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I'm itching to install it but I'd like to hear from some people who have used it first.
I'd advise against it.
No need, since no weak memory allocation and management like the DX2.
I did it worked had to get correct busybox version couldn't tell if anything really happened but why the avoid krazy?
Sent from my Droid using XDA App
Have you rebooted your device? If not give that a go, and tell me how it works out for you.
I didn’t' even execute any options with the script and it cause me to bootloop once I rebooted, and someone else experienced the same.
I did bootlooped factory rest got my stuff back re-supercharged and works fine I even did a reboot after 30mins and still worked
Sent from my Droid using XDA App
rushless said:
No need, since no weak memory allocation and management like the DX2.
Click to expand...
Click to collapse
I figured as much, but I am getting a pretty decent amount of lag, even after fully removing bloatware (about 32 apps total). I don't see how people are claiming 200mb free. Even after bloatware removal, I still only have 80-130 free at any given time, and I personally hate using an app-killer.
Don't get me wrong, I do know that Android will try and use up any memory that is free and that having a low number of RAM available isn't a bad thing. But, as I stated earlier, I am experiencing a good amount of lag from time to time (mainly due to my widgets I would assume).
I did a factory reset and a battery pull 2 days ago, and the boot-up process is twice as fast now...just as it was when I first bought the phone. But the lag is still present, and the REDRAWING is driving me absolutely insane.
krazykrivda said:
Have you rebooted your device? If not give that a go, and tell me how it works out for you.
I didn’t' even execute any options with the script and it cause me to bootloop once I rebooted, and someone else experienced the same.
Click to expand...
Click to collapse
Yeah. That was me. I did run the script though. It didn't even get past the Droid part of the boot animation. A factory reset will fix it, and you'll still have root after.
Silly rabbits V6 is for Froyo!
Sent from my DROID X2 using XDA App
BDAZZG1 said:
Silly rabbits V6 is for Froyo!
Sent from my DROID X2 using XDA App
Click to expand...
Click to collapse
not true; v6 is for all android OS released so far. It was specifically developed for Gingerbread, but works well on Froyo also.
BUT: There are still conflicting reports that changes it makes in the /system folder may cause problems with the D3, so until an .sbf is available, i'd proceed with great caution doing ANYTHING to the D3 that is not entirely in userspace.
I removed most of the bloat I was comfortable pulling off... but I must say the biggest jump in responsiveness has been from tweaking the build.prop to increase the events per second (I'm at 120) and VM memory (64m).
Please, err on the side of caution right now as we have no sbf, no clockwork recovery. I had to sbf my D2 enough times playing with things I didn't think had a chance of breaking it, that did, that I'm very careful what I poke at on my daily driver, and urge you to as well
When I try to install any large apps (i.e. games) I run into the following issue with both a stock phone and using unl3ash3d ROM.
It downloads fine, begins installing, goes for a bit and then says "error: insufficient storage."
Can anyone help?
Sent from my DROID BIONIC using Tapatalk
I have the same issue every once in a while. I have no idea why so no help there but just so you know if you try again it will most likely work I haven't had one completely fail yet after a try or two it always works.
Sent from my DROID BIONIC using XDA App
Wow, you are right! Thanks for that.
Sent from my DROID BIONIC using Tapatalk
I have the same problem... often.
I think this handset will be great with a maintenance update. Still kinda rough around the edges.
I have seen the same thing and not just for large apps. Seems to do it for any sized app. You just have to try to reinstall and it will eventually work.
Yea I had the same problem happen to me once. I wasn't even installing a market app, it was just restoring from Titanium backup, but tried it again after and worked just fine.
I've had this problem with my rooted OG Droid running CM7, and trying again usually worked.
Maybe it's a bug in gingerbread?
Swyped from my Droid Bionic, unless I was in landscape, in which case I Swiftkeyed the hell out of it.
Well, my grandfather warned me about jumping to conclusions. He always used to say, "just because lunch comes after breakfast every day, does not mean that lunch is caused by breakfast". With that firmly in mind I present the following: I had gotten the insufficient storage and subsequent failure of apps to install a couple of time. As I was looking at storage areas, I found that I had a few apps mysteriously installed in the "Media Area". I moved those to the "Phone" and I've not had the insufficient storage issue since. Take with at least one grain of salt.
It happened to me quite a bit for awhile but hasn't happened once since I'm on Unleashed.. Dunno if that is the reason why or not.
Sent from my DROID BIONIC using Tapatalk
RoboJoe said:
I've had this problem with my rooted OG Droid running CM7, and trying again usually worked.
Click to expand...
Click to collapse
same here, but on different OGD ROMs too. definitely not just a Bionic issue -- wish i had an answer for ya tho
Same thing happens to me. I have found that when I keep the market page open (if purchasing from the market), then it typically installs correctly. If I let it background download, then I get that error.
http://sourceforge.net/motorola/droidbionic/home/Home/
I am literally in shock right now. I don't know about anyone else, but this just came out of nowhere and blew me away. Does this mean bootloader freedom?
Ooooo not sure what that means but I am not going to get my hopes up.
Sent from my DROID BIONIC using XDA App
Means nothing for the bootloader apparently...but does it possibly mean something for the proprietary firmware?
K.AuthoR said:
http://sourceforge.net/motorola/droidbionic/home/Home/
I am literally in shock right now. I don't know about anyone else, but this just came out of nowhere and blew me away. Does this mean bootloader freedom?
Click to expand...
Click to collapse
+10 i did download rhe file and scanned it and it came out clean. will look further into it
I already got my hopes up
I've got my hopes up already.
Too bad they couldn't accidentally slip the code to unlock the bootloader in there.. can we at least use bits and pieces off it?
Sent from my DROID BIONIC using Tapatalk
Motorola released this sooner than you guys would have thought because the Bionic's replacement will be announced tomorrow.
open1your1eyes0 said:
Motorola released this sooner than you guys would have thought because the Bionic's replacement will be announced tomorrow.
Click to expand...
Click to collapse
Awesome that means more people will get bionics because they will be cheaper
I don't know enough about coding to make an educated guess in this. However I am curious if the release of the kernel source code will make it easier to do research into bootloader unlocking, as the kernel seems like a proverbial key for the lock involved. Can someone who is educated add some clarity to this?
Personally, I view this as a step in the right direction on Motorola's part. Along with the recent release of the D3 source code, it tells me that they are at least half committed to keeping the platform open and developable. My theory is that they're releasing these codes in bits and pieces, while Verizon moves to get a secure hold on the tethering "issue", and that once that process is complete, we'll see all the codes roll out. I say this because I recently tried to run Wireless Tether and, instead of the app simply failing to work properly, it actually activated the VZW Hotspot app, and redirected my phone's browser to the Verizon tethering sign up page. On top of that, it also killed my data, until I did a battery pull and reboot. This tells me that VZW can and does now have a process in place to actively block usage of wireless tethering apps. I think they're in the process of trying to find a patch for the Hotspot radio hack as well, and once that's completed, they'll have little or nothing to fear, and will clear Moto to release full source codes. I may be totally wrong, but it does seem to make a bit of sense…
Sent from my DROID3 using xda premium
It may mean that some devs who like projects may find fixes for some of the nagging issues with the phone (data loss, the buzz of the headphones, etc) if they are related to programming rather than hardware.
Just as jjhiza stated. A step in the right direction. Even though moto will be releasing the razr soon.
Sent from my DROID BIONIC
Great news! Hopefully this (and the Roms coming from it) will help us all fall in love with our Bionics all over again
Crossing my fingers for accelerated development now
So I've had my Moto X for about a week now, and I just rooted with JCase's new RockMyMoto. Then I used MotoXposed to hide the ATT label and fix the wifi gap, but suddenly I realized the close all button doesnt appear when I open my recents menu. I honestly don't know if I just never noticed till now, or if I broke something.
Wait... Is that a custom ROM feature? Where the recent apps button becomes three horizontal lines like the clear all in the notification drawer? I've been on PA since I bought my GNex so I don't remember. The Moto X is so smooth I've never tried till now.
Sent from my XT1058 using Tapatalk
Double post
Sinderan said:
Wait... Is that a custom ROM feature? Where the recent apps button becomes three horizontal lines like the clear all in the notification drawer? I've been on PA since I bought my GNex so I don't remember. The Moto X is so smooth I've never tried till now.
Sent from my XT1058 using Tapatalk
Click to expand...
Click to collapse
i was surprised when i noticed that button wasnt on the moto x; i could have sworn that was a default android feature. i got it back on my phone using the gravity box module on the xposed framework (its under "miscellaneous tweaks")
Does gravitybox work with MotoXposed? I only rooted to get rid of the ATT label and the WiFi gap an couldn't think of anything else I wanted to do. That's how slick this phone is! I'll live without it cause they extra RAM and horsepower don't make it necessary like my GNex and Kitkat has improved memory management when we get our "very soon" update
Sent from my XT1058 using Tapatalk
Sinderan said:
Does gravitybox work with MotoXposed? I only rooted to get rid of the ATT label and the WiFi gap an couldn't think of anything else I wanted to do. That's how slick this phone is! I'll live without it cause they extra RAM and horsepower don't make it necessary like my GNex and Kitkat has improved memory management when we get our "very soon" update
Sent from my XT1058 using Tapatalk
Click to expand...
Click to collapse
there are a few "issues" that have come up but they may not necessarily be major (depends on the user). i've noticed conflicts in settings that are in both modules, and since i didn't know which is prioritized over the other i probably spent more time than i should have tinkering/experimenting with both to see their cause and effects. with that said, i did manage to get both working together with everything done to my likings..
but like you said, this is the first android phone where i didnt want/need to do too many changes and im *extremely* happy i dont have to go the custom rom route as with all my previous phones
So do you guys think it's worth switching over to ART now that it's an official thing in L release and the future of android for sure? I had researched this months ago but at the time many apps didn't work with it. Is it something worth giving a shot now? I actually saw an article posted from CNET mentioning about doing this even if you don't have the official release as it helps boost performance. Any risks from switching or is it just maybe some apps don't work and that's the worst that happens?
For me the pros of art outweighed the cons since day 1
The version of ART in kitkat isn't the same as the one in L. The one in kitkat was a developer preview so devs could get their apps working in it for the eventual full release. Currently it offers little to no bonuses, and at this point very few apps don't work with it.
Sent from my XT1060 using Tapatalk
blipp said:
The version of ART in kitkat isn't the same as the one in L. The one in kitkat was a developer preview so devs could get their apps working in it for the eventual full release. Currently it offers little to no bonuses, and at this point very few apps don't work with it.
Sent from my XT1060 using Tapatalk
Click to expand...
Click to collapse
How is it not the same? It's the way the system is using cache right? So it's either using dalvik or ART. It can be like half one, and half the other. So I don't think you're right about that. However, as you say I guess it still stands that many apps don't work with it yet. This being the reason I never switched. But I was thinking now that it's official, app makers will switch.
Anyone know of a list or anything that states apps that don't work with it?
tu3218 said:
How is it not the same? It's the way the system is using cache right? So it's either using dalvik or ART. It can be like half one, and half the other. So I don't think you're right about that. However, as you say I guess it still stands that many apps don't work with it yet. This being the reason I never switched. But I was thinking now that it's official, app makers will switch.
Anyone know of a list or anything that states apps that don't work with it?
Click to expand...
Click to collapse
ART, as far as I know, hasn't been updated since the kitkat release, and what we got was a sort of beta release. The basis of it is different from dalvik, yes, but the things that actually provide the bonuses are different in L. Sites ran tests when it came out and found minimal to no differences from dalvik. Plus, it's only been available on Qualcomm chips, which includes the Moto X, and Moto decided not to hide it. Outside of that and Nexus devices, im not sure what devices have it right now. My Nexus 10 can't choose ART (on stock ROM) because it runs on an Exynos chip. L will contain all the updates Google has been working on since the kitkat release and thats when you'll see a difference from dalvik. I've been on ART on my Moto X and N7 since then and cant notice a difference. And most apps work on it now. The ones that are more likely to not work are games.
Sent from my Nexus 7 using Tapatalk
blipp said:
ART, as far as I know, hasn't been updated since the kitkat release, and what we got was a sort of beta release. The basis of it is different from dalvik, yes, but the things that actually provide the bonuses are different in L. Sites ran tests when it came out and found minimal to no differences from dalvik. Plus, it's only been available on Qualcomm chips, which includes the Moto X, and Moto decided not to hide it. Outside of that and Nexus devices, im not sure what devices have it right now. My Nexus 10 can't choose ART (on stock ROM) because it runs on an Exynos chip. L will contain all the updates Google has been working on since the kitkat release and thats when you'll see a difference from dalvik. I've been on ART on my Moto X and N7 since then and cant notice a difference. And most apps work on it now. The ones that are more likely to not work are games.
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Oh good info. I know its available on the Nexus 7, 2013 as well. So you do use ART on your devices despite believing it doesn't make any difference? Care to explain. Wondering if its at least worth a shot you know. I'm not rooted so it'd be something to tinker with lol
Sent from my XT1060 using XDA Free mobile app
tu3218 said:
Oh good info. I know its available on the Nexus 7, 2013 as well. So you do use ART on your devices despite believing it doesn't make any difference? Care to explain. Wondering if its at least worth a shot you know. I'm not rooted so it'd be something to tinker with lol
Sent from my XT1060 using XDA Free mobile app
Click to expand...
Click to collapse
I just have a habit of wanting to have "the latest and greatest," and since it didn't really break anything i decided "why not?" I'll probably end up flashing the preview build of L onto my N7 for that same reason, but i'm gonna give that a day or two to hear how much stuff is busted to see if it's worth it.
I haven't tried any games, but I agree to not seeing a difference.
The moto x runs much better than other devices I'm used to, so it's difficult for me to pinpoint any changes it made as opposed to using dalvik
I have noticed a massive difference on art
Ive noticed an improvement as well. Only downside is no xposed
Is the worst that can happen as a result of switching just app incompatibility?
Sent from my XT1060 using XDA Free mobile app
tu3218 said:
Is the worst that can happen as a result of switching just app incompatibility?
Sent from my XT1060 using XDA Free mobile app
Click to expand...
Click to collapse
Pretty much. Then just switch back.
Oh, and there is the longer boot the first time after switching from one to the other.
ART is really nice on the Moto X, but my complaint is the same as most folks when I use it - no Xposed compatibility. However, judging from the I/O keynote Wednesday, I don't think the dev has to do anything to make it work - Google is doing that for us on the backend when L releases in the fall. They made it clear that they're trying to make Android more developer-friendly, as indicated by the Android L preview released yesterday. There's lots of neat stuff coming, and we all get to be part of it. :good:
Just try it and see what you think. Don't like it, switch back. Asking people isn't helpful....some like it, some hate it....and some have no opinion.
But, personally.....an X without Gravity box wouldn't appeal to me.
---------- Post added at 12:52 PM ---------- Previous post was at 12:51 PM ----------
And for me....Xposed will be a necessity on L...when its official, cause I think its butt ugly. Lol
Well I'm not rooted/unlocked so gravity box isn't an option for me regardless unfortunately. I think I'll give it a shot.
Restola said:
Ive noticed an improvement as well. Only downside is no xposed
Click to expand...
Click to collapse
Edit: I tried to switch to ART having xposed installed and it looks like the switch would take take. Interesting
Sent from my Dev Edition Moto X
Schaweet said:
I'm using ART and Xposed works just fine for me.
Sent from my Dev Edition Moto X
Click to expand...
Click to collapse
Well the developer of xposed says it doesn't work ( http://www.androidauthority.com/android-art-switch-xposed-395098/) and in the xposed FAQ one if the questions is "why does my phone switch to dalvik when I enable xposed".
So I guess all I can say is congrats? I haven't personally tried to force the two together.
Restola said:
Well the developer of xposed says it doesn't work ( http://www.androidauthority.com/android-art-switch-xposed-395098/) and in the xposed FAQ one if the questions is "why does my phone switch to dalvik when I enable xposed".
So I guess all I can say is congrats?
Click to expand...
Click to collapse
Haha... Yeah see my edit. I thought it switched but it wouldn't.
Sent from my Dev Edition Moto X
So I just realized I only have 9gb free when I believe I had like 16 before. Is that because of switching to ART? Its okay because I have the 32gb moto x but just curious.
tu3218 said:
So I just realized I only have 9gb free when I believe I had like 16 before. Is that because of switching to ART? Its okay because I have the 32gb moto x but just curious.
Click to expand...
Click to collapse
Yes, ART uses more space on the device.