Post all gaming discussion here.
Currently I have mostly runner games (Temple Run, Minion Rush, Robot Unicorn Attack 2), PBA Bowling Challenge, Real Racing 3 and Fast & Furious 6 but I usually just play the runner games. Unfortunately RR3 does not run in 1080p but at a rather low resolution; I hope EA fixes this soon. FIFA 14 works though there are some occasional issues with the loading screen in the beginning (sometimes the app crashes or the whole system hangs and I must do a reset)
What games would you recommend for the HTC Butterfly s? For me I would prefer free games.
FYL21 said:
Post all gaming discussion here.
Currently I have mostly runner games (Temple Run, Minion Rush, Robot Unicorn Attack 2), PBA Bowling Challenge, Real Racing 3 and Fast & Furious 6 but I usually just play the runner games. Unfortunately RR3 does not run in 1080p but at a rather low resolution; I hope EA fixes this soon. FIFA 14 works though.
What games would you recommend for the HTC Butterfly s? For me I would prefer free games.
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Click to collapse
Here is my list what I've played on Butterfly S (all tested and fully working):
Contre Jour, Rayman Jungle Run (prefer this runner over all others), Townsmen, Anomaly Korea, Minion Rush, Iesabel, Aralon, Wild Blood, Dungeon Hunter 4, Bard's Tale, Angry Birds (although Angry Birds support FullHD, I'd rather play in HD - icons are too small).
Don't know what games are free, as I download them from 4pda site.
I have found a temporary fix for Real Racing 3's low resolution issue using Ultimate Rotation Control, a similar fix was found for the new Nexus 7 by another user (the only difference is that for the Butterfly s it must be set to "forced auto").
Install "Ultimate Rotation Control", and set it to "forced auto", then run the game holding your phone vertical position on the loading screen (it will hang) before rotating it. Enjoy! There doesn't seem to be any anti-aliasing, but it runs at a much higher resolution
It's rather tedious because Sense 5 UI does not properly support landscape mode and you may also accidentally rotate the phone back to portrait mode, but you can briefly go back to the home screen and change the Ultimate Rotation Control on your status bar to "auto" and quickly get back to your game.
Real Racing 3 temporary resolution fix
I have found a temporary fix for Real Racing 3's low resolution issue using Ultimate Rotation Control, a similar fix was found for the new Nexus 7 by another user (the only difference is that for the Butterfly s it must be set to "forced auto").
Install "Ultimate Rotation Control", and set it to "forced auto", then run the game holding your phone vertical position on the loading screen (it will hang) before rotating it. Enjoy! There doesn't seem to be any anti-aliasing, but it runs at a much higher resolution. It can be quite laggy though...
It's rather tedious because Sense 5 UI does not properly support landscape mode and you may also accidentally rotate the phone back to portrait mode, but you can briefly go back to the home screen and change the Ultimate Rotation Control on your status bar to "auto" and quickly get back to your game.
Another note: Does anyone here play Blitz Brigade? It always crashes on the title screen on mine =/ On Play Store I see one reviewer who gave the game a good review so that suggests it might work on some devices...
I can confirm that Asphalt 8 is now officially supported on the Butterfly s, but like Real Racing 3, it does not seem to run at the full 1080p, but it doesn't look that bad (for RR3 I tried fiddling with the settings but it always looked low res, yet it still lags).
However I am having some touch input problems especially with the top side of the phone (the left side if you rotate it to horizontal position). Maybe it's because I have a screen protector that is not oleophobic and sweat registers a touch input, but I've seen other users complain of this problem too (see the PhoneDog comparison with HTC One)
GT Racing 2 runs fine and renders in 1080p.
The lack of 1080p rendering is not uncommon with newly released games on some devices also GS4 and Nexus 7 but I think HTC may need to do something about it.
Unfortunately the ultimate rotation control app only works for seven days and I can't find another app with the "force rotate" option.
FYL21 said:
I can confirm that Asphalt 8 is now officially supported on the Butterfly s, but like Real Racing 3, it does not seem to run at the full 1080p, but it doesn't look that bad (for RR3 I tried fiddling with the settings but it always looked low res, yet it still lags).
However I am having some touch input problems especially with the top side of the phone (the left side if you rotate it to horizontal position). Maybe it's because I have a screen protector that is not oleophobic and sweat registers a touch input, but I've seen other users complain of this problem too (see the PhoneDog comparison with HTC One)
GT Racing 2 runs fine and renders in 1080p.
The lack of 1080p rendering is not uncommon with newly released games on some devices also GS4 and Nexus 7 but I think HTC may need to do something about it.
Unfortunately the ultimate rotation control app only works for seven days and I can't find another app with the "force rotate" option.
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Click to collapse
https://play.google.com/store/apps/details?id=com.devasque.rotationlocker&hl=en have your tried this?
seyidaga said:
https://play.google.com/store/apps/details?id=com.devasque.rotationlocker&hl=en have your tried this?
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Click to collapse
nope, RR3 needs a Force Rotation option.
I think the low-resolution rendering of some games has to do with the lack of support for OpenGL ES 3.0... I really hope we get an update soon... =/
It seems they're focusing on the One line and not so much on the Butterfly s but I think our chances are faster than Droid DNA/Butterfly because our device is newer, and it's an unlocked device unlike the DNA.
FYL21 said:
I think the low-resolution rendering of some games has to do with the lack of support for OpenGL ES 3.0... I really hope we get an update soon... =/
It seems they're focusing on the One line and not so much on the Butterfly s but I think our chances are faster than Droid DNA/Butterfly because our device is newer, and it's an unlocked device unlike the DNA.
Click to expand...
Click to collapse
Yeah really want that update, my guess is that it will come probably on january
Sent from my HTC Butterfly S
Do games look better on 4.3? Does Asphalt or Real Racing 3 render in 1080p?
Related
Im talking about watching movies, playing games - i dont know what the reason its so slow but it is painfully slow. its bothering me a lot. it seems like older much cheaper phones can play video much better than our phones.
is it a hardware fault (no hope) or a software fault ?
its a software fault
if you update your phone to some custom roms the phone runs LOTS faster
anyways, my videos and some 3d games run pretty fast on my phone.
not java games cause those arent hardware supported
I have to say that I am pretty darn happy with video playback on this phone... its fast and doesnt lag... the sound is even in sync with the picture unlike some devices I have tried before... I have not played any graphics intensive games on this phone so far though...
a game like archibalds adventure cant even scroll properly. i mean it looks like it was taken out of the 80s.
Maybe it is because this phone has up to 5 times more pixels then previous phones you have owned?
whats the point in it having 5 times the pixels if it cant cope with them
tehnoobzorz said:
its a software fault
if you update your phone to some custom roms the phone runs LOTS faster
Click to expand...
Click to collapse
Care to recommend a ROM?
orangedavie said:
whats the point in it having 5 times the pixels if it cant cope with them
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Click to collapse
It copes with them just fine. it just wasn't made with gaming in mind.
Shadowdh said:
I have to say that I am pretty darn happy with video playback on this phone... its fast and doesnt lag... the sound is even in sync with the picture unlike some devices I have tried before... I have not played any graphics intensive games on this phone so far though...
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Click to collapse
What videos? Are these videos, by chance a chintzy 320x240? I've tried avi videos in standard DVD resolution, 720x480 and 640x480 and they are both choppy as hell. There are far too many apologists for the really lackluster video playback on this device. I realize it's a driver issue, but when rich multimedia playback is one of the selling points, I think it verges on false advertising when it can't play accepted video standards. Have HTC pony up the money to Qualcomm for the right drivers and I think the X1 and a number of other devices in their stable can really start to live up to their claims.
Yeah, I have to agree. 5X the pixels means nothing if the phone can't handle them
No problem for me with video...
-I recode vidéo in 800*480 with HTC Touch HD Video Converter
-I use Windows Media Player to watch video
rom im using
im using touch it xperience 3.5 but i've heard touch it 2.2 was faster
from now on if it has qualcom in the hardware spec im gonna avoid it like the plague!
I gotta admit, just when I start being happy with the Xperia video.....
I'll look over at some movie my wife is watching on the iphone and just shake my head. The Xperia is NOT impressive in the video dept. I can get video to play to ALMOST lag free and it looks pretty dang good. But c'mon already! With the hardware capabilities of this phone, video should look all around amazing.
KennyXL said:
What videos? Are these videos, by chance a chintzy 320x240? I've tried avi videos in standard DVD resolution, 720x480 and 640x480 and they are both choppy as hell. There are far too many apologists for the really lackluster video playback on this device. I realize it's a driver issue, but when rich multimedia playback is one of the selling points, I think it verges on false advertising when it can't play accepted video standards. Have HTC pony up the money to Qualcomm for the right drivers and I think the X1 and a number of other devices in their stable can really start to live up to their claims.
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Click to collapse
I have converted some Chinese tv serial episodes using magic video converter and they came out great, not too sure of the res but by memory its around 640x480 to 720x480 as you comment... no lag and sound is better than I expected... I also have a movie or two that works just as well, again Chinese stuff (as I am learning Chinese I find this is an interesting way to help out with both reading (subtitles) and listening)... I am using coreplayer and have it in full screen mode when watching...
Oh and I am by no means an apologist... if it was crap I would say so, but its not... but then I dont expect my phone to act or have the same capacity as my laptop/pc.... its a phone and does what it says on the tin...
I dont get it. I have a stock ROM and my video is perfect. I downloaded an Ipod converted (m4v) version of Superbad and it looks and sounds amazing FULL screen btw). All i had to do was rename the file to mp4 and it works perfectly! Maybe there is something else going on with you guys phones. I also have Anchorman, SemiPro, and several others running perfectly. Besides TF3D, i dont have any other plug ins installed.
I also have no issues with video playback,
I am running Touch IT 2.2 which i am not willing to replace yet because the ROM is fast as hell and bug free. Just used the HD converter in the sticky on page 1 along with a few speed tweeks from the Mark a Clienti thread and POW!! full screen, top notch quality res and not a single lag or frame drop in sight.
I have noticed that a lot of people are having issues with various applications on their SE X1's but i dont seem to have had any issues at all. I started with the clean ROM and made sure i installed all of my required apps and tweaks in one go, making sure to reset after each install. After that i just sat back and watched it fly, maybe i'm just lucky
Regards,
Creamy-Goodness
creamy said:
I also have no issues with video playback,
I am running Touch IT 2.2 which i am not willing to replace yet because the ROM is fast as hell and bug free. Just used the HD converter in the sticky on page 1 along with a few speed tweeks from the Mark a Clienti thread and POW!! full screen, top notch quality res and not a single lag or frame drop in sight.
I have noticed that a lot of people are having issues with various applications on their SE X1's but i dont seem to have had any issues at all. I started with the clean ROM and made sure i installed all of my required apps and tweaks in one go, making sure to reset after each install. After that i just sat back and watched it fly, maybe i'm just lucky
Regards,
Creamy-Goodness
Click to expand...
Click to collapse
i dont see why I have to convert videos to another format.
Shadowdh said:
I have converted some Chinese tv serial episodes using magic video converter and they came out great, not too sure of the res but by memory its around 640x480 to 720x480 as you comment... no lag and sound is better than I expected... I also have a movie or two that works just as well, again Chinese stuff (as I am learning Chinese I find this is an interesting way to help out with both reading (subtitles) and listening)... I am using coreplayer and have it in full screen mode when watching...
Oh and I am by no means an apologist... if it was crap I would say so, but its not... but then I dont expect my phone to act or have the same capacity as my laptop/pc.... its a phone and does what it says on the tin...
Click to expand...
Click to collapse
You might want to check out what the bitrates are on those videos. Your average avi video is about 1.3-1.4 gigabytes in size for your standard 1.75-2 hour movie. That comes to about 1,500 kbs. Anything significantly less than that and it looks kind of muddy when viewed on a regular sized TV screen. Ideally, you shouldn't even have to recode video you ripped yourself. In theory you should be able to rip once and play on all your appliances that are video capable using a standard codec with reasonable settings. An avi file 1.3 gigabytes in size for a 2 hour movie is entirely reasonable and I highly doubt that you can achieve that with the X1 in its current state. I've tried extensively and the only way you can make it play with any level of smoothness is by dramatically reducing the resolution or dropping the bitrate precipitously. You can't just drag an acceptable video from your computer onto this phone and expect it to play acceptably the way it is right now. As for the expectation that it's only a phone I say that the drivers are the only thing that prevent it from meeting the expectations. I'll bet the hardware is there, but HTC just feels like being cheap. Heck, there are phones debuting at MWC right now that do full motion 1080p playback of h.264 video. The X1, which isn't more than a few months old, can't smoothly play back a 640x480 1,500 kbs video. At $700 retail and their promise of a full-featured multi-media device that is scandalous. I dare anyone to say otherwise.
KennyXL said:
You might want to check out what the bitrates are on those videos. Your average avi video is about 1.3-1.4 gigabytes in size for your standard 1.75-2 hour movie. That comes to about 1,500 kbs. Anything significantly less than that and it looks kind of muddy when viewed on a regular sized TV screen.
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Click to collapse
You sound much more knowledgable than me so I wont try to argue with you, but I have quite a few avi files that are around the 800mb size that play very well and are crisp and clear even on a bigger screen (my laptop is 15.4 and pc is 19inches), in fact I find it pretty rare to have an avi file over 900 Mb for a standard movie (up to 2hours I would guess is pretty standard)... As another poster a couple of posts back mentioned, I notice a few problems that people are having that I dont... thank goodness as with my level of understanding I would be hard pressed to now what it is I need to search for to fix the problem...
If anyone is interested to see how well Dungeon Defenders Eternity runs on the Nvidia Shield Tablet in console mode through HDMI.
Looks really great on the K1!! I've been playing this on my Shield Portable and I'm loving it. I just wish more games like this were ported to the handheld.
BerryAl said:
Looks really great on the K1!! I've been playing this on my Shield Portable and I'm loving it. I just wish more games like this were ported to the handheld.
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I really wish they would've allowed Single Player though, I rarely have WiFi when I am playing games on my Shield Portable
Wow I may have to get this for my portable but I'm definitely getting it when I get my shield tablet
Is this game choppy when playing on the TV?
I found many games to be choppy/dropping fps making the game stutter for 0.025 sec without a reason when playing on the built in screen...games like Dead Trigger 2, Horn, Walking Dead.
Trine 2 also feels choppy at some points (especially the intro video).
Are all the controls mapped or did you have to set up anything using the mapper? I tried Order and Chaos on my Shield portable and it was a pain. This looks pretty fun though.
Is this the same as the old one our like the new one on PC?
ssj3hulk said:
Is this game choppy when playing on the TV?
I found many games to be choppy/dropping fps making the game stutter for 0.025 sec without a reason when playing on the built in screen...games like Dead Trigger 2, Horn, Walking Dead.
Trine 2 also feels choppy at some points (especially the intro video).
Click to expand...
Click to collapse
It depends on the map and how hectic it gets. It is generally smooth and a very enjoyable experience. I actually prefer playing on the TV through my tablet than on my PC. Just make sure it is on console mode and not mirror mode.
There are resolution sliders and performance tweaks you can turn on and off to get the experience you want. I ended up lowering the resolution and turning off shadows to get better framerates on bigger maps. I'll actually make a newer video to show the difference (I actually can't notice any difference while playing).
Evo_Shift said:
Are all the controls mapped or did you have to set up anything using the mapper? I tried Order and Chaos on my Shield portable and it was a pain. This looks pretty fun though.
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Click to collapse
Controllers works without having to remap anything. There are options in-game to remap buttons if needed.
myv6mustang said:
Is this the same as the old one our like the new one on PC?
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Click to collapse
It is like the new one on PC. In the video I posted I am playing with other PC users.
Sweet I'm in!
I love it on my tablet much more fun to play while on my lunch break at work
---------- Post added at 09:35 AM ---------- Previous post was at 09:34 AM ----------
I have a question, anyone know if it's possible to use a bluetooth keyboard and mouse to play this game on my shield tablet?
Not as awesome as I remember. Game is very laggy.
chispas117 said:
I have a question, anyone know if it's possible to use a bluetooth keyboard and mouse to play this game on my shield tablet?
Click to expand...
Click to collapse
The game defaults to controller use with no way to set up a keyboard/mouse.
I refunded this game after playing a few matches, it lagged and it was not because of system lag it was server lag because of their stupid always online drm. I have really fast internet too 60/10 so that is pretty lame.
hairdewx said:
If anyone is interested to see how well Dungeon Defenders Eternity runs on the Nvidia Shield Tablet in console mode through HDMI.
Click to expand...
Click to collapse
You only uploaded/recorded the gameplay in 720p though and not 1080 (what it is capable of over HDMI). I do appreciate the upload but for those looking to see how it looks, it will actually look even better than what's displayed in the video.
Everyone saw this nice addition yet? Was really nice specially the Rosie and the New Zeeland sports 360 videos.
However after playing 5 videos in a row I got a message that my gear vr needs to cool down for optimal performance. Is this a Exynos issue in the im360VR app? Or does it happen to SD as well?
Note:
When experiencing this one make sure you discovered the possibility to turn through your gear vr-touchpad.
Makes it a lot easier and less turning head while watching the Rosie vid to watch who is talking or jumping off that aeroplane facing backwards trying to turn your head 180 degrees.
This functionality is only available in im360VR and not in Oculus 360 videos to me, is there a way to turn your "start position" there other than reorienting? Would be nice... maybe with some game pad?
Sent from my SM-N910U using Tapatalk
These videos are terribly out of focus and barely watchable.
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
JNetwork said:
I don't think they are that bad, some of them are not well put together 360 because you can see the edges where the pictures are merged, if that's what you mean with out of focus.
But still nice addition with new experiences.
Not too many decent "real world/person" 360 experiences expect for cirque de soleil and evolution of verse is also really well done though it's also has animation.
All the other animated and games are better in many ways with less obvious pixeling effect. But it's a nice idea visiting real places through the vr 360. And this does that.
And as said nice functionality with choosing which direction to face using the gear vr touchpad.
Sent from my SM-N910U using Tapatalk
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Click to collapse
I'm surprised you're comparing Felix&Paul / VRSE content with this. This is just spherical video, while the other is 3D spherical video, which is infinitely more complex to achieve.
There is a ton of spherical video available (there's a whole topic of links here), but the immersion is completely inferior to actual, properly stitched 3D spherical.
PS: Which part of Evolution of Verse do you reckon is not animation?
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
Sent from my SM-N910U using Tapatalk
JNetwork said:
Yes that is true didn't mean to compare them as in that they are equal in any way, just the type of content I was thinking of, closer to real world experiences than say temple run. And it doesn't apply to Ev.o.v. now that I think about it. I guess all of it is animation but the start shows a view as if it was real and done nicely, it's not a gaming environment or cartoon environment if you know what I mean, more real. But the rest with pattern & colors in the sky and the train and ending it is really pure animation and not even meant to look real.
There is a ton out there yes but when it is added in Oculus store it is usually some kind of quality check and better than the average video you'll find which I find this was also.
Sent from my SM-N910U using Tapatalk
Click to expand...
Click to collapse
Unfortunately that quality check guy fell into a coma when they released half of the Milk VR content heh.
You really should check airpano, quite a bit of their stuff is superb, if not for the 2d bit. Then also Fassbender stuff, the new beach one is quite a relaxing experience.
Then also rest of Felix & Paul stuff (you only mentioned Zarkana), and if you're the experimental type, hack yourself some JauntVR videos (all of them are live-action spherical 3D, just not as good as F&P at stitching).
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
JNetwork said:
Thanks for great tips will check.
Anyone know if the overheat is more common/happens faster on exynos since to me it happened in this regular 360 videos as well as in games like herobound after a while. Hopefully it is better in Android L.
Sent from my SM-N910U using Tapatalk
Click to expand...
Click to collapse
Sure, VRSE video takes the cake on mine. I started a habit of taking the back out - makes it a little bit cooler and also easier to remove the battery one it hangs like a depressed banana. Guess we should start installing fans.
PS: If you quote someone they get an notification so that they know someone has responded to them.
Im running mine in power saving mode and never get overheating message. It doesnt affect performance of watching 360 videos untill they are in 4k resolution. With power saving enabled and 4k 360 video being played there are frames skipped while moving head around.
On the other note. Is there a way do move videos downloaded in Im360vr to memory card and still play them while using them with im360vr app? Maybe easier way is to reencode them to mp4 format readable by "regular" 360 videos app? Seems like im360vr videos are over 1 gigabyte in size.
Sent from my SM-N910T using XDA Free mobile app
Ok gonna try power saving, you enable CPU performance limit then, and nothing else?
Frames skipped is not optimal but until overheating is solved it'll do if it's only on 4k vids.
Yeah most of them are around or just over 1GB. Gonna try and see if it works moving them, could be that they need mod for it to work.
I'm also interested in vice versa, moving 360 to the im360VR folder to enable touchpad function but doubt it will work without mod/reencoding
Will check back when tried.
Sent from my SM-N910U using Tapatalk
Try this experiment. Place a normal video in the 360 folder and watch it. You will see that you can actually pan as in a 360 video but the image is quite out of focus and zoomed in despite being completely clear viewed in Oculus Cinema. Now place a normal 360 video in your My Videos folder. Perfectly clear although odd looking.
Perhaps the focus problems in 360 videos is due to zooming?
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
Same here.
The only thing that works for me is the streaming from the office. (The lights are on today)
Did anyone experience changes in the content of im360VR ?
3-4 days ago there has been a huge variety of different scenes, maybe about 10-15 different videos to download and now there is only a few.
I am not sure whether i screwed up my content library, due to deleting some of the content with the note 4 standard filemanager app and not inside the im360's app.
Uninstalling and reinstalling the im360VR app didn't help.
Looks like immersive media changed the content...
eliaseje said:
Anyone else having issues of downloading these videos? I look at the download button and tap the headset and I get nothing!
Click to expand...
Click to collapse
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
pbelcomp said:
I just read a post in the Oculus forum by Domen Lo saying to make sure you are using wi-fi.
I turned my wi-fi on and now I am able to download.
Click to expand...
Click to collapse
Hehe, yay.
Hi everybody. I'm very interested in buying this tablet, but I have read some reviews on Amazon where users say some 16:9 apps don't work because of this 4.£ screen.
I'm also a huge gamer, so can someone tell me if it's true and if you tried these 3 apps:
Springfield tapped out
- Blood brothers
- clash of clans.
I don't want to buy this tablet and then discover that I can't use my favourite apps/games
There's a simple solution, you simply use an app like rotation lite to force all apps to portrait mode.
It's what I do to force portrait apps to landscape on my S.
There's only one app (game) that I've had an issue with. Every other app I've used has adjusted to the correct resolution. The game is Wild Blood which I bought yesterday on sale for a buck or two and it reminds me of when I used to live in a Medieval Castle and slice fools up for fun and sport... ... ...decent game, just a "now and then" type thing. Anyway, it's really unplayable on the S2. Even the text and everything is centered down and to the right, and oddly when the gameplay starts the top half of the screen is entirely blank.
That is, however, the first and only time I've ever seen anything like that. Every other app/game I've used (many of which I also had on my Note 4) resizes perfectly. I am kind of curious about other Gameloft games though, because I deleted all of them when the permissions started getting out of control (I think it was Gangstar Vegas requesting "microphone" (???) that prompted that).
IMO the resolution isn't a problem or anything to worry about. If you have a decent phone and ever come across something where it's an issue then you're covered anyway. There are plenty of excellent games that are ideal for the tablet.
asusgarb said:
Hi everybody. I'm very interested in buying this tablet, but I have read some reviews on Amazon where users say some 16:9 apps don't work because of this 4.£ screen.
I'm also a huge gamer, so can someone tell me if it's true and if you tried these 3 apps:
Springfield tapped out
- Blood brothers
- clash of clans.
I don't want to buy this tablet and then discover that I can't use my favourite apps/games
Click to expand...
Click to collapse
There is a slight glitch with Tapped Out at the moment, that it over-zooms slightly on some of the fixed screens. On the main screen it starts a bit more zoomed than normal, but you can zoom out by pinching. But screens like the friend town screen (the one with three Springfields side by side) are zoomed so that the left and right hand ones are half cut-off (but still selectable).
It's cosmetic (the game is still fully playable, indeed aside from the above it runs very sweetly on my S2 T710) and EA have been made aware of it via their forums. As yet it hasn't been resolved, but it's not a showstopper by any means.
Game Launcher only lets you select between 1080p and 720p. On the previous version I used Game Tuner to override it to 1440p. I didn't want to upgrade, as Game Tuner warned me about no support for Pie. But with the daily update notification, I could only avoid the update for three months before accidentally clicking Update Overnight.
Now my games run in 1080p again. Is there a way to get it to 1440p again? I would even gladly downgrade as this update is just horrible.
I can definitely tell the difference, especially in Real Racing 3, as it does not support Antialiasing; I used the higher resolution as a sort of Super-Sampling AA.
Sooooo open the game without game launcher?
Game Launcher doesn't actually list the resolution as 720p or 1080p. There's a "low resolution" option which doesn't always make a difference (maybe it was already 1080p). For some titles I think they might still run at 1440p but antialiasing has been turned off for more stable performance hence it looks like 1080p. Gear Club stuttered quite a lot if you used Game Tuner 1440p unless you overclocked but now it runs fine overall even if the resolution might be lower.
RR3 is not a good example because the game fails to even render at 1080p in the first place. People have been complaining about this since Nexus 7 2013 and other devices from that time, and the developers just said 'we can't fix this issue". It's done the same thing to me on my HTC Butterfly s, and Sony Xperia Z5, and is one reason why I'm discouraged to continue playing this game and waiting for its long download time. It's disappointing since iPhone gets much better rendering. Asphalt 8 and 9 aren't that much better either.