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where can i get non-market games and is there a way we can convert iphone games to a g1?
As of now, there are very few non-market applications, as the market is the easiest way to distribute apps and games, with the exception of some experimental apps, and iPhone games have nothing in common codewise to Android games, it'd be like saying "can you get my xbox to run ps3 games", it's just not right, though there may be ports of similar games, there is no way to just convert them.
im going to have to disagree with the iphone comparison. very very few iphone games are coded in xcode (iphone native code). theyre almost all written in java and are reasonably easy to convert but it isnt automatic so only the developer can make the new app.
as proof, EA converted a few of the top games to android really fast including sim city, bejewlled, tetris and monopoly to name a few.
i wont bother to link them since they arent commercially available and i dont know if they are considered warez or not.
but to find games outside the app store, do a google search for games with files named with the android extension .apk
Might wanna check this thread
http://forum.xda-developers.com/showthread.php?t=439642&highlight=market+apps
thanks
alright thanks for the help but if u find any please post there here
Downloading .apk via PC
I was wondering if there was a way that we could download .apk files via my web browser on my pc.
The reason for this is not having the patience to wait until I got home to use wifi(Since I don't have a data plan).... I am in school the majority of the time, and the Market downloads are blocked by the school administration.
Thanks in advance.
Try my signature it has tons of apk files in there uploaded to mediafire, if you need anything added pm me.
Non market apps can be also found on SlideME.org
Try SAM to see them all and download to install with ease.
the other day i paid for and downloaded the nes emulator, i was playing around with it and realised that i couldnt play games really as i dont have a keyboard like the G1.
also with this problem, when playing cestos i cant talk as im playing from my HTC MAGIC and have no keyboard. do we no of any one that is going to be fixing these problems
thank you in advance
Hello,
From my experience (which is some what limited mind you, haha) ScummVM works very well with the HTC Magic. I have a Vodafone HTC Magic (black) and had Broken Sword 1 running perfectly. Obviously most other games will not work as well given the lack of hardware keyboard - but point and click adventure games are no problems with the touch screen/trackball! Also, the ScummVM app is free from the Market last time I checked.
Hope this helps!
It seems the magic requires a vitual keyboard. Also, as the magic is capacitive, that would mean that it's essentially multi touch capable (even if google haven't capitalized on it yet), so theoretically, it should be possible to get that virtual keyboard running with multiple buttons pressed at the same time. As far as I can see, the Sapphire(magic) is a rather new phone, so these things just take a little time to come from the developers.
Caid.
444
i belice in cestos you can chat by pressing menu->show keyboard
my-demise said:
Hello,
From my experience (which is some what limited mind you, haha) ScummVM works very well with the HTC Magic. I have a Vodafone HTC Magic (black) and had Broken Sword 1 running perfectly. Obviously most other games will not work as well given the lack of hardware keyboard - but point and click adventure games are no problems with the touch screen/trackball! Also, the ScummVM app is free from the Market last time I checked.
Hope this helps!
Click to expand...
Click to collapse
Yeah, it works. But some point and click, like broken sword 2, monkey island 3, need a right mouse click (inventory) to continue playing. Also no buttons to save the game.
So ScummVM is good, but with some games not. I hope they fix this soon.
There are a couple of experimental multi touch apps appearing in the market for use on rooted phones running certain firmwares. Hopefully we'll start seeing this being implemented into emulators soon. I'd be more than willing to pay £5 for a decent Megadrive emulator with multitouch control.
You never know, maybe we'll get official multi touch in Donut... or Eclair... maybe Flan? Please?!
There is a game boy/game boy colour app called kidd GBC. You have to pay for it but it uses an on screen keyboard (well an a and a b button that you press on screen) and you use the trackerball on the phone to move about. It works quite well and is one of the first emulators i've seen that has a basic on screen keypad implemented.
Finding games isn't easy tho.
The guys over at http://www.supergnes.com/index.php are working on the bomb snes emulater that will supposedly eventually support touchscree/multi-touch/trackball.
Theres a slew of myTouch 3G users coming down the pike, lets hope they start getting support.
ggNES is the BOSS! it allows u to set onscreen arrows and buttons, but i use volume up down for a b and the screen for the arrows cuz without multi touch its hard to put both on the screen.... hopefully donut should fix that!
Been using Nesoid for NES games and Gensoid for Megadrive games, both have on screen D-pads and you can map the buttons to correspond to A/B etc..
Works really well, really like it, tons and tons of roms out there. Been playing Altered Beast on the megadrive emulator and Mario and Zelda on the Nes one!
Hey Everyone
I have been combing this Fourms and there is a lot of stuff but I I have not found a soultion to run SNES and GBA games.
So my HTC (Kaiser) Runs Poorly on SNES and GBA Games. If I un enable the sound SNes Performace does get better, but it is still a little choppy. GBA games either way are choppy.
and of course NES, GB and GBC run very well
I have seen a few people mention they can get theirs to work and I was hoping to get mine up and running as well.
first I am Running WM 6.5
http://forum.xda-developers.com/showthread.php?t=547754
That cooked version.
Morph Gear Version 2.4.09
after going through all the Posts I have also installed
HTC-CA-Kaiser-Drivers.cab
HTC TI Kaiser Drivers.cab
I was going to try
SJ SamsungOmnia_Driver_D3D.cab (but have not done it yet)
Does anyone have any tips?
IMHO the best speed for emulation can be achived only whith native 6.1 rom whothout superram
obaz said:
IMHO the best speed for emulation can be achived only whith native 6.1 rom whothout superram
Click to expand...
Click to collapse
not at all, snesgo is almost full speed with sound on but it only works on qvga screens for now, and it work perfectly regardless of rom used
obaz said:
IMHO the best speed for emulation can be achived only whith native 6.1 rom whothout superram
Click to expand...
Click to collapse
Hey, I've been looking to optimize my new Tilt for high-speed gaming/emulation (and applications in general) as well... and to be totally honest, all this about flashing and roms (especially the tutorials) has confused me senseless; however this native ROM you speak of looks like it's what I want.
...could you link me to that ROM?
...and does it have any compatibility issues with the Tilt's keyboard/function keys, or other sorts of connection manager hell I'd have to go through to get it properly working on AT&T's MEdia Net 3G?
yoyoman2 said:
Hey, I've been looking to optimize my new Tilt for high-speed gaming/emulation (and applications in general) as well... and to be totally honest, all this about flashing and roms (especially the tutorials) has confused me senseless; however this native ROM you speak of looks like it's what I want.
...could you link me to that ROM?
...and does it have any compatibility issues with the Tilt's keyboard/function keys, or other sorts of connection manager hell I'd have to go through to get it properly working on AT&T's MEdia Net 3G?
Click to expand...
Click to collapse
any last shipped 6.1 rom from wiki you whant. but it was writen before I try snesgo, and I must say - it is the best snes emu ever. runing smooth on on pdacornerXv9. only one bug - I cannt map qwerty as gamepad.
Most emulators were written ages ago. I wouldn't consider any of them anywhere near a finished product. Also, unless you're talking about PSX or N64 emulation, the 3D accelerator won't increase the frame rate. Though, it could make the graphics look smoother and sharper, without making the game slower.
3D acceleration is just a mess on the Kaiser as well. Most applications are looking for a Nvidia, PowerVR, or Xscale to even run. Even still, more roms come with superram, which prevents the use of proper 3D drivers. I myself am still in the process of trying to find a clean WM6.5 rom, without superram.
Dukenukemx
nes, snes or sega is not 3d-game console. so not of any 3d drivers neded at all. it is all about 2d.
obaz, that's what I said.
Has anyone else had problems running Shadowgin on the tablet with gtacomb 3.3?
i just tried it on C+C rom, it runs but has graphic glitches. some objects and path graphics are missing, but otherwise it plays fines
Yep running flashback 10 and it wont dl game data past 25%. Same is happening on alot of HC phones/tablets. My friend is running a froyo rom on his gtab and he said it runs great.
I tried it on Flashback HC rom and it wouldnt work, i then tried it with C+C and it flows smooth except that alot of the background images are not there. I wish someone knew a fix for this. So in other words, the game is playable with C+C but alot of the graphics are missing.
sixstrings78 said:
I tried it on Flashback HC rom and it wouldnt work, i then tried it with C+C and it flows smooth except that alot of the background images are not there. I wish someone knew a fix for this. So in other words, the game is playable with C+C but alot of the graphics are missing.
Click to expand...
Click to collapse
I abandoned flashback and went back to mountain laurel and shadowgun runs perfectly without any glitches or missing graphics. This game is amazing! Best tegra 2 game yet! Also runs normal on brilliant corners.
kieso said:
I abandoned flashback and went back to mountain laurel and shadowgun runs perfectly without any glitches or missing graphics. This game is amazing! Best tegra 2 game yet! Also runs normal on brilliant corners.
Click to expand...
Click to collapse
Thanks for the info. i'll definetly try it on the mountain laurel rom.
Will not install past 25% on Gtabcomb 3.3. I think I've just about had it with the lack of a stable honeycomb rom on this tablet.
On Beasty and Clemsyn rom the game (version 1.0.2) can be installed without problems, but it's so f**king slow that there is no way to play to it.
I also think that some objects were missing, but I'm not sure because the gameplay was so slow that I couldn't even move around to confirm that.
Crashes on VEGAn 5.1.1
It installed fine and plays the cut scenes great but once the actual game starts and I start to move my player around and begin shooting my screen gets black for a few seconds and then the desktop appears without any of the icons/widgets on it and runs super sluggish until I reboot it. Sometimes it reboots itself but not always.
This 15 minute refund window sort of blows. Especially with games like this that you have to download additional content (250 MB for this one) that eats up that 15 minutes.
Tried it on CM7 and it crashed too. In fact, it didn't even get as far as when I ran it on VEGAn 5.1.1.
I was on gtabcomb 3.3, installation stopped after 25%, so downloaded sd data from external link but game always crashed upon loading after intro hd movie
then i tried tnt lite, game ws running fine but it had many glitches
then i installed mountain laurel, the game ran quite well and everything was perfect other than the fact that i cannot connect my external ps3 dualshock 3 to it
is there any way to connect it since the sixaxis controller app for gtablet is not able to connect my ds3 with gtablet, it was working fine with gtabcomb....
I tried it on Montain Lauren and I still have mising graphics. It sucks that even games developed for Tegra devices can' work well on our tablet.
titooo7 said:
I tried it on Montain Lauren and I still have mising graphics. It sucks that even games developed for Tegra devices can' work well on our tablet.
Click to expand...
Click to collapse
That's what im running and I have no glitches or missing graphics. Im using the kernel that came with it. Did u put a different kernel on it? A couple times it ran choppy so I used the task manager and ended all tasks and then it ran smoothly.
im just gonna have to wait till someone updates my ROM.
Used Chainfire 3D with Plug-ins to make it work a bit
I have a gTab running VEGAn 5.1.1 and Shadowgun would crash/force-close/reboot my gTab as soon as gameplay would start. It would play fine for the cut scenes but as soon as the cut scene was finished and you were allowed to move your character around the game would quit.
I almost gave up on the game after I paid money for it but then read about this app in the Market called Chainfire 3D (there a free version and a paid version - the paid version is what I used to make this work). After I installed the free version first and then upgraded to the paid version and then installed the plug-ins (3 in all - I saved them to the root of my sdcard) and then went into the settings for it and selected Shadowgun in the list of Per-app OpenGL settings and unchecked the Use Default Settings and played around with the other settings to see if I could get this game to run. The ones I am using now are Reduce Texture Quality and Disable MapBuffer EMU.
After setting this up I was able to actually play a part of the first level without the game crashing. I've attached the plug-in files as they are a bit hard to find on the net (but you can find them via Google with a bit of luck).
Hopefully this helps some folks.
Update: here's a helpful link with instructions. http://brockhatfield.com/2011/11/01/tutorial-shadowgun-on-non-tegra/
Another Update: After messing with this for a while and actually trying to play through the first level I began to experience crashes and reboots again. So, I've sent the developers of both Chainfire 3D and Shadowgun and politely asked them for refunds. Hopefully they will agree.
I have no problems running it on mountain laurel but I know everyone has their own favorite rom. The only bad thing about chainfire is your losing out on some of the great HD & effects.
Success finally.
kieso said:
I have no problems running it on mountain laurel but I know everyone has their own favorite rom. The only bad thing about chainfire is your losing out on some of the great HD & effects.
Click to expand...
Click to collapse
After reading your post I decided to make the leap from 1.1 bootloader ROMs to the 1.2 bootloader version ROM you mentioned. It was a real pain due to the fact that each time I installed the VTL Launcher my gTab crashed and force closed like crazy and wouldn't let me even get to the home screen.
I had to hard boot it each time (I tried this three times just to make sure that was the problem) and had to NVFlash to the original 1.1 bootloader rooted ROM and then using ClockworkMod I had to flash the latest stock version 3588 TnT Rom. This gave me the stock restore option which I then used to flash the latest Mountain Laurel ROM from Roebeet.
With Mountain Laurel I am able to play Shadowgun without any of the aforementioned issues and I didn't have to use any third-party apps like the Chainfire 3D app I mentioned in my earlier post. It's not as fast as VEGAn 5.1.1 but I guess we can't have everything.
Anyway, my only issue now is not being able to use the VTL Launcher with this ROM. I've read the posts on that other site I won't mention but I haven't had any luck. Every time I install VTL Launcher and restart my gTab it goes into force close mode and becomes unusable. I read that the ADW Launcher has the same issue with this ROM.
Aside from that problem I like this ROM. It runs everything I ran on VEGAn 5.1.1 and then some (Shadowgun).
---------- Post added at 03:20 PM ---------- Previous post was at 03:13 PM ----------
titooo7 said:
I tried it on Montain Lauren and I still have mising graphics. It sucks that even games developed for Tegra devices can' work well on our tablet.
Click to expand...
Click to collapse
Yeah, I love this tablet because it was one of the first out of the gate last year with the hardware that it comes with but I am with you on the frustration. Although I have to mention that I played the entire first level and I didn't notice any missing graphics. I am using the stock Mountain Laurel ROM without any custom CPU overclocking or modified kernels.
I already sold my other gTab and might finally decide to part with this one once I get a chance to play with the soon to be released Asus Transformer Prime with the quad-core chip.
Until then I still get plenty of use out of this one and I thank all of the modders, hackers, crackers, tweakers and coders that have put in all the effort and sharing the results they discovered and developed during the past year to make this tablet truly useful.
I´m new here, and i have a problem...
I have downloaded Shadowngun for my Sony Ericsson WT19i, and everything went well.
The main menu started up smotthly, and when I started a New Game for the first time, the intro showed. I watched the whole intro, and just when I was about to play, the game FORCE CLOSED for no reason! :<
Can ANYONE please help? I am dying to play it!
So as the title states, I'm trying to take advantage of some of the killer deals being offered in the "new" Google Play Store. I downloaded Dead Space, Shadowgun, NOVA 2 and a few others.
The issue I seem to be having are with the more "graphically" intensive games, like the ones I previously mentioned, fully installing and or running on the device.
I suspect that the apps believe I'm using an iPad but I know others have been able to run these games from their Androidified Touchpad.
Was just curious if anyone knows a workaround or a solution on getting these games to install and/or run properly?
Thank You
Jubmasterflex said:
So as the title states, I'm trying to take advantage of some of the killer deals being offered in the "new" Google Play Store. I downloaded Dead Space, Shadowgun, NOVA 2 and a few others.
The issue I seem to be having are with the more "graphically" intensive games, like the ones I previously mentioned, fully installing and or running on the device.
I suspect that the apps believe I'm using an iPad but I know others have been able to run these games from their Androidified Touchpad.
Was just curious if anyone knows a workaround or a solution on getting these games to install and/or run properly?
Thank You
Click to expand...
Click to collapse
No, the apps in the app store will never think your device is an iPad. Apps might look at the device's build.prop to determined compatibility. There is a modded build.prop you can download that changes the device to trick the market and apps that you're running a compatible device.
Samsung Captivate CM9 - Glitch Kernel | HP TouchPad CM9 - Bricked Kernel
Yeah, it's definitely not thinking you're on an iPad. However, it may be kind of similar since there is no official Android Touchpad, we have to mimic other devices. You may want to try the "rohan" update in the Dev section as it modifies parts of your build.prop. I was able to Shadowgun to download and start up. I still had problems with Dead Space, and havent' tried the Gameloft games yet.
I can confirm Dead space does NOT work with Rohan build prop on cm9 alpha 2. ShadowGun works great, its the best mobile game I've played, looks like gears of war on xbox360!!
I haven't been able to get any of the EA games to install (download additional files after market install). Tried with and without rohan mod. Nova 2 and Shadowgun work fine. Nova 2 was a kinda buggy
I also downloaded SHADOWGUN, NOVA 2, and DEAD SPACE. Shadowgun works fine on stock CM9 with no mods to build.prop...I tried to edit my build.prop and ended up having to restore a backup. if it does not work on CM9 i am thinking of loading my CM7 backup and editing the build.prop in there then update to CM9 with the games installed....dunno if it will work but might be worth a shot.
went off this link:
http://rootzwiki.com/topic/7709-gameloft-compatibility-thread-with-working-version-s/
Edit:
CM7 with build.prop set to HTC Desire S allowed all GAMELOFT games to install and function (backstab, nova 2, and 9mm all work fine) DEADSPACE requires a 3g connection so i dont know how to get that going at all....
did HTC Desire S from info off this site:
http://www.everythingabouttablets.net/2012/01/02/get-asphalt-6-hd-running-on-your-cm7-touchpad/
I too can't get Dead Space to download the game data. I changed my build prop to 3 different devices, and nothing works. Bummer, I really wanted to play this game.
Funny that dead space works perfectly for me on cm9 a2. Guess I might have been lucky..
alzest said:
Funny that dead space works perfectly for me on cm9 a2. Guess I might have been lucky..
Click to expand...
Click to collapse
Dead space works fine on my stock tp running cm9 nightly 3/3 or 3/4
I finally got Dead Space working on mine. No matter what build.prop I would change it to, it would not download the game data. So I downloaded the data with my evo3d and then transferred it over. Working perfectly now.