Hi everyone, I want to share to all of you my FIRST app on Android Market:
PowerAMP Controller for Honeycomb + Kinect support
This application allows Honeycomb tablet user to control PowerAMP directly from their notification bar. Moreover, it also has an *experimental* feature of connecting your Microsoft Kinect and control music directly with your hand gestures!
*Features:
+ Control PowerAMP directly from Notification Bar (Quick play/pause/next/previous/volume control).
+ Multiple backgrounds (currently 7) for you to select.
+ FIRST ANDROID APPLICATION featuring connecting with Microsoft Kinect (requires Android 3.1+ for USB Host + USB OTG Cable + ROOT)
*Integrating with Kinect:
(see application site below for pictures, YouTube clip coming soon)
Experimental feature, do not rate this application low if it is not working well. Better support will come as soon as skeleton tracking feature is complete
Requirements: USB Host + USB OTG Cable + Seperate power supply for your Kinect + ROOT + Android 3.1
- Connect Kinect to USB host.
- Launch PowerAMP Controller from your app drawer.
- Click on the Kinect icon (may not work the first time of clicking since the application is asking for root permission).
- Tilt camera to suit your need (prefer place without interference).
- Start controlling music with hand gesture.
*Hand gestures:
Work best in range between 1m and 2m
- Spread 5 of your finger vertically in in front of the camera to start/pause music playing.
- Spread 5 of your finger horizontally to the right in in front of the camera to skip to next song.
- Spread 5 of your finger horizontally to the left in in front of the camera to go back to previous song.
- If you do the gesture correctly, the LED on your Kinect will flash green.
This application is provided for free of charge!. All of your xda-developers readers, please install, use and give me feedback.
Market address:
market.android.com/details?id=com.nkahoang.powerampnotification
Application website, with some pictures:
nkahnt.com/musicctrl/manual.html
Hooked it up and the Kinect is blinking green. Granted superuser permission and backed out of app. Went back in and tapped the Kinect but it says Kinect not found. Force stopped it and same status.
Tiamat rom.
Kinect not found!!. I'm using Honeycomb 3.2 stock rom
Have you guy connected the kinect with external power adaptor?
nkahoang said:
Have you guy connected the kinect with external power adaptor?
Click to expand...
Click to collapse
Yes, I have the orange kinect USB conected to the adapter that is connected to the xoom USB and external power adaptor
*T&C*
When posting in this thread be respectful to all members and abide by XDA rules/guidelines.
Do not re-use any included files/code in another project without prior permission.
I am not responsible for anything that happens as a result of using these files, instructions or commands/code.
Your destiny is your own.
Click to expand...
Click to collapse
MixerMod
Stereo speaker output and hardware level audio tweaks for the Moto G 3rd Gen.
Features
Survival Script
Multiple Editions
Backup / Restore
System-less Support
Customisable Installer
Audio Enhancements
(modified mixer_paths.xml)
Latest updates from CyanogenMod & Motorola
Volume boost for handset (in-call), headphones & tty
Stereo speaker output for media audio, speaker phone, system sounds, alarms, etc
***DISCLAIMER***
By using this mod you take full responsibility for, but not limited to, any damage that may occur to your device, data, ears, or musical taste, etc
You agree not to hold the author liable in anyway.
Do not blame me if; your sound stops, jaw drops, thermonuclear war starts or zombie apocalypse now
Click to expand...
Click to collapse
*Install at your own risk*
Compatibility
Device
Moto-G3 merlin
Moto-G3 osprey
Moto-E2 surnia
may work on other devices with similar hardware
ROM
(Android L 5.1.1 – M 6.0.1)
Stock Moto, CM based, AOSP
should work with any ROM/kernel
Requirements
A Compatible Device
Custom recovery (temporary boot or permanent flash) OR a file-manager with RW /system
(stock recovery has not been tested so pls report any results here)
NOT Required
Root, busybox, manual modifications
**NANDROID NANDROID NANDROID**
It is advised to always have a recent nandroid/twrp backup of /system (minimum) saved locally before making any critical system changes, so please do this before proceeding.
Click to expand...
Click to collapse
Installation
Flash MixerMod-install.zip from recovery
OR
copy/paste mixer_paths.xml to /system/etc and set file permissions to rw-r-r (chmod 644)
(optional) copy/paste 55-mixer.sh to /system/addon.d and set file permissions to rwx-rx-rx (chmod 755)
Reboot
Removal
Flash MixerMod-restore-CM.zip from recovery
(if updating OTA with stock Motorola ROM; flash restore-Moto.zip)
OR
Replace /system/etc/mixer_paths.xml with stock version or rename mixer_paths.xml.bak
(optional) delete /system/addon.d/55-mixer.sh
Reboot
**HINTS**
Safe Usage
Lower all android volumes to below 50% (system, in-call & media volume, etc) BEFORE installing for the first time (to ensure vol is not set to high upon initial activation).
Do not use high volume for long periods of time.
Your general listening volume levels should be set between 25%-75%
Only use max volume (75%-100%) for quiet sources as even the main speaker can distort at high volume.
When using your device in landscape: ensure buttons face up so the handset speaker is on your left and the main speaker is on your right (rotating your device will not change left/right output).
To equalise speakers; adjust the L:R balance/pan in your default AudioFX App or favourite media player, if the setting is available make L>R.
If you also have 3rd party sound enhancement/processing mods or libraries installed (EG Viper4android, Dolby, Sony, Beats, etc) then; It is recommended to use a balanced-soft-medium release as the volume increase in the louder releases may be too much and cause distortion &/or impact sound quality.
Click to expand...
Click to collapse
Most Importantly:
Please Enjoy !!
If you wish to use this mod or any of the included files/code for your own ROM build or mod;
Please first PM me a request with your project details and provide clear & appropriate credit when approved.
Testimonials
aSuperSaiyanG0D said:
I installed the boosted variant/edition on my moto g3 (osprey) along side the xtrememusic mod and gotta say..
Bravo man, bravo
...I like how the earpiece is a tad lower than the main speaker...like the HTC 10 sound (top speaker is for treble and bottom is for bass)
Click to expand...
Click to collapse
**WARNING**
The handset speaker on this device is not designed for media-audio playback and is not capable of matching the max volume or quality of the main speaker.
After installing this mod you should not play audio at high volume for long periods of time if you are concerned about damaging your speakers.
Click to expand...
Click to collapse
Downloads
<Android File Host> | <XDA Downloads>
<Changelog & Version Info>
<Addons & Tools>
<Guides>
<FAQ>
Credits & Thanks
@hp420 for testing & sharing MotoG3 system-wide volume boost
@chdloc for IIR biQuads discovery, app & info
@osm0sis for ZipScriptSign tool + testkeys and mountSU
@Alberto97 and CyanogenMod for updated system/device files + zip binary file
@lost101 and Motorola for stock system/device files
@Lukest85 (me) for sharing, coding & compiling this mod + discovering & activating stereo speaker output for this device
YOU; the XDA community for rockin' the casbah !!
Apologies if I missed anyone; Pls PM me!
Support
XDA PM or post in thread
Donations
XDA:DevDB Information
MixerMod, Device Specific App for the Moto G 2015
Contributors
Lukest85, Lukest85, Lukest85
Source Code: https://github.com/cyanogenmod/android_device_osprey-cm13/
Version Information
Status: Testing
Current Stable Version: 1.0.0
Stable Release Date: 2016-04-25
Current Beta Version: 2.0.0
Beta Release Date: 2016-05-09
Created 2016-04-25
Last Updated 2016-05-09
*MixerMod Editions*Overview
From balanced -> loud
The main/right speaker volume increases and the handset/left is constant.
The handset speaker (left) has now been activated at max volume but it is still significantly softer than the main speaker (right) by upto 30dB at default ±0dB
Due to this limitation the only way to achieve L:R balance is to reduce the main speaker volume proportionately.
The balanced edition addresses this issue with ±2dB variance but the softest main spkr (right) & overall volume.
Considering the overall volume reduction of the balanced edition may not be practical or necessary for everyday use;
I have created separate editions with different volume levels within safe min/max range to hopefully suit most use cases and device setups.
The different editions can now be used to achieve the best available L:R balance for your desired overall volume;
If one edition is to loud/unbalanced then try the next edition down in volume
If one edition is to soft then try the next one up in volume
If you want a custom package just ask
Tech Spec
Activated: ±0dB for all outputs and ±0dB master volume (NOT balanced)
Details of other editions below
The following editions apply +10dB to the left spkr volume and ±0dB in-call
Balanced: -20dB to right/main speaker volume
Soft: -10dB to right/main speaker volume
The following editions apply +10dB to the left spkr volume and +2dB in-call
Medium: -4dB to right/main speaker volume
Loud: ±0dB to right/main speaker volume
The following editions apply +12dB to the left spkr volume and +2dB in-call
Boosted: +2dB to right/main speaker volume
All editions (excluding activated) include the following audio tweaks;
Master volume: +2dB
Headphones/tty digital volume: +2dB
Handset/Left speaker output gain: x4
Volume Chart
Code:
[B]v1.0.0 Pure Stereo[/B]
[B]Name - Master Spkr-L Spkr-R HPhones In-Call[/B]
activated - 84 84 84 84 84
balanced - 86 94 64 86 84
soft - 86 94 74 86 84
medium - 86 94 80 86 86
loud - 86 94 84 86 86
boosted - 86 96 86 86 86
[I](86 = +2dB) (default = 84 aka ±0dB)[/I]
Click to expand...
Click to collapse
*Changelog*
Latest Stable Release
Code:
[B]2016-04-25 v1.0.0[/B]
[I]Initial Release[/I]
Audio:
*Stereo speaker output
*Digital volume optimization for all outputs
*All CM commits: new Low-Latency Recording path + xml fixes
Package:
*Backup/Restore
*Survival Script
*Multiple editions with differing volume levels
Older Releases
Code:
Not yet
Latest Testing Release
Code:
[B]2016-05-10 beta2 v2.0.0[/B]
Package:
*Bug fix for /system SuperSU install
*Additional error/failure notifications
Audio:
*Reduced processing for speakers (vs beta1)
*If IIR filters don't work try temp disabling hotword detection (OK google)
Editions:
*All-In-One
*System (no SU or /systemSU)
*IIR (alpha) Headphone biQuad filters
All other editions have been included in each of the above
Older Releases
Code:
[B]2016-05-09 beta1 v2.0.0[/B]
Audio:
*New routing for speakers (fuller sound, more chance of distortion at high vol)
*Adjusted SRS TruMedia and Analogue Volume for Headphones (may not work with every setup)
*Increased Headphone volume for each edition
*Adjusted L:R speaker balance/volume for each edition
New Editions:
*AIO (beta) All In One
Includes all editions for a personalised setup via mixer.prop file (change SETTINGS with txt editor)
*IIR (alpha) Headphone biQuads
Loud edition with Infinite-Impulse-Responce filters for headphones (qcom h/w level 5-band equalizer)
Default is passthrough (no change)
Package:
*Major overhaul of all scripts & files (inc. shell script instead of updater-script)
*Default install to /su
*Backup/restore to/from anywhere in local storage (int or ext) or not at all
*Utilise 'mixer.prop' config file for a customisable & personalised setup/restore (store anywhere in /sdcard)
*Volume level specs for editions now reside in mixer.prop
*Survival script now optional (via mixer.prop)
*zip size greatly reduced
*Support for addons
*Improve multi-device support
Upcoming Features
subject to change and in no particular order
Include system-less setup without SuperSU (init.d) currently manual process
GUI for installer/restore (AROMA)
Further audio improvements
Stay tuned
Please contact me if you wish to contribute and/or collaborate !
Click to expand...
Click to collapse
*Tools & Addons*
Native to MixerMod
Due to XDA upload restrictions you will need to remove the last .xyz extension (ie .txt) from the filename of each attachment BEFORE utilising the addon.
Download from attachment or AFH
Survival Script (addon.d): 55-mixer.sh
Keep MixerMod installed throughout ROM flashes (safe).
included in MixerMod-install.zip and also available separately.
Code:
See OP for install/removal instructions
Linking script (su.d): 55mixer
System-less SuperSU compatibility (/su)
will be integrated with future MixerMod-install.zip
Can be modified for /system/su.d or /system/etc/init.d compatibility
Code:
copy/paste a modified mixer_paths.xml to /su/etc and set file permissions to rw-r-r (chmod 644)
copy/paste linking script to /su/su.d and set file permissions to rwx (chmod 700)
reboot
Tinymix: binary file
Testing mixer_paths.xml changes live & on the fly.
usually already included in each ROM. This version is from the latest stock osprey Moto ROM.
Code:
copy/paste to system/bin
set file permissions to rwx-rx-rx (chmod 755)
Usage: run from terminal as su
Code:
tinymix ‘control’ ‘value’
(integer/number values do not require quotes but all controls DO)
Examples
Set the handset speaker master volume to default ±0dB
Code:
su
tinymix ‘RX1 Digital Volume’ 84
Set the main speaker master volume to default ±0dB
Code:
su
tinymix ‘RX3 Digital Volume’ 84
Query current volume levels (differs per output device ie speakers/headphones/in-call)
Code:
su
tinymix | grep Digital
Funky Beats: Spotify Playlist by @Lukest85
An eclectic mix of favourite tracks, hidden gems and new releases.
Check 'em out or follow along to get your groove on.
My starred playlist, in no particular order.
Shuffle, Press Play and Enjoy !
Free for anyone to listen online (browser or app, no premium account required)
Click to expand...
Click to collapse
Kernels with FauxSound Control
Currently in testing
Use one of these kernels for additional hardware level audio enhancements & sound control.
Configure volume & gain levels from within your preferred kernel control app (eg Kernel Adiutor) or FauxSound compatible app
Inazuma Kernel by @zeeshanhussain12
AGNi Kernel by @psndna88
Click to expand...
Click to collapse
Recommended Audio Mods
HINTS
These have been tested on this device in conjunction with MixerMod and should not cause any conflicts, though you may need to apply a balanced/soft/medium edition of MixerMod.
Remastered System Sounds by @Locklear308
High quality system sounds, remastered in stereo.
More themed and ported system sounds available.
Take full advantage of your stereo speakers !
Evangelion System Sounds by @simonpunk2013
Futuristic system sounds, notifications and alarms.
Many more EVA themed goodies.
Ported from NERV ROM posted by @TakuyaZ
ViPER4Android MK-Mod by @metaspook
Modified version of famous V4A audioFX app by @zhuhang
Software equalizer with many tweaks + new sound drivers/library.
Standalone app.
Viper|Atmos SonyBeats by @guitardedhero
Well renowned AIO audiophile tweaking package with maximum compatibility. The new standard.
Third party sound enhancements, libraries, tweaks & software equalizers
Includes: ViPER4Android, Dolby Atmos, Sony & Beats sound libraries
Click to expand...
Click to collapse
Popular Sound Libraries & Effects
HINTS
May not be compatible with every setup.
Only install ONE of the following mods at any given time as there may be some conflicts and/or overlap.
If you want a combo setup then search the respective mod's support thread and you should find something posted by @guitardedhero to suit your needs, if it's not already available in the OP.
XTREMEMusic by @androidexpert35
Ultimate compilation of many integrated sound libraries, effects & EQ.
Based on Project Desire, PON-3 & HTK Audio Engine, with many extras
Includes
ViPER4Android
XTREMEMusic AudioFX App
Optimisations for dual speaker devices
Re-sampling of 6144khz 64bit for Headphones and 192khz 24bit for Speakers
Qualcomm Hardware Effects for the onboard Snapdragon Hexagon DSP found in this device
Sound Libraries: HTC Boom Sound, Sony sForce Surround 3D, Sony DSEE-HX, Harmon Kardon, SoundAlive, Beats, SRS, DTS, MegaBass, Vivo Hi-Fi, Dirac, more
eXtremeBeats by @Ben Feutrill
Compilation of handpicked, tweaked & integrated sound libraries of very high quality, in the smallest possible package (2MB)
Includes
Sound Libraries: Sony xLoud, BeatsAudio, SRS, PureAudio Engine, more
No EQ app or apks
Compliments a ViPER4Android standalone install very well.
Project Desire by @PDesire
Compilation of many enhanced, custom made ans integrated sound libraries, with an EQ app.
Based on ReHeaR. Now EOL and open source.
Includes
Project Desire Audio Effects app
Custom Audio Engines: Harmoforia, Harmonia, CryRez/P2SE, Vibeuforium, more
Sound Libraries: SoundAlive, MaxxAudio, Dolby DTS, SRS, Sony, Beats, many more
ReHeaR by @jimRnor
A compilation of many custom and well known sound libraries & effects.
Base for many other sound mods on XDA
Includes
No EQ app
Custom Audio Engines: ZeXshO X, PMEE-HS, Harmoforia, Vibeuforium, Quantum
Sound Libraries: Maxxaudio, SRS, Dolby DTS, BeatBass, HTC Acoustic, Samsung SoundAlive, more
Click to expand...
Click to collapse
Similar Mods
Links for other devices will be added here
Moto-G 3rd Gen
System-wide volume boost by @hp420
Boost all output volumes for stock-mono configuration.
Multiple editions with varied volume levels.
NOT directly compatible with MixerMod as they modify a common file.
Click to expand...
Click to collapse
*FAQ*
Q: What does this mod do ?
A: Improves output audio quality by modifying system file/s for the hardware controlled audio configuration.
Checks device compatibility
Installs a modified /system/etc/mixer_paths.xml file for audio routing, output, volume/gain, etc
Preserves existing/stock system file/s as .bak until restored
Installs /system/addon.d survival script to preserve mod files across ROM flash/wipe
Includes the latest updates, fixes & cherrypicks from multiple sources (Vendor/AOSP/CM)
Q: Do Left and Right speakers output stereo or mono sound ?
A: Stereo.
This mod routes the Left audio channel to (only) the upper Handset speaker and the Right audio channel to (only) the Lower Main speaker.
Factory default routes both channels to only the lower main speaker for mono output.
Q: Are you sure the handset speaker is working ?
A: Yes, output is a lot lower than the main speaker due to device limitations.
To test put your finger over the main speaker or adjust L:R balance/pan so R=0 or L>R
Q: Is this mod safe to use ?
A: Yes; provided you do not manually modify the system files yourself (ie to increase the volume further or make other changes).
Q: Will this damage my speakers or ears ?
A: No, Provided you adhere to all warnings/instructions and do NOT modify any relevant system files manually.
Volume/Gain for all outputs are set to a safe level.
Q: Has anyone bricked or broken their device using this mod ?
A: No damage to any device has been reported due to using this mod, nor similar mods for other devices.
HOWEVER it is still recommended to make a Nandroid backup of /system before installing, not to playback audio at high volume for lengthy periods and do not make manual modifications to system files.
Q: I have a compatible device but the mod will not install or flash !
A: Please report details here and provide from build.prop your ro.product.device value and if possible any relevant log files such as /cache/recovery/last_log, logcat, etc,
Q: Is this mod compatible with xyz device ?
A: This mod is currently only compatible with recent Qualcomm Snapdragon based devices that use the onboard soundcard only.
Q: Can I try this mod with a device not listed as compatible?
A: Not recommended unless confident of h/w similarities to confirmed devices. Advise posting a request here with your mixer_paths.xml & device details so I can provide a test package.
Q: I still want to try this on an un-approved device on my own !
A: Test at your own risk but do not be surprised if you can no longer boot or experience audio issues/failure;
Flash a Test Release, as Stable Releases are restricted to approved devices only (see OP) or manually extract & install mixer_paths.xml as per OP.
Q: Should I expect any issues after installing ?
A: No
MixerMod has been confirmed to be error free & stable for all compatible devices listed in OP.
(may work on devices with similar h/w; post your mixer_paths.xml if you wish to test on a new device)
Q: After installing this MixerMod I have errors, problems, questions or requests to report !
A: Post in this thread with your original mixer_paths.xml(.bak)
Include as much relevant detail as practical: Device, ROM, kernel, any & all active sound mods or libraries, + non-stock audio settings/FX, etc
Q: What are your testing variables ?
A: Before any release I first test the new audio settings for a lengthy period of time on a Moto-G3 XT1550 osprey with different settings & variables to ensure no adverse effects:
MM 6.0.x ROMs
Custom kernels
Stock/built-in AudioFX, on vs off
3rf Party AudioFX apps/libraries
eg ViPER4Android, Dolby, Sony, Beats, etc
Multiple MultiMedia apps/players
eg Spotify, Poweramp, SonyMusic, GoogleMusic, Soundcloud, etc
Other sound/audio mods
eg eXtremeMusic, ExtremeBeats, Project Desire, etc
Various Headphones, IEM and external speakers
Built-in speakers with music, video, podcast & audio-test signals
Different environments & ambient noise levels
Volume/Balance measurements tested/recorded with a basic dB soundmeter.
Final field test and selection of each release/edition based on realworld results, compatibility and my personal experience.
Q: What are the Limitations of this mod ?
A: It will not walk your dog, laugh at your jokes or save you from an alien invasion.
I do not currently have access to suitable pro sound equipment so dB measurements for volume & balance are obtained via a basic soundmeter from another handset.
L:R Speaker orientation is locked ie Rotating your device will NOT swap Left/Right channels
Different sized h/w speaker drivers (handset vs main); to compensate for the smaller handset speaker this mod reduces the main speaker volume to achieve better L:R balance.
NB Without reducing the main speaker stereo sound would not be practical as the main speaker is too loud.
No 3rd party soundcard/DAC/DSP to utilise (ie only onboard Qualcom Snapdragon Hexagon processing is available for this device)
Click to expand...
Click to collapse
*Guides*
General Inquiries
If you want me to make a custom file/mod for your specific setup (I'm happy to), are requesting a change to this mod, testing your own mod, reporting an error, tweaking your setup or just sharing your settings for others, then;
Post here or PM me, and include
Your desired changes
Original un-modified /system/etc/mixer_paths.xml(.bak) file
Details of your sound & device setup IE model, ROM, kernel, mods, etc
Specify any & all active sound mods/libraries + non-stock audio settings
To manually adjust your L:R speaker volume and achieve equal balance; Try A, B or C as follows.
A) via ROM audioFX app, your preferred media player w/pan, or a custom soundFX mod:
Adjust Left:Right output settings so L>R under Balance/Pan according to your preference.
**WARNING**
The following manual steps can be dangerous if a mistake is made and/or volume/gain is set to high/low so only do this if you are confident, have read all the provided info, follow the instructions implicitly and of course;
do so at your own risk, accepting all responsibility if any damage occurs.
B) via a file manager (root + RW /system)
edit/open file /system/etc/mixer_paths.xml in a text editor
Search or scroll for MixerMod under <path name=speaker />
Make your changes to XX for;
<ctl name='RX1 Digital Volume' value=XX />
<ctl name='RX3 Digital Volume' value=XX />
Where;
RX1=Left handset speaker
RX3=Right main speaker
XX sets the volume as a number between 74 and 94 in 1dB increments (stock=0:84 ±0dB)
Play some media and set Android volume <50%
Reboot to apply your changes
Test your changes & repeat the above until you are happy with the volume and balance
If you want to post your new settings please make sure to include any & all sound mods/libraries + non-stock audio settings.
C) Test temporary volume/gain levels live:
Start playing some media
NB I recommend a long playlist with varied but short music/video selections as when media focus shifts your changes will revert.
Run the following code from a terminal
Code:
su
tinymix 'RX1 Digital Volume' XX
tinymix 'RX3 Digital Volume' XX
Speaker: RX1=Left and RX3=Right
Headphones: RX1=Left and RX2=Right
Adjust XX and re-do the above until you are happy with the volume & balance
To save your desired settings edit /system/mixer_paths.xml accordingly (see above) then reboot.
Click to expand...
Click to collapse
Reserved
Reserved
omg, this is super cool! thanks.
---------- Post added at 09:28 AM ---------- Previous post was at 09:07 AM ----------
not really balanced though
HelpMeruth said:
omg, this is super cool! thanks.
Click to expand...
Click to collapse
Cheers ! 'most welcome and glad you like it !
HelpMeruth said:
not really balanced though
Click to expand...
Click to collapse
Which edition/s have you tried?
Do you have any other sound mods or libraries installed?
FYI
*Only the balanced release aims for equal L:R speaker volume as achieving this greatly reduces the main speaker volume.
*The L:R difference on my test device (osprey, stock, no other sound mods) with balanced edition ends up 0-3dB, varying slightly per frequency.
I am hesitant to lower the main speaker much more than it is already for this one but can do if requested.
*Stock/default/flat there is generally approx 30dB difference between the two speakers on this device, which is a lot for this scenario.
So perfect balance may not be practical for many situations.
*Currently L:R balance will even out as you choose a quieter edition of MixerMod (see the OP for more details).
*Volume levels for most releases can be tweaked so feedback is welcome but please provide device/setup info!
edit: Added this info to OP
i had balanced but noticed that the loudspeaker(the earpiece speaker) was a bit louder than the real speaker
HelpMeruth said:
i had balanced but noticed that the loudspeaker(the earpiece speaker) was a bit louder than the real speaker
Click to expand...
Click to collapse
osprey or merlin ?
osprey
HelpMeruth said:
osprey
Click to expand...
Click to collapse
The soft edition from OP will increase the main spkr a few knotches (10dB)
I've attached some alternate editions for you in case you only need a small change;
balanced2 will only reduce the handset spkr by 2dB
balanced3 will only increase the main spkr by 4dB
Alternatively
Run the below command/s in a terminal while audio is playing then let me know your results and I'll post a new edition for you.
(tinymix changes only last for that audio session)
Adjust main/right spkr
Code:
su
tinymix 'RX3 Digital Volume' 68
raise/lower the number until you are happy (OP balanced = 64 and stock = 84)
Adjust the handset/left spkr
Code:
su
tinymix 'RX1 Digital Volume' 92
raise/lower the number until you are happy (most OP editions = 94 which is generally the max without distortion)
Would this be safe to use alongside the xtrememusic mod?
Sent from my Nexus 7 using Tapatalk
I'm wondering how this works with ViPER4android. Would like to try it but not if V4a interferes as I really like it.
sent from my cdma X1548 Virgin Mobile Moto G 2015
Looking forward to trying this out
Will this need re-flashed everytime the official 13.1 Cyanogen nightly gets updated?
thx
aSuperSaiyanG0D said:
Would this be safe to use alongside the xtrememusic mod?
Click to expand...
Click to collapse
Sure is !
Currently MixerMod will not conflict with any other sound mods, though you may need to try different MixerMod Editions to get your desired sound/volume/balance.
Pls report results here for others with same setup.
Hedied4me said:
I'm wondering how this works with ViPER4android. Would like to try it but not if V4a interferes as I really like it.
Click to expand...
Click to collapse
There is a native headphone boost etc included in MixerMod and I can confirm it works very well in combo with V4A !
RE speakers; I would recommend to start with a balanced/soft/medium edition of MixerMod if you also use 3rd party sound libraries eg @guitardedhero 's Viper|Atmos packages, Sony, Beats, etc
bjzapp said:
Looking forward to trying this out
Will this need re-flashed everytime the official 13.1 Cyanogen nightly gets updated?
thx
Click to expand...
Click to collapse
Go for it, just set n forget !
no need to reflash MixerMod after a ROM upgrade addon.d survival script is included.
You should see a few messages from MixerMod in recovery during the process to let you know it's doing its thing...it will even backup the unmodified files from the new ROM before patching so you're never in danger.
Installed the boosted variant along side the xtrememusic mod and gotta say..
Bravo man, bravo ??
And actually I kinda like how the earpiece is a tad lower than the main speaker, kinda how I imagine the HTC 10 would sound (since the top speaker is for treble and bottom is for bass)
And yes I installed it on my moto g3 (osprey)
Disregard my signature ?
Sent from my Nexus 7 using Tapatalk
aSuperSaiyanG0D said:
Installed the boosted variant on my moto g3 (osprey) along side the xtrememusic mod and gotta say..
Bravo man, bravo ??
And actually I kinda like how the earpiece is a tad lower than the main speaker, kinda how I imagine the HTC 10 would sound (since the top speaker is for treble and bottom is for bass)
And yes I installed it on my moto g3 (osprey)
Disregard my signature ?
Click to expand...
Click to collapse
Thank you for the great report and review !! :good:
Excellent comparison too ! that's the limitation of the smaller handset spkr showing through but with lemons we make tasty lemonade :highfive:
Glad your enjoying it !
RE sig; No worries, I've an N7 somewhere as well.
If you don't mind I will add your comments as a quote/review in OP !?
Lukest85 said:
Thank you for the great report and review !! :good:
Excellent comparison too ! that's the limitation of the smaller handset spkr showing through but with lemons we make tasty lemonade :highfive:
Glad your enjoying it !
RE sig; No worries, I've an N7 somewhere as well.
If you don't mind I will add your comments as a quote/review in OP !?
Click to expand...
Click to collapse
Ayee thank you for taking the time to develop this little mod aha ?
And no problem you're more than welcome to ?
Sent from my Nexus 7 using Tapatalk
Hi,
-ROOT
if you have root
1. Install QUICKEDIT (free from play store)
2. Open file: /vendor/etc/mixer_paths.xml
3. Search for HPHL/HPHR values (first screenshot) and change the value to 20
4. Search for RX1 digital volume (and RX2... Like on attached screenshots) and change values to 86-88. Dont change values any higher for safety reasons
5. SAVE file, exit Quickedit
6. REBOOT
7. enjoy!
SEE https://youtu.be/0sCYcAbUn4M
Tested on redmi note 7 miui 11, android 10/ aosp roms also
-NOROOT
1. Open settings on phone
2. Set "Japan" in region settings
3. DONE! open any music player and enjoy
No root or app or restart needed.
Tested on redmi note 7, eu version, miui 10
Didnt work for me. Any reason why?
UPDATE!
added root solution with screenshots guide
will it work for a car Bluetooth speaker with no root?
karkand said:
will it work for a car Bluetooth speaker with no root?
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Click to collapse
No
Good.
hlubepet said:
No
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Click to collapse
And with root?
Will work with Bluetooth car?
zpower said:
And with root?
Will work with Bluetooth car?
Click to expand...
Click to collapse
No, this values only changes volume gain via 3,5 jack for headphones. So this will not work for Bluetooth /speaker (internal or external).
If you connect phone via line-in cable to car/speaker aux input, volume will be boosted
Thanks
thanks this solution
Why is Japan louder by default?
Maybe so that the shutter sound will still be heard through the headphones?
Thanks Japan.
I got root on my stock rom MIUI 12.02. I changed the values as recommended (even raised RX1 and 2 to 94) but there is no difference. Still too low volume.
How i can only boost earpiece in-call volume manual with edit vendor/etc/mixer_paths.xml, what i need to do ?
On lineage os 17.1 in-call volume is very low.