% times, but lately is more lagged, even with Kirisakura 2.0. And heay, it's around 40-43º after some period time playing...
Let's see future Beta's
Or just install A9. Maybe goes a bit better.
Go to the Armory Crate and under Pubg Mobile's scenario profile set the temperature control to High. If you still get frame drops you can set X mode to Advanced. These are the settings I use currently and it runs perfectly.
Sintruder said:
Go to the Armory Crate and under Pubg Mobile's scenario profile set the temperature control to High. If you still get frame drops you can set X mode to Advanced. These are the settings I use currently and it runs perfectly.
Click to expand...
Click to collapse
yup I noticed this helps me to keep the pubg in 60fps and the temperature around 39-42°C. but i wonder why, previously there was no problem at all. is it pubg's fault in recent updates or rog's software fault. by the way i was previously updated to android 10, but since pubg is so bad in that build and pubg fps dropped due to overheat, i downgraded to android 9. but now i can feel the problem is still there. or maybe pubg was not optimizing their game for rog2. well, i am still dreaming of 120hz of pubg for this phone, and such a disappointment its been half a year without any update of it.
My 2 day old, 5a with 5g just overheated. I have no case on it and it wasn't charging at the time. I was in a FBM video call and at about the 30 minute mark, I got the overheating warning. A few minutes later, the phone froze for about 60 seconds and then resumed. The phone was very hot to the touch! Ironically it was propped up against a laptop screen that was in hibernation mode and there is a table fan approximately 8 inches from the device blowing directly at it.
I reported it to Google Support and 1st level was very understanding. 2nd level told me to try some tips that he would send me because I was probably just overusing it. I told him I was using it exactly the same way I used my 2xl, but that didn't seem to make a difference.
I'll keep this updated as I continue to use my new "hot" phone.
Interesting. There's a known issue with recording 4K video, but this is the first time I've heard of an issue just streaming video.
Keep us updated for sure.
I have not tried the video recording at 4K...but I have been streaming YouTube videos and no overheating for me. YMMV
I have experienced the overheating issue while using video recording at 60 fps 4k. The phone didn't seem warm at all though so here's hoping it's just a software fix Google can implement.
If anyone can reliably reproduce the error, would you want to run some testing to see if the option for "Store videos efficiently
Use H.265/HEVC format" makes it better or worse?
I only had a heat issue when I first started my 5a, and it was installing all my apps in the background. Building the cache is notorious for its CPU use, so I can't say I'm surprised by overheating then. I've done a couple 5 minute 4k 60 videos without overheating since then.
I noticed the same thing today on my new Pixel 5a. Wasn't doing anything other than participating in a Whatsapp video call and browsing text messages.
I do have a Spigen case but the ambient temperature was low 70's inside.
This could be concerning...
luciferin said:
If anyone can reliably reproduce the error, would you want to run some testing to see if the option for "Store videos efficiently
Use H.265/HEVC format" makes it better or worse?
I only had a heat issue when I first started my 5a, and it was installing all my apps in the background. Building the cache is notorious for its CPU use, so I can't say I'm surprised by overheating then. I've done a couple 5 minute 4k 60 videos without overheating since then.
Click to expand...
Click to collapse
I had a similar heat issue when setting up my phone the first time as well. It was when I was just going through the setup, and transferring everything from old phone to the new one. I, unlike you, have never experienced the heat build up, that occured with this phone, on any other phone in my many years of flashing ROMs and setting up phones (unless I was flashing it multiple times due to issues). So, this post does leave me a bit concerned....
I hope once I get my case that this doesn't start occurring for me.
I have experienced the video camera causing the over heating. It appears that any app using built in video recorder will produce the heat. Google camera, Duo, … Zoom. I did a little searching before checking here on xda.
Google admits that the issue is with the 60 bpf 4k recording that is the cause. And of course they do not have a fix available at this time.
I was hoping to find a way to lower the setting to 30 bpf but I cannot locate a way to change the setting. Can anyone help with that please? Or is it possible to install a different camera from the play store with custom video settings, and set that as default for all video?
Edit: I use the system wide dark mode, so I didn't see the camera drop down arrow which opens the settings popup. Open the camera, select video mode, touch the drop down arrow at the very top center of screen. The default setting for Frames/Sec is Auto. The other 2 options are 30 bfs and 60 bfs. Select 30 bfs. Touch outside the popup to dismiss.
I left the resolution at Full HD which is the default. Most users report the issue is while using 60 bfs at 4k.
My wife, who is traveling in another section of the country, also reports over heating. She was not actively using any app when the heating issue occurred. After rebooting the device she saw that the WebEx Meet app was attempting to connect in the background. A persistent silent notification was displayed in the notification tray. This app was one of many that she had transferred from her old device to her 5a during the initial setup process. I told her to uninstall that app. Then review all apps and remove any not needed. Probably should do the same as I have not looked at which of them may also be outdated and needlessly using system resources.
Grr, time for an update. I've had the overheat warnings every few days, but no noticeable effects from it. Until today!
I was in a long video call, maybe an hour or so and got the warning. Shortly after that, the phone shutdown. It was not charging at the time, battery was at 51%
I contacted support and they listened to my complaint and asked all the same questions as last time... except for the new question to confirm that I bought it from the US Google Store (I did of course, but not sure why they would ask that). They said a specialist will contact me via email within 2 days.
Having this issue as well. Shut down the phone for 10m and still got the issue when I powered on.
Crazy
I had a 5a for about 2 wks. I was in Facebook video chat for about 15min when overheated and dropped internet connection. I was holding phone in hand parked in car 80 degree day. I had one day left to return it, so I rma'd it. No way to report hardware problem as reason for return. Charged me $35 restocking fee. I loved the phone, but they need to solve this. If they fix it, I may buy again.
The phone overheating at all is unacceptable. I've never even personally seen/felt a phone "overheat". That's crazy.
Obviously some kind of defect that google will ignore for 1 year as per protocol.
I've only had my 5a 3 days so far but mine has yet to overheat. And I'm a heavy user. Now my OnePlus n10 after the android 11 update would overheat multiple times a day, sometimes when just sending a text. When it was on Android 10 it never overheated.
Im starting to have those issues too. I cant record for more than 1 minute sometimes
Was this solved in the new update? I havent updated due to root, so just wondering.
Thanks
Deadmau-five said:
Was this solved in the new update? I havent updated due to root, so just wondering.
Thanks
Click to expand...
Click to collapse
No, I still can't record for over about 30 seconds to a minute
Unfortunately no... I'm still getting the overheating after the update.
This happened to me initially, like one user mentioned, when I got the phone and it was building the cache. More recently this happened to me while on a Caribbean vacation to Anguilla; was using the phone for pictures outside. It never got hot enough for a general overheat error, just always warning me that the camera was too hot and flash was disabled, or at one point camera was too hot when I was taking video and said the video could be unstable. I was filming in 1080/60. Switched to 1080/30 and it was ok. I have a Spigen Tough Armor case, so I wasn't surprised at that.
UPDATE: The phone finally died. I had been receiving the overheating issue about once a week since the beginning. Google support didn't care. Now, while I'm travelling in a foreign country, the phone died.
I called support and they said as a 1 time deal, they will replace it free of charge. However they only ship to the US and I have to send back this one in 14 days. That is an issue because mail from here takes months sometimes to reach the states. I"m not due back in the states until this summer.
WORST part: the password safe app that I use on my phone unlocks with my fingerprint. Never requires the actual password, so SHAME ON ME, I forgot that password. I have the password app on my laptop and it has current info, but I can't access it because I don't remember the actual password. :-(
PSA: use your actual password from time to time to ensure you don't forget key passwords!
I've been scouring the web trying to find *current* info about the overheating issue, but all I'm finding is stuff from last year. Nothing new about whether it was ever fixed by a software path, or if current inventory has a hardware fix, or if Google just ignored it as they often do. I'd like to know if I buy a new Pixel 5a today, directly from Google, if it still may have the problem. I'd be grateful for any info, thanks!
IMissPalmOS said:
I've been scouring the web trying to find *current* info about the overheating issue, but all I'm finding is stuff from last year. Nothing new about whether it was ever fixed by a software path, or if current inventory has a hardware fix, or if Google just ignored it as they often do. I'd like to know if I buy a new Pixel 5a today, directly from Google, if it still may have the problem. I'd be grateful for any info, thanks!
Click to expand...
Click to collapse
I don't play games and I don't use 4k video on my camera. For me phone is great didn't get worm once, but that is just my use, pictures, fullHD video, chat, video calls, phonecalls and browsing and watching videos.
I meet this problem when I take photos or video ([email protected]).
I have had issues by simply using Android Auto in my vehicle in less than 10 minutes of use. I have also experienced the overheating when recording videos even though I have followed all of the tips in Google's support email.
If I'm using Android Auto, I have to keep the phone in front of an AC vent in my car - otherwise all radios shut off within 1-2 minutes, followed a few minutes later by an overheat message (at that point it's already throttled so bad that the phone is completely unusable anyway).
Any teleconference app that uses the front camera causes it to shut down all radios about 1-2 minutes before popping up the overheat message with no warning before turning off radios (Zoom, Mychart, CVS Minute Clinic, Teladoc, even a Facebook Messenger video call). Drove me crazy trying to do a telemedicine appointment with my doctor, he finally called me instead.
Even just trying to do a phone call with Google Maps running during the call makes this damn thing overheat. Taking it out of the case (Spigen Slimarmor) seems to delay it by about a minute.
Honestly, if Fi didn't require me to keep it active for 120 days to keep the discount I got on it, I would have run the damn thing under an 18 wheeler by now. The only benefits over my old OP8T are the camera app and the physical size. That's it. Luckily I still have it, so once I hit that 120 days, I'm going back to the 8T.
Has anyone tried alternate ROMs to see if they handle the overheating issue any better? I'm especially interested in LineageOS. I imagine some kernel changes to scheduling and clocks could handle things better for this processor.