I had received a DVD from Ebay with various files on it for various systems with the hope of applying some of these to my MDA (which runs PPC 2003). Hopefully in the process learn something about how the internals of the MDA works. I was hoping to use that old classic called ‘Galaxions’ but see that the extension of this file is ‘NES’ does anyone know if this will run on a MDA or can it be converted or does anyone know where to get a PPC version of this?
Or indeed what type of file is it. The problem with buying these discs is that they combine everything and their granny on them but I only really wanted software for the MDA/PPC platform.
Thanks John.
a dvd with files on it ?
thats kinda vague i mean files can be pictures from some guys granma's birthday
or they can be programs or.......................
this is an emulator to play NES as in Nintendo Entertainment System games on pocketpcs
http://www.freewareppc.com/utilities/pocketnester.shtml
I have looked through many forums recently, and I have yet discovered at starcraft game for the pocket pc. I have finally realized that pocketDOS won't do the trick, because it is build upon 8-bit architecture while starcraft/warcraft was build upon 16-bit plus extended memory requirements.
After that I discovered that someone got warcraft II working on a PPC. To do this they used stratagus for pocket pc and then converted the original warcraft-game in wargus. I looked further and I discovered stargus (starcraft) which is also running on the same engine (stratagus).
AND...I wonder if someone on this forum would make stargus work with the stratagus pocket pc engine??
I even think people would pay to have starcraft on their PDA
PS: I'm a noob on programming myself so don't yell if i am totally wrong here..and my English is probably bad
Starcraft is a Win32 x86 32bit at-least 800x600 protected mode application using DirectX - I don't think it will run on any WiMo 640x480 PPC within the next 10 years unless someone finds impressive amounts of spare time to emulate an entire x86 Win32 environment along with DirectX...
there goes my dream...
thanks for the help anyway...
Hey everyone!
I got a bit bored at work today, so I hacked the Windows CE Quake3 port (http://code.google.com/p/q3ce/) so that it's playable with the new accelerated 3d drivers (http://www.htcclassaction.org/).
Someone has probably done this before, but I couldn't find anything on the forums, so I thought I'd might as well release it. I basically just changed the import segment so that the (seemingly) unused import of "glClipPlanex", which isn't included in the system-provided libGLES_CM.dll, got changed to the equally-long string "glMatrixMode". This allows the game to run, and while it's still pretty slow, it's much faster than the software renderer.
To run q3ce in hardware 3d, simply remove the libGLES_CM.dll file in your q3ce directory, and run q3ce.exe.
Cheers!
When I download the code from Google, the zip file errors when trying to unpack it. Did you have to do anything out of the ordinary to get it to work?
***EDIT
Nevermind, I'm a sooper noob.
i get "the file q3ce cannot be opened eather it is not signed with a trusted cert or one of its componets can not be found. i am useing the ommina driver.
What version of Quake 3 do I need to buy? Quake III Arena?
Yes, you need Quake 3 Arena to run the game. The q3ce package contains instructions on how to convert and install the game to your windows mobile.
@josefcrist:
Does the original q3ce executable work if you follow the instructions on how to run it without hardware acceleration? I might have to make a special fix for the omnia driver, it probably looks a bit different... Give me a few hours and I'll try getting it to work with that driver. Didn't even know it existed
Thank you ever so much. Will try this on my Diamond (which uses the same chipset albeit with more memory assigned to it).
EDIT: Strange...after the bootconsole part, it just goes back to the homescreen (I disabled TF3D because Q3ce is a huge mem. hog).
Anyway, I'm very grateful for your effort, and I'm sure many Diam users would be.
@josefcrist:
Hmm, it looks like the omnia drivers is only a D3D driver, while Quake 3 uses OpenGL... So with both the HTCCA driver AND the Omnia driver installed you can use OpenGL ES applications, while still having the better D3D performance that the Omnia driver seems to promise.
@nuuke1:
Yeah, I really want one of those, the much higher resolution display is just so sexy! If you can send me all the DLL files (could be one or two) called libgles in your Windows directory on the diamond, I'll see what I can do about it.
erim said:
@josefcrist:
Hmm, it looks like the omnia drivers is only a D3D driver, while Quake 3 uses OpenGL... So with both the HTCCA driver AND the Omnia driver installed you can use OpenGL ES applications, while still having the better D3D performance that the Omnia driver seems to promise.
@nuuke1:
Yeah, I really want one of those, the much higher resolution display is just so sexy! If you can send me all the DLL files (could be one or two) called libgles in your Windows directory on the diamond, I'll see what I can do about it.
Click to expand...
Click to collapse
It looks sexy alright, with the VGA too, but I'd wait for some of HTCs newer announcements in about 20 days at the MWC09, and since HTC has partnered with nVidia, we may even see Tegra *faints on the spot out of excitement*.
Sure thing with the dlls .
EDIT: Here we go. Hmm, I think one of the libgles files is hidden, the cm one.
Hmm, this is a bit odd... The original q3ce.exe seems to be linked to exactly your libgles_cl.dll. All the imports line up perfectly. Could you try copying your ligbles_cl.dll to the q3ce dir, and rename it to libgles_cm.dll?
It could also be worth to try the same with the libgles_mn.dll, as they both seem like good candidates. Good luck!
Whoops I forgot to mention that Q3ce already works with h/w acceleration but only 7 or 8 fps. It must be able to work better than that, methinks.
Anyhow just trying what you said (with original Q3ce.exe, other one doesn't work this time as well) AND...
OK the FPS is on average around 9/10 fps hehe. It's an improvement though!
EDIT: Is it possible to make it play in QVGA, as it's currently set to play at the resolution of that particular device. That would be sterling!
I get around that framerate too... There's definitely room for improvements. GLBenchmark runs pretty fast, so one would think that quake 3 would too...
I'll see if I can get q3ce to compile. With a bit of luck I might be able to do some optimizations and fixes. Would be fun to have a more playable q3 port for these phones.
Whatever happened to getting Quake 3 Arena to work smoothly?
well depends on what you call smooth, i can run quake 3 at about 9-15 fps, with customized config and a special ram setup+exe that i found for the dellaxim and surprisingly it worked for the kaiser, you do need a mix of drivers and a special rom if you will, almost none of the newer roms works with the d3d drivers
I would just give up on trying to get Quake 3 running on the Kaiser. The Kaiser obviously isn't as powerful as advertised, and Quake 3 is never gonna be playable.
For this reason I'm getting a nokia n82 (it's like a copy of the N95 except with xenon flash, better camera, candybar style). It'l play quake 3 at about 30fps with full graphics and detail. I'll also be able to play SNES and GBA. I really can't wait to get it!
mikeeey said:
For this reason I'm getting a nokia n82 (it's like a copy of the N95 except with xenon flash, better camera, candybar style). It'l play quake 3 at about 30fps with full graphics and detail. I'll also be able to play SNES and GBA. I really can't wait to get it!
Click to expand...
Click to collapse
some need a gps device with pda functions and a phone.. others, a gaming machine. want the first? get an winmo! want games? get an iphone dude
Does anyone have a working copy of everything needed to get Quake 3 working? Minus the Quake 3 files itself of course. Instructions on how to get .wad files there would be great too.
Some reason, I tried Quake3, but it just closes when it tries to start up.
I finally got Quake3 working with 3D acceleration. These damn applications don't make it easy getting it working. The main problem was getting the .pk3 file correctly made.
Anyway, it runs at 4-5 fps, and textures are missing. Mainly, the textures on the weapons.
Quake 3 was ported finally on the Android, and I'm going to give it a try on the Kaiser. Going to see which is better, Quake 3 for WinMO or Android. So far, nearly everything I run on Android is faster, such as emulators for Nes, Genesis, and SNES.
I know this is my third post, but I got Quake 3 working on the Android running on the Kaiser. I have a post about it, with a video showing it working.
http://forum.xda-developers.com/showthread.php?p=5791339#post5791339
hi there,
i managed to run quake 3 but WITHOUT 3D opengl acceleration.
anyone suceeded running it with accel.?
Was it playable?
yes about 5 fps. but hardware accelerated is about 30 fps!
Can you give us details?
The Xperia runs most optimized movies at 20-22 fps, so I don't think we'll be able to run Quake III at a usable framerate anytime soon.
Could you make a guide of what to install and in what order etc? Maybe upload some files so other could do it?
Obviously dont post any game files or links to game files as this would contravene the anti-warez rules, but perhaps any custom config files if there are any.
vinokirk said:
Could you make a guide of what to install and in what order etc? Maybe upload some files so other could do it?
Obviously dont post any game files or links to game files as this would contravene the anti-warez rules, but perhaps any custom config files if there are any.
Click to expand...
Click to collapse
I'd also like this.
Thanks.
ask not what people can link to for you but what you can google for them
http://www.google.dk/search?source=ig&hl=da&rlz=&q=pocketpc+quake3&btnG=Google-søgning&aq=o
got 5 to 15 fps on mine but this is the accelerated version. non accelerated version run at 1/5 fps ....and the reality is that you have more than 5 fps even if 5 is displayed... cf the diamond thread.
Can you post the configuration file or what files did you modify?
I tried it on my X1 and it just exits without errors after it ries to load a map. Also, it wasn't fullscreen.
Any help with configuration?
Here my config file.
menu are NOT in fullscreen but the game is in full screen
you can change the invert mouse configuration but don't change anything else.
Thanks, I'll give it a try.
Tylwith said:
Here my config file.
menu are NOT in fullscreen but the game is in full screen
you can change the invert mouse configuration but don't change anything else.
Click to expand...
Click to collapse
is this with acceleration? which files do you have in q3 root dir?
Ok, it worked, even in landscape if i start q3ce while the keyboard is out. In this case, the menu is messed up, but you are able to guess where to press.
It's running at 4-5 fps with low graphics, I think. Anyway, thanks for the config file! Maybe someday we'll have a better optimized quake.
dont forget that q3ce has been program to run on intel 2700g so it's not optimize for our qualcomm with ati graphics
The conversion isn't working properly for me.
After the pakconvert I end up with a 123mb pak0 file (correct according to the installation manual). the 123mb file can't be manipulated though, I get errors when trying to copy, zip or do whatever with the file (so I deleted it.)
Anyone encountered this?
Alright, now I've gotten the convert to work, but my X1 keeps telling me that the execute file isn't a valid ppc application!
I've got the original Q3A files, who can send me (/point me towards) the proper PPC files (the non-illegal ones)? I think mine are broken ^_^ (googled).
Thanks!
you have to remove the libgl.dll and sometime have to softreset for the program to lauch
Strange thing is, it sais that the executable file doesn't work on my x1! I get the error that it's not a ppc file. And yes, I downloaded the PPC files.
Does anyone have any idea if the games for the htc hd2 would also work on our xperia?? i noticed that they are .exe file, i tried crayon physics but it wouldnt start, yet someone said that xperia can run htc games, any idea how to make it happen?? the games are located here
http://forum.xda-developers.com/showthread.php?p=6266704&posted=1#post6266704
all windows mobile devices can use the same games
even old pocketpc2000 games work mostly
games are rarely just an exe it's also dll's and the likes some which for a pre-installed game could be located in \windows\ rather then the dir of the game