A little more info on what "minimizing" specifically is that on youtube, or any media playing browser, my 3T minimizes out into the home screen. An example, would be when im watching a youtube video in full screen, the phone does an action similar to pressing the home button while in youtube. However when im playing these two specific games, specific things happen. The games played is One Piece Treasure Cruise, and Puzzles and Dragons.
When playing One Piece, the game will occasionally pause, which can ruin runs in the game.
When playing Puzzles and Dragons, specifically doing a ranking dungeon. The game says that i "exited, switched to a different task, and came back into the game" which voids my dungeon scoring.
A hypothesis i had was it was because of other games that had ads, but i uninstalled those yet had no results.
If anyone had had this problem before, would you be able to tell me what specifically you did to resolve the problem?
Specs:
OnePlus 3T was previously rooted, currently unrooted.
OxygenOS 5.0.6
Android 8.0.0
Thanks for the read!
TL: DR OnePlus 3T minimizes in video play, but randomly pauses in games.
Related
Hey guys, need a bit of help...
Been using the Z a few days now, and I'm having 2 issues...
WiFi and Bluetooth won't work together at the same time, one knocks the other off whenever I'm browsing and listening to music on my Bluetooth stereo... In the ratio of about 5:1 for WiFi:Bluetooth like...
That's one issue that's a little annoying.
Another is that video playback over WiFi is broken... If I load up a video on the YouTube app, depending on video length, the video normally freezes around the 40 second mark. If I load a video up in my browser, more of the video will load, but never the full video, could freeze 3 minutes in, 5 seconds in, but never fails to freeze.
I've reverted to stock YouTube app, cleared cache, didn't solve a sausage.
I haven't gotten to the end of a single video since I bought the device.
EDIT: Above issue is most likelyan android wide YouTube issue, if the comments on Play are anything to go by.
And that's on top of the Bluetooth/WiFi clashing that I mentioned above.
Not what I expect from a quad core device with 2GB ram like! Any ideas? Faulty handset? Factory reset? Return the handset? I've never rooted or used custom firmware ;so don't really know how to go about it, open to any suggestions to get the best out of the hardware...
Thanks in advance guys.
WiFi/Bluetooth issue
Seems the YouTube issue is an android wide issue, sorry for bringing it up.
Just leaves the Bluetooth/WiFi clashing issue where they keep knocking each other off while they're both being used.
Greetings XDA users! As you can see, this is my first post on this forum. I have registered here in order to get some answers from other users of the HTC One concerning some problems that I have experienced. I have been using the device since more than a week now, and these are the issues I've come across so far, so please let me know which ones of these you are experiencing as well:
1. YouTube audio / video out of sync
I noticed this the first time I used YouTube on my HTC One. Lip sync simply looked horrible while watching some videos. To test if you have this issue as well, you should try something like this video where it can clearly be seen in action: Link (Since I cannot post links due to below 10 post count, simply search YouTube for "BBC HD audio sync test")
2. Simple games lag / do not play smoothly
The first game I tried on my HTC One was Doodle Jump. It's a very simple game, and before purchasing the One, I have read about other recent HTC smartphones having problems with such simple games because some HTC devices don't know how to properly use their GPU/CPU in situations where games don't have high demands. If this is still the case with the HTC One, and not just some issue with my own, it is simply unacceptable. After all, a new flagship smartphone should not have any issues when playing the most simple of games that any old android smartphone can do perfectly.
Note: I have already tried to cure both of these problems by doing it with / without power savings enabled. I have also tried with / without Beats, Bluetooth, NFC and so on. Nothing helps.
Please let me know if you are experiencing these two issues on your HTC One as well.
Other issues and annoyances I have noticed, that come to mind right now:
3. Blinkfeed share bar at the bottom of the screen is very annoying, and apparently can't be removed at all. It's doubly annoying because sometimes you can hit this bar when trying to use the back button.
4. 3-dot-menu bar at the bottom of the screen in some apps. There even used to be a built-in feature in the setting menu to get rid of this, but HTC seems to have removed this in the final software versions, for questionable reasons.
5. Video camera settings such as 60-FPS-HD or slow motion keep resetting themselves each time the screen gets locked and go back to "Normal".
6. Audio issues (cracks / pops) when using YouTube (maybe other apps as well). This happens especially often with Beats turned on, but I have also heard it happening with Beats off.
7. Odd volume jump that happens around 80% volume when increasing volume while streaming music via Bluetooth. (Volume actually goes down instead of up, and the next step after this sounds much louder than just 2 "clicks" more.)
8. Wifi reception gets a lot worse when covering the upper side of the device with my hand. And by covering I mean holding it normally in landscape orientation, I'm not intentionally trying to smother the signal. This is quite noticeable in areas where the signal is not that strong to begin with, as I've experienced multiple times that I've choked my wifi signal by simply holding it that way to watch some YouTube videos. The wifi bar can jump from 2-3 bars to just the dot by doing this.
I am rather disappointed to see this thread buried on page 3 already without any replies at all. All I asked for is a simple yes-or-no answer if your device also exhibits un-synchronous YouTube playback and/or unsmooth Doodle Jump gameplay.
So I guess this either means that I am the only one experiencing these problems and should promptly return my phone to get a properly working One, or it means people here simply do not notice these problems or accept to overlook them.
(By the way, the Bluetooth volume oddity seems to have been a randomly caused bug, as it was working fine again this afternoon)
I'm having the same issue with YouTube. It's basically unusable, the sound and lip sync gets progressively worse. Tried wiping the app data, re-installing YouTube, disabling Beats. Still no luck, this is the only beef I have with an otherwise excellent bit of tech. I tried the test videos and it looked spot on.
If I watch the same videos on my Asus Infinity there is no problem, so it's definitely the phone. I'm pretty much out of ideas.
YouTube audio / video out of sync
is indeed very horrible.....
ive never experienced anything like that, are you guys running stock rom?
For me, it's everything BUT YouTube. Games, apps, anything, there's about a 1/4 second delay between the on-screen action and when I hear the accompanying sound. Audio sync is one of my pet peeves, so this drives me absolutely crazy. I can only assume there's some kind of processing going on with the audio that's causing it, but damned if I can figure out what it is. The only audio switch I've seen to turn stuff on and off is Beats, and that has no effect on the latency.
I'm running stock ROM. Friend of mine with a ROMd unit says his doesn't do it.
I'm also having issues with the YouTube...
Sent from my LG-P768 using xda app-developers app
So is there no solution? I'm have the same problem...
Sent from my HTCONE using Tapatalk 4
Has anyone else noticed that the 60hz setting on this phone isn't actually 60hz but 60.3?
Am annoyed with this because I really wanted to use this phone a lot for emulation on the go but am getting micro stutters with emulation because of this.
For example. Ppsspp on games like ridge Racer will micro stutter on races due to the game wanting to play at 60hz but the screen being 60.3hz
Retroarch is the same on emulators.
The best way to check this is happening is to install an emulator like snes9x ex, and run a rom at default settings. You will see the stutter. Mario kart for example on the title screen is easy to spot this.
However, if you allow the game to run at detected screens refresh (which is actually 60.34hz) then the game runs flawlessly.
What gives? I'd assume on a phone primarily sold for gaming purposes this refresh rate would be totally nailed down to 60.00?
Is there anything I can do to fix this?
No one else has this issue?
I've updated to latest official WW firmware and the problem is not solved. I've even done a complete reset and problem still exists. Can only assume at this point that the 60hz mode actually isn't 60hz at all. That'll be enough for me to go back to the black shark 2 until this is resolved, if ever. ?
Does anyone emulate using retroarch or anything on this phone at all?
If so, how do you get literally anything to run smoothly? Messing with the phone even more and I cannot get rid of micro stutter. Im even getting it on 60fps locked android games? Is this issue just my phone or are people just ignoring the problem?
kristianity77 said:
Does anyone emulate using retroarch or anything on this phone at all?
If so, how do you get literally anything to run smoothly? Messing with the phone even more and I cannot get rid of micro stutter. Im even getting it on 60fps locked android games? Is this issue just my phone or are people just ignoring the problem?
Click to expand...
Click to collapse
I emulate through citra mmj, dolphin & ps2damon. Not facing any frame-related issues. I add these apks to armory crate and lock them to 60 fps regardless of the phones global refresh rate. Although I did not face any problems prior to doing this. I've also been playing regular android games in both 60 & 120 fps without issues. The only funny problem I've found is that many game engines lock their speed to fps, so if you force 120 on unsupported games, many will run in x2 speed.
I've never heard of retroarch before, what are the benefits?
EDIT: I'm on WW .34
TheBrutalLicker said:
I emulate through citra mmj, dolphin & ps2damon. Not facing any frame-related issues. I add these apks to armory crate and lock them to 60 fps regardless of the phones global refresh rate. Although I did not face any problems prior to doing this. I've also been playing regular android games in both 60 & 120 fps without issues. The only funny problem I've found is that many game engines lock their speed to fps, so if you force 120 on unsupported games, many will run in x2 speed.
I've never heard of retroarch before, what are the benefits?
EDIT: I'm on WW .34
Click to expand...
Click to collapse
I suppose with emulators for PS2 and GameCube etc the problem will be less obvious because games are prone to slight frame drops anyway because they don't quite run full speed all of the time.
Retroarch is basically an all in one UI that has loads of emulators all under one roof.
I boot all emulators at 60 through the crate but it doesn't make a difference.
I know it's an issue where the 60hz mode isn't actually 60, it's slightly off it. What I'm trying to figure out is whether it's an issue with my phone( some weird hardware fault) or an issue with all Rog 2 phones.
You'll only really see the problem with games or emulators that are a hard lock to 60fps.
So emulators like SNES, genesis, GBA, ppsspp or playstation 1 it's quite easy to see.
Its a common problem in cheap Chinese tablets where they don't nail down the refresh rates, but didn't think it would be in a high end gaming phone.
Edit:
I've had one other person test in snes9xex and he's getting the same issue as me so it seems it might be a phone issue. Hopefully it gets fixed in future firmwares, I don't know
I'm running the stock firmware on a UK model SM-N960F which was bought in July 2019. This problem started maybe a month or so ago with an OTA update. A subsequent OTA didn't fix it.
If I'm on a website that has video clips or animated gifs, the playback tears or partly freezes, typically the top and bottom just stop updating. The effect spreads until the gif or movie is a static picture.
The sound in a movie plays ok.
If I drag/scroll the page, it will render ok, I only need to twitch the screen up or down a little.
It happens in Brave browser or Chrome.
YouTube app plays videos just fine (Vanced).
I've cleared caches and tried both browsers.
Just me? Any ideas on what's going on?
I might try recording a video with my old phone to show what it's like.
Thanks
After many weeks of putting up with crappy gif or movie playback, the problem mysteriously went away, round about the time the Brave browser got updated and a bunch of other things which may or may not have been related.
I don't have automatic updates on because I am quite cautious about updating apps I rely on, so when I see an update I'll wait a while then check recent reviews to be sure it won't break things.
I'm very relieved, I was contemplating flashing an old system firmware and doing a factory reset to resolve it.
Hello everyone. I have the Samsung Galaxy S20 FE 5G. I've had it for a little over a year now and I am still liking it. I really don't do much with it besides watch some occasional movies and also some videos. I only play 1 game on it and that's World Golf Tour. This is where I have an issue with the phone. I occasionally get a low memory window that pops up and the phone tends to get rather warm. The phone then proceeds to lag while playing WGT. I was wondering if anyone else has this type of issue while playing a game, watching movies, vids, etc. and if there is a fix for this. Thank you in advance to anyone that replies. Take care and stay safe!!